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- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
45 lines
1.8 KiB
Diff
45 lines
1.8 KiB
Diff
From 71201da7cbe09745d06d37bf47bb1d23a1686249 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 11 Jun 2017 16:30:30 -0500
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Subject: [PATCH] PlayerAttemptPickupItemEvent
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index ae4910b4b..0b7fc327f 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -8,6 +8,7 @@ import org.apache.logging.log4j.Logger;
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import org.bukkit.event.entity.EntityPickupItemEvent;
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import org.bukkit.event.player.PlayerPickupItemEvent;
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// CraftBukkit end
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+import org.bukkit.event.player.PlayerAttemptPickupItemEvent; // Paper
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import com.destroystokyo.paper.HopperPusher; // Paper
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// Paper start - implement HopperPusher
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@@ -334,6 +335,22 @@ public class EntityItem extends Entity implements HopperPusher {
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int remaining = i - canHold;
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boolean flyAtPlayer = false; // Paper
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+ // Paper start
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+ if (this.pickupDelay <= 0) {
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+ PlayerAttemptPickupItemEvent attemptEvent = new PlayerAttemptPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
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+ this.world.getServer().getPluginManager().callEvent(attemptEvent);
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+
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+ flyAtPlayer = attemptEvent.getFlyAtPlayer();
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+ if (attemptEvent.isCancelled()) {
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+
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+ return;
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+ }
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+ }
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+ // Paper end
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+
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if (this.pickupDelay <= 0 && canHold > 0) {
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itemstack.setCount(canHold);
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// Call legacy event
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--
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2.16.1
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