Paper/patches/api/0363-Add-GameEvent-tags.patch

30 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 18 Dec 2021 10:34:21 -0800
Subject: [PATCH] Add GameEvent tags
diff --git a/src/main/java/org/bukkit/Tag.java b/src/main/java/org/bukkit/Tag.java
index be5bb4210a11154013e2fc80653bf467ebdaf15f..d34f0481b3f27591f089dce5673dbe2feae358f5 100644
--- a/src/main/java/org/bukkit/Tag.java
+++ b/src/main/java/org/bukkit/Tag.java
@@ -876,6 +876,18 @@ public interface Tag<T extends Keyed> extends Keyed {
*/
@Deprecated(forRemoval = true)
Tag<EntityType> SKELETONS = ENTITY_TYPES_SKELETONS;
+
+ String REGISTRY_GAME_EVENTS = "game_events";
+
+ /**
+ * Tag for game events that trigger sculk sensors
+ */
+ Tag<GameEvent> GAME_EVENT_VIBRATIONS = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("vibrations"), GameEvent.class);
+
+ /**
+ * Tag for game events that are ignored if the entity is sneaking
+ */
+ Tag<GameEvent> GAME_EVENT_IGNORE_VIBRATIONS_SNEAKING = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("ignore_vibrations_sneaking"), GameEvent.class);
// Paper end
/**