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Remove debug code + Unset phantom target on death/bed usage as opposed to removing them
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@ -89,8 +89,6 @@ public class PhantomSMP extends JavaPlugin {
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// Player rested before
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if (!phantomSpawnAllowed(p)) {
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getLogger().info("Removed illegally targeting phantom");
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Thread.dumpStack();
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if (e != null)
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e.setCancelled(true);
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// TODO: Quesiton: Also remove the phantom?
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@ -119,7 +117,7 @@ public class PhantomSMP extends JavaPlugin {
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Phantom phantom = i.next();
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if (phantom.getTarget() == p) {
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phantomPlayerMap.remove(phantom);
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phantom.remove();
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phantom.setTarget(null);
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}
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i.remove();
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}
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