403AccessDenied: "Access Denied 403"
command:
    argument:
        backupFile:
            description: "백업 파일 이름(대소문자 구분)"
            name: "백업 파일"
        code:
            description: "등록을 완료하는데에 사용되는 코드입니다."
            name: "${code}"
        dbBackup:
            description: "백업할 데이터베이스 유형입니다. 지정하지 않으면 현재 데이터베이스로 사용됩니다."
        dbRestore:
            description: "복원할 데이터베이스의 유형입니다. 지정하지 않으면 현재 사용 중인 데이터베이스로 진행됩니다."
        dbTypeHotswap:
            description: "사용 시작할 데이터베이스 유형입니다."
        dbTypeMoveFrom:
            description: "데이터를 이동할 데이터베이스 유형입니다."
        dbTypeMoveTo:
            description: "데이터를 이동할 데이터베이스 유형입니다."
        dbTypeRemove:
            description: "모든 데이터를 제거할 데이터베이스 유형입니다."
        exportKind: "추출 종류"
        feature:
            description: "비활성화할 기능의 이름: ${0}"
            name: "기능"
        group:
            description: "Web Permission Group, case sensitive."
            name: "group"
        importKind: "로드 종류"
        nameOrUUID:
            description: "Name or UUID of a player"
            name: "name/uuid"
            removeDescription: "현재 데이터베이스에서 삭제할 플레이어 식별자입니다."
        server:
            description: "Name, ID or UUID of a server"
            name: "서버"
        subcommand:
            description: "도움말을 보려면 하위 명령어 없이 명령어를 사용하십시오."
            name: "하위 명령"
        username:
            description: "다른 사용자의 사용자 이름입니다. 지정되지 않은 경우 플레이어 연결 사용자가 사용됩니다."
            name: "사용자 이름"
    confirmation:
        accept: "동의하기"
        cancelNoChanges: "취소되었습니다. 데이터가 변경되지 않았습니다."
        cancelNoUnregister: "취소되었습니다. '${0}' 이(가) 등록되지 않았습니다."
        confirm: "확인: "
        dbClear: "${0} 에 대한 모든 데이터를 삭제하려고 합니다."
        dbOverwrite: "Plan의 데이터를 덮어 쓰려고합니다. ${0} 데이터 포함 ${1}"
        dbRemovePlayer: "${1}에서 ${0}의 데이터를 제거하려고합니다."
        deny: "취소"
        expired: "확인이 만료되었습니다. 명령을 다시 사용하십시오."
        unregister: "${1}에 연결된 '${0}'의 등록을 취소하려고합니다."
    database:
        creatingBackup: "${1} 내용으로 백업 파일 '${0}.db'만들기"
        failDbNotOpen: "§c데이터베이스는 ${0} - 입니다. 잠시 후 다시 시도하십시오."
        manage:
            confirm: "> §cAdd '-a' argument to confirm execution: ${0}"
            confirmOverwrite: "Data in ${0} will be overwritten!"
            confirmPartialRemoval: "Join Address Data for Server ${0} in ${1} will be removed!"
            confirmRemoval: "Data in ${0} will be removed!"
            fail: "> §c문제가 발생했습니다: ${0}"
            failFileNotFound: "> §c${0}에 파일이 없습니다."
            failIncorrectDB: "> §c'${0}' 지원되는 데이터베이스가 아닙니다."
            failNoServer: "주어진 매개 변수를 가진 서버가 없습니다."
            failSameDB: "> §c동일한 데이터베이스에서 작업할 수 없습니다!"
            failSameServer: "이 서버를 제거된 것으로 표시할 수 없습니다.(현재 사용 중입니다.)"
            hotswap: "§e새 데이터베이스 (/plan db hotswap ${0})로 교체하고 플러그인을 다시 로드해야합니다."
            importers: "Importers: "
            preparing: "Preparing.."
            progress: "${0} / ${1} 처리 중.."
            start: "> §2데이터 처리 중.."
            success: "> §a성공!"
        playerRemoval: "${1}에서 ${0}의 데이터를 제거하는 중 .."
        removal: "${0}에서 Plan 데이터를 제거하는 중 .."
        serverUninstalled: "§a서버가 여전히 설치되어 있으면 자동으로 데이터베이스에 설치된 것으로 설정됩니다."
        unregister: "'${0}'등록 취소 .."
