mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-13 06:07:40 +01:00
117 lines
3.6 KiB
Diff
117 lines
3.6 KiB
Diff
From 8e15888fcc667e68e2cb6f6d2b2febe36a7b3acd Mon Sep 17 00:00:00 2001
|
|
From: Zach Brown <zach.brown@destroystokyo.com>
|
|
Date: Thu, 28 Sep 2017 17:21:32 -0400
|
|
Subject: [PATCH] Add PlayerJumpEvent
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerJumpEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerJumpEvent.java
|
|
new file mode 100644
|
|
index 00000000..dd24f9b0
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerJumpEvent.java
|
|
@@ -0,0 +1,101 @@
|
|
+package com.destroystokyo.paper.event.player;
|
|
+
|
|
+import com.google.common.base.Preconditions;
|
|
+import org.bukkit.Location;
|
|
+import org.bukkit.entity.Player;
|
|
+import org.bukkit.event.Cancellable;
|
|
+import org.bukkit.event.HandlerList;
|
|
+import org.bukkit.event.player.PlayerEvent;
|
|
+
|
|
+/**
|
|
+ * Called when the server detects the player is jumping.
|
|
+ * <p>
|
|
+ * Added to avoid the overhead and special case logic that many plugins use
|
|
+ * when checking for jumps via PlayerMoveEvent, this event is fired whenever
|
|
+ * the server detects that the player is jumping.
|
|
+ */
|
|
+public class PlayerJumpEvent extends PlayerEvent implements Cancellable {
|
|
+ private static final HandlerList handlers = new HandlerList();
|
|
+ private boolean cancel = false;
|
|
+ private Location from;
|
|
+ private Location to;
|
|
+
|
|
+ public PlayerJumpEvent(final Player player, final Location from, final Location to) {
|
|
+ super(player);
|
|
+ this.from = from;
|
|
+ this.to = to;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Gets the cancellation state of this event. A cancelled event will not
|
|
+ * be executed in the server, but will still pass to other plugins
|
|
+ * <p>
|
|
+ * If a jump event is cancelled, the player will be moved or
|
|
+ * teleported back to the Location as defined by getFrom(). This will not
|
|
+ * fire an event
|
|
+ *
|
|
+ * @return true if this event is cancelled
|
|
+ */
|
|
+ public boolean isCancelled() {
|
|
+ return cancel;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the cancellation state of this event. A cancelled event will not
|
|
+ * be executed in the server, but will still pass to other plugins
|
|
+ * <p>
|
|
+ * If a jump event is cancelled, the player will be moved or
|
|
+ * teleported back to the Location as defined by getFrom(). This will not
|
|
+ * fire an event
|
|
+ *
|
|
+ * @param cancel true if you wish to cancel this event
|
|
+ */
|
|
+ public void setCancelled(boolean cancel) {
|
|
+ this.cancel = cancel;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Gets the location this player jumped from
|
|
+ *
|
|
+ * @return Location the player jumped from
|
|
+ */
|
|
+ public Location getFrom() {
|
|
+ return from;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the location to mark as where the player jumped from
|
|
+ *
|
|
+ * @param from New location to mark as the players previous location
|
|
+ */
|
|
+ public void setFrom(Location from) {
|
|
+ validateLocation(from);
|
|
+ this.from = from;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Gets the location this player jumped to
|
|
+ *
|
|
+ * This information is based on what the client sends, it typically
|
|
+ * has little relation to the arc of the jump at any given point.
|
|
+ *
|
|
+ * @return Location the player jumped to
|
|
+ */
|
|
+ public Location getTo() {
|
|
+ return to;
|
|
+ }
|
|
+
|
|
+ private void validateLocation(Location loc) {
|
|
+ Preconditions.checkArgument(loc != null, "Cannot use null location!");
|
|
+ Preconditions.checkArgument(loc.getWorld() != null, "Cannot use location with null world!");
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public HandlerList getHandlers() {
|
|
+ return handlers;
|
|
+ }
|
|
+
|
|
+ public static HandlerList getHandlerList() {
|
|
+ return handlers;
|
|
+ }
|
|
+}
|
|
--
|
|
2.18.0
|
|
|