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# ![Logo](https://www.spigotmc.org/data/resource_icons/59/59721.jpg) PhantomSMP
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Better Phantom handling for SMP
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*Better Phantom handling for SMP*
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This plugin was created to combat phantom issues in the survival Multiplayer
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server environment.
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Normally, phantoms spawn above players who had three or more Minecraft days of
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restlessness. After the phantom(s) spawn, when the player uses the bed or is
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killed, phantoms will continue to haunt the same player until they cannot find
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the player! While they still exist, they will move on to assault any other
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players regardless of if they rested.
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In single player, the above will not be any problem since the lone player can
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skip the night and let the sun kill off the phantoms. However, that's not the
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case on multiplayer servers where players have to endure phantom attacks until
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the next sunrise.
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This plugin addresses this issue. Features:
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* Phantoms will ignore players who used the bed within last three Minecraft
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days. In addition, this duration is configurable.
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* Phantoms will ignore or despawn on players who uses the bed or is killed.
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This is configurable as well.
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* Control if the phantoms should despawn when they try to target a rested
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player using a configuration option.
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# Configuration
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