        warnDbNotOpen: "§e${0}데이터베이스가 예상보다 오래 걸릴 수 있습니다 .."
        write: "쓰기 ${0}.."
    fail:
        emptyString: "검색 문자열은 비워 둘 수 없습니다."
        invalidArguments: "다음을 수락합니다. ${0}: ${1}"
        invalidUsername: "§c사용자에게 UUID가 없습니다."
        missingArguments: "§c필수 인수 (${0}) ${1}"
        missingFeature: "§e비활성화 할 기능을 정의하십시오! (현재 ${0})"
        missingLink: "사용자가 귀하의 계정에 연결되어 있지 않으며 다른 사용자의 계정을 제거 할 권한이 없습니다."
        noPermission: "§c필요한 권한이 없습니다."
        onAccept: "실행시 오류가 발생한 수락 된 작업: ${0}"
        onDeny: "실행시 오류가 발생한 거부 된 작업: ${0}"
        playerNotFound: "플레이어 '${0}' 찾을 수 없으며 UUID가 없습니다."
        playerNotInDatabase: "플레이어 '${0}' 데이터베이스에서 찾을 수 없습니다."
        seeConfig: "config.yml의 '${0}'참조"
        serverNotFound: "서버 '${0}' 데이터베이스에서 찾을 수 없습니다."
        tooManyArguments: "§c단일 인수가 필요합니다. ${1}"
        unknownUsername: "§c이 서버에 사용자가 표시되지 않았습니다."
        webUserExists: "§c사용자가 이미 존재합니다!"
        webUserNotFound: "§c사용자가 없습니다!"
    footer:
        help: "§7명령어 또는 인수에 마우스 커서로 올리거나 '/${0} ?' 사용해서 자세히 확인바랍니다."
    general:
        failNoExporter: "§eExporter '${0}' doesn't exist"
        failNoImporter: "§eImporter '${0}' doesn't exist"
        featureDisabled: "§a다음 플러그인을 다시 로드할 때까지 일시적으로 '${0}'을 (를) 비활성화했습니다."
        noAddress: "§e사용가능한 주소가 없습니다. - localhost 로 사용합니다. 'Alternative_IP' 항목을 통해 설정하십시오."
        noWebuser: "웹 사용자가 없을 수 있습니다. /plan register <password>를 사용하십시오."
        notifyWebUserRegister: "등록된 신규 유저: '${0}' Perm level: ${1}"
        pluginDisabled: "§a이제 Plan 시스템이 비활성화됩니다. reload를 사용하여 플러그인을 다시 시작할 수 있습니다."
        reloadComplete: "§a구성파일 불러오기 완료했습니다."
        reloadFailed: "§c플러그인 리로드 도중 에러 발생했습니다."
        successWebUserRegister: "§a새 사용자 (${0})를 성공적으로 추가했습니다!"
        webPermissionLevels: ">\§70: 모든 페이지에 액세스 \§71: '/players'및 모든 플레이어 페이지에 액세스 \§72: 웹 사용자와 동일한 사용자 이름으로 플레이어 페이지에 액세스 \§73+: 권한 없음"
        webUserList: "  §2${0} §7: §f${1}"
    header:
        analysis: "> §2분석 결과"
        help: "> §2/${0} Help"
        info: "> §2플레이어 분석"
        inspect: "> §2플레이어: §f${0}"
        network: "> §2네트워크 페이지"
        players: "> §2플레이어 수"
        search: "> §2${0} Results for §f${1}§2:"
        serverList: "id::name::uuid::version"
        servers: "> §2서버 목록"
        webUserList: "username::linked to::permission level"
        webUsers: "> §2${0} 웹 사용자"
    help:
        database:
            description: "Plan 데이터베이스 관리자"
            inDepth: "Use different database subcommands to change the data in some way"
        dbBackup:
            description: "데이터베이스 파일로 백업합니다."
            inDepth: "Uses SQLite to backup the target database to a file."
        dbClear:
            description: "데이터베이스에 있는 모든 데이터를 삭제합니다."
            inDepth: "Clears all Plan tables, removing all Plan-data in the process."
        dbHotswap:
            description: "데이터베이스를 빠르게 변경합니다."
            inDepth: "Reloads the plugin with the other database and changes the config to match."
        dbMove:
            description: "데이터베이스 간에 데이터 이동 합니다."
            inDepth: "Overwrites contents in the other database with the contents in another."
