Paper/Spigot-Server-Patches/0557-Don-t-require-FACING-data.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

36 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sun, 23 Aug 2020 19:01:04 +0200
Subject: [PATCH] Don't require FACING data
diff --git a/src/main/java/net/minecraft/server/DispenseBehaviorItem.java b/src/main/java/net/minecraft/server/DispenseBehaviorItem.java
index ca5eae350b971e93df708a29c426609423645430..40ac372281ba19cb776c14ffc957481367148f27 100644
--- a/src/main/java/net/minecraft/server/DispenseBehaviorItem.java
+++ b/src/main/java/net/minecraft/server/DispenseBehaviorItem.java
@@ -7,20 +7,22 @@ import org.bukkit.event.block.BlockDispenseEvent;
// CraftBukkit end
public class DispenseBehaviorItem implements IDispenseBehavior {
+ private EnumDirection enumdirection; // Paper
public DispenseBehaviorItem() {}
@Override
public final ItemStack dispense(ISourceBlock isourceblock, ItemStack itemstack) {
+ enumdirection = isourceblock.getBlockData().get(BlockDispenser.FACING); // Paper - cache facing direction
ItemStack itemstack1 = this.a(isourceblock, itemstack);
this.a(isourceblock);
- this.a(isourceblock, (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING));
+ this.a(isourceblock, enumdirection); // Paper - cache facing direction
return itemstack1;
}
protected ItemStack a(ISourceBlock isourceblock, ItemStack itemstack) {
- EnumDirection enumdirection = (EnumDirection) isourceblock.getBlockData().get(BlockDispenser.FACING);
+ // Paper - cached enum direction
IPosition iposition = BlockDispenser.a(isourceblock);
ItemStack itemstack1 = itemstack.cloneAndSubtract(1);