Paper/Spigot-Server-Patches/0331-MC-145260-Fix-Whitelist-On-Off-inconsistency.patch
Josh Roy b31089a929
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5325)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d264e972 #591: Add option for a consumer before spawning an item
1c537fce #590: Add spawn and transform reasons for piglin zombification.

CraftBukkit Changes:
ee5006d1 #810: Add option for a consumer before spawning an item
f6a39d3c #809: Add spawn and transform reasons for piglin zombification.
0c24068a Organise imports

Spigot Changes:
bff52619 Organise imports
2021-03-08 15:12:31 -08:00

29 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 2 Mar 2019 16:12:35 -0500
Subject: [PATCH] MC-145260: Fix Whitelist On/Off inconsistency
mojang stored whitelist state in 2 places (Whitelist Object, PlayerList)
some things checked PlayerList, some checked object. This moves
everything to the Whitelist object.
https://github.com/PaperMC/Paper/issues/1880
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 9271ac8f0f5272f1eef751443dd0e9238b55f54e..5be6a3d2ed8f51cb7490183ebb14ffe41cb0728d 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -940,9 +940,9 @@ public abstract class PlayerList {
}
public boolean isWhitelisted(GameProfile gameprofile, org.bukkit.event.player.PlayerLoginEvent loginEvent) {
boolean isOp = this.operators.d(gameprofile);
- boolean isWhitelisted = !this.hasWhitelist || isOp || this.whitelist.d(gameprofile);
+ boolean isWhitelisted = !this.getHasWhitelist() || isOp || this.whitelist.d(gameprofile);
final com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent event;
- event = new com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent(MCUtil.toBukkit(gameprofile), this.hasWhitelist, isWhitelisted, isOp, org.spigotmc.SpigotConfig.whitelistMessage);
+ event = new com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent(MCUtil.toBukkit(gameprofile), this.getHasWhitelist(), isWhitelisted, isOp, org.spigotmc.SpigotConfig.whitelistMessage);
event.callEvent();
if (!event.isWhitelisted()) {
if (loginEvent != null) {