        dbRemove:
            description: "현재 데이터베이스에서 플레이어 데이터를 제거합니다."
            inDepth: "Removes all data linked to a player from the Current database."
        dbRestore:
            description: "파일에서 데이터베이스로 데이터를 복원합니다."
            inDepth: "Uses SQLite backup file and overwrites contents of the target database."
        dbUninstalled:
            description: "서버에서 설치한 데이터베이스를 삭제합니다."
            inDepth: "Marks a server in Plan database as uninstalled so that it will not show up in server queries."
        disable:
            description: "플러그인 비활성화합니다."
            inDepth: "Disable the plugin or part of it until next reload/restart."
        export:
            description: "HTML 또는 JSON 형식 파일로 내보냅니다."
            inDepth: "Performs an export to export location defined in the config."
        groups:
            description: "List web permission groups."
            inDepth: "List available web permission groups that are managed on the web interface."
        import:
            description: "저장된 데이터를 불러옵니다."
            inDepth: "Performs an import to load data into the database."
        info:
            description: "Plan 플러그인에 대한 정보를 확인합니다."
            inDepth: "Display the current status of the plugin."
        ingame:
            description: "게임에서 플레이어 정보를 열람합니다."
            inDepth: "Displays some information about the player in game."
        json:
            description: "플레이어 로우 데이터의 json를 열람합니다."
            inDepth: "Allows you to download a player's data in json format. All of it."
        logout:
            description: "Log out other users from the panel."
            inDepth: "Give username argument to log out another user from the panel, give * as argument to log out everyone."
        migrateToOnlineUuids:
            description: "Migrate offline uuid data to online uuids"
        network:
            description: "네트워크 정보를 확인합니다."
            inDepth: "Obtain a link to the /network page, only does so on networks."
        player:
            description: "플레이어 정보 확인합니다."
            inDepth: "Obtain a link to the /player page of a specific player, or the current player."
        players:
            description: "플레이어 목록 확인합니다."
            inDepth: "Obtain a link to the /players page to see a list of players."
        register:
            description: "Plan 웹 사이트에 사용자 등록"
            inDepth: "Use without arguments to get link to register page. Use --code [code] after registration to get a user."
        reload:
            description: "Plan 플러그인을 리로드합니다."
            inDepth: "Disable and enable the plugin to reload any changes in config."
        removejoinaddresses:
            description: "Remove join addresses of a specified server"
        search:
            description: "플레이어명을 검색합니다."
            inDepth: "List all matching player names to given part of a name."
        server:
            description: "서버 정보 열람하기"
            inDepth: "Obtain a link to the /server page of a specific server, or the current server if no arguments are given."
        servers:
            description: "서버 목록 열람하기"
            inDepth: "List ids, names and uuids of servers in the database."
        setgroup:
            description: "Change users web permission group."
            inDepth: "Allows you to change a users web permission group to an existing web group. Use /plan groups for list of available groups."
        unregister:
            description: "Plan 페이지 계정 탈퇴합니다."
            inDepth: "Use without arguments to unregister player linked user, or with username argument to unregister another user."
        users:
            description: "모든 웹 사용자 나열합니다."
            inDepth: "웹 사용자를 표로 나열합니다."
    ingame:
        activePlaytime: "  §2플레이한 시간: §f${0}"
        activityIndex: "  §2활동 정보: §f${0} | ${1}"
        afkPlaytime: "  §2AFK 시간: §f${0}"
        deaths: "  §2죽은 횟수: §f${0}"
        geolocation: "  §2§f${0}에서 로그인"
        lastSeen: "  §2마지막으로 본 : §f${0}"
        longestSession: "  §2가장 긴 세션: §f${0}"
        mobKills: "  §2몬스터 킬수: §f${0}"
        playerKills: "  §2플레이어 킬수: §f${0}"
        playtime: "  §2플레이 시간: §f${0}"
        registered: "  §2최초 접속: §f${0}"
        timesKicked: "  §2추방 횟수: §f${0}"
    link:
        clickMe: "클릭"
        link: "링크"
        network: "네트워크 페이지: "
        noNetwork: "서버가 네트워크에 연결되어 있지 않습니다. 링크는 서버 페이지로 리디렉션됩니다."
