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7438edc9a1
This adds a new Future based, Consumer<Chunk> based, and ability to control whether or not to generate to the Async Chunk API. Until Async Chunks merges, these API's are still synchronous, but this commit will allow plugins to start using the API's in use with the Async Chunks beta.
40 lines
1.1 KiB
Diff
40 lines
1.1 KiB
Diff
From 137d156f83cec3d2648e58d9701643131e773877 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:04:58 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index b347a3ccf..8a8043351 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -93,12 +93,24 @@ public interface Chunk {
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*/
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Entity[] getEntities();
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+ // Paper start
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/**
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* Get a list of all tile entities in the chunk.
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*
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* @return The tile entities.
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*/
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- BlockState[] getTileEntities();
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+ default BlockState[] getTileEntities() {
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+ return getTileEntities(true);
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+ }
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+
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+ /**
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+ * Get a list of all tile entities in the chunk.
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+ *
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+ * @param useSnapshot Take snapshots or direct references
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+ * @return The tile entities.
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+ */
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+ BlockState[] getTileEntities(boolean useSnapshot);
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+ // Paper end
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/**
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* Checks if the chunk is loaded.
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--
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2.19.0
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