Paper/patches/api/0095-Add-openSign-method-to...

56 lines
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 1 Apr 2018 02:28:43 +0300
Subject: [PATCH] Add openSign method to HumanEntity
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index abdca9fe5acc90f167219eb769ece66c35682bb1..b3aa3dc6aa5afbc36cc86741b4cba56f463c2234 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -500,6 +500,26 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
@Deprecated
public void setShoulderEntityRight(@Nullable Entity entity);
+ // Paper start - Add method to open already placed sign
+ /**
+ * Opens an editor window for the specified sign
+ *
+ * @param sign The sign to open
+ * @deprecated use {@link #openSign(org.bukkit.block.Sign, org.bukkit.block.sign.Side)}
+ */
+ @Deprecated
+ default void openSign(@NotNull org.bukkit.block.Sign sign) {
+ this.openSign(sign, org.bukkit.block.sign.Side.FRONT);
+ }
+
+ /**
+ * Opens an editor window for the specified sign
+ *
+ * @param sign The sign to open
+ * @param side The side of the sign to open
+ */
+ void openSign(org.bukkit.block.@NotNull Sign sign, org.bukkit.block.sign.@NotNull Side side);
+ // Paper end
/**
* Make the entity drop the item in their hand.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 95f791b1f0af0735e565c0150fb2a4a3597b9997..40853a37eb433b587ab63741367bbaf0ca60c0c1 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2910,10 +2910,12 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
/**
* Open a Sign for editing by the Player.
*
- * The Sign must be placed in the same world as the player.
+ * The Sign must be in the same world as the player.
*
* @param sign The sign to edit
+ * @deprecated use {@link #openSign(Sign, Side)}
*/
+ @Deprecated
public void openSign(@NotNull Sign sign);
/**