        player: "플레이어 페이지: "
        playerJson: "플레이어 json: "
        players: "플레이어 목록 페이지: "
        register: "가입 페이지: "
        server: "서버 페이지: "
    subcommand:
        info:
            database: "  §2현재 데이터베이스: §f${0}"
            proxy: "  §2프록시에 연결됨: §f${0}"
            serverUUID: "  §2Server UUID: §f${0}"
            update: "  §2최신 버전: §f${0}"
            version: "  §2버전: §f${0}"
generic:
    noData: "데이터가 존재하지 않습니다."
html:
    button:
        nightMode: "야간 모드"
    calendar:
        new: "New:"
        unique: "Unique:"
    description:
        newPlayerRetention: "This value is a prediction based on previous players."
        noData24h: "Server has not sent data for over 24 hours."
        noData30d: "Server has not sent data for over 30 days."
        noData7d: "Server has not sent data for over 7 days."
        noGameServers: "Some data requires Plan to be installed on game servers."
        noGeolocations: "Geolocation gathering needs to be enabled in the config (Accept GeoLite2 EULA)."
        noServerOnlinActivity: "온라인 활동을 표시 할 서버가 없습니다."
        noServers: "데이터베이스에 서버가 없습니다."
        noServersLong: 'It appears that Plan is not installed on any game servers or not connected to the same database. See <a href="https://github.com/plan-player-analytics/Plan/wiki">wiki</a> for Network tutorial.'
        noSpongeChunks: "Chunks unavailable on Sponge"
        noUptimeCalculation: "Server is offline, or has never restarted with Plan installed."
        performanceNoGameServers: "TPS, Entity or Chunk data is not gathered from proxy servers since they don't have game tick loop."
        predictedNewPlayerRetention: "이 값은 기존 플레이어를 기반으로 한 예측입니다."
    error:
        401Unauthorized: "Unauthorized 401"
        403Forbidden: "Forbidden 403"
        404NotFound: "Not Found 404"
        404PageNotFound: "Page does not exist. 404"
        404UnknownPage: "Make sure you're accessing a link given by a command, Examples:</p><p>/player/{uuid/name}<br>/server/{uuid/name/id}</p>"
        UUIDNotFound: "Player UUID was not found in the database. 404"
        auth:
            dbClosed: "데이터베이스가 열려 있지 않습니다. /plan info 로 데이터베이스 상태를 확인하십시오."
            emptyForm: "사용자 및 암호가 지정되지 않았습니다."
            expiredCookie: "사용자 쿠키가 만료되었습니다."
            generic: "오류로 인해 인증에 실패했습니다."
            groupNotFound: "Web Permission Group does not exist"
            loginFailed: "사용자와 비밀번호가 일치하지 않습니다"
            noCookie: "사용자 쿠키가 없습니다."
            noPermissionGroup: "Registration failed, player did not have any 'plan.webgroup.{name}' permission"
            registrationFailed: "등록 실패, 다시 시도 (코드는 15분 후에 만료 됨)"
            userNotFound: "사용자가 존재하지 않습니다"
        authFailed: "Authentication Failed. 401"
        authFailedTips: "- Ensure you have registered a user with <b>/plan register</b><br>- Check that the username and password are correct<br>- Username and password are case-sensitive<br><br>If you have forgotten your password, ask a staff member to delete your old user and re-register."
        noServersOnline: "No Servers online to perform the request. 404"
        playerNotSeen: "Plan has not seen this player. 404"
        serverNotExported: "Server doesn't exist, its data might not have been exported yet."
        serverNotSeen: "Server doesn't exist"
    generic:
        none: "None"
    label:
        active: "활동적인"
        activePlaytime: "Active Playtime"
        activityIndex: "활동 색인"
        afk: "AFK"
        afkTime: "AFK 시간"
        all: "모두"
        allTime: "모든 시간"
        allowed: "Allowed"
        allowlist: "Allowlist"
        allowlistBounces: "Allowlist Bounces"
        alphabetical: "Alphabetical"
        apply: "Apply"
        asNumbers: "숫자로"
        attempts: "Attempts"
        average: "Average first session length"
        averageActivePlaytime: "Average Active Playtime"
        averageAfkTime: "Average AFK Time"
        averageChunks: "Average Chunks"
        averageCpuUsage: "Average CPU Usage"
        averageEntities: "Average Entities"
        averageKdr: "평균 사망 횟수(KDR)"
        averageMobKdr: "평균 몬스터 사망 횟수(Mob KDR)"
        averagePing: "평균 Ping"
        averagePlayers: "Average Players"
        averagePlaytime: "평균 플레이 타임"
        averageRamUsage: "Average RAM Usage"
        averageServerDowntime: "Average Downtime / Server"
        averageSessionLength: "평균 접속 시간(세션 길이)"
        averageSessions: "Average Sessions"
        averageTps: "평균 TPS"
        averageTps7days: "Average TPS (7 days)"
        banned: "Banned"
        bestPeak: "최고의 피크"
        bestPing: "최고 Ping"
        blocked: "Blocked"
        calendar: " 달력"
        comparing7days: "지난 7일 비교"
        connectionInfo: "연결 정보"
        country: "국가"
        cpu: "CPU"
        cpuRam: "CPU & RAM"
        cpuUsage: "CPU Usage"
        currentPlayerbase: "현재 플레이어 베이스"
        currentUptime: "Current Uptime"
        currentlyInstalledPlugins: "Currently Installed Plugins"
        dayByDay: "Day by Day"
        dayOfweek: "요일"
        deadliestWeapon: "치명적인 PvP 무기"
        deaths: "죽은 횟수"
        disk: "디스크 공간"
        diskSpace: "여유 디스크 공간"
        docs: "Swagger Docs"
        downtime: "다운타임"
        duringLowTps: "낮은 TPS 스파이크 동안:"
        entities: "엔티티"
        errors: "Plan Error Logs"
        export: "Export"
        exported: "Data export time"
        favoriteServer: "즐겨찾는 서버"
        firstSession: "첫 번째 세션"
        firstSessionLength:
            average: "Average first session length"
            median: "Median first session length"
        geoProjection:
            dropdown: "Select projection"
            equalEarth: "Equal Earth"
            mercator: "Mercator"
            miller: "Miller"
            ortographic: "Ortographic"
        geolocations: "지리적 위치"
        groupPermissions: "Manage Groups"
        groupUsers: "Manage Group Users"
        help:
            activityIndexBasis: "Activity index is based on non-AFK playtime in the past 3 weeks (21 days). Each week is considered separately."
            activityIndexExample1: "If someone plays as much as threshold every week, they are given activity index ~3."
            activityIndexExample2: "Very active is ~2x the threshold (y ≥ 3.75)."
            activityIndexExample3: "The index approaches 5 indefinitely."
            activityIndexVisual: "Here is a visualization of the curve where y = activity index, and x = playtime per week / threshold."
            activityIndexWeek: "Week {}"
            examples: "Examples"
            graph:
                labels: "You can hide/show a group by clicking on the label at the bottom."
                title: "Graph"
                zoom: "You can Zoom in by click + dragging on the graph."
            manage:
                groups:
                    line-1: "This view allows you to modify web group permissions."
                    line-10: "<1>{{permission}}</> permissions determine what parts of the page are visible. These permissions also limit requests to the related data endpoints."
                    line-11: "<1>{{permission1}}</1> permissions are not required for data: <2>{{permission2}}</2> allows request to /v1/network/overview even without <3>{{permission3}}</3>."
                    line-12: "Saving changes"
                    line-13: "When you add a group or delete a group that action is saved immediately after confirm (no undo)."
                    line-14: "When you modify permissions those changes need to be saved by pressing the Save-button"
                    line-15: "Documentation can be found from <1>{{link}}</1>"
                    line-2: "User's web group is determined during <1>{{command}}</1> by checking if Player has <2>{{permission}}</2> permission."
                    line-3: "You can use <1>{{command}}</1> to change permission group after registering."
                    line-4: "<1>{{icon}}</1> If you ever accidentally delete all groups with <2>{{permission}}</2> permission just <3>{{command}}</3>."
                    line-5: "Permission inheritance"
                    line-6: "Permissions follow inheritance model, where higher level permission grants all lower ones, eg. <1>{{permission1}}</1> also gives <2>{{permission2}}</2>, etc."
                    line-7: "Access vs Page -permissions"
                    line-8: "You need to assign both access and page permissions for users."
                    line-9: "<1>{{permission1}}</1> permissions allow user make the request to specific address, eg. <2>{{permission2}}</2> allows request to /network."
            playtimeUnit: "hours"
            retention:
                calculationStep1: "First the data is filtered using '<>' option. Any players with 'registerDate' outside the time range are ignored."
                calculationStep2: "Then it is grouped into groups of players using '<0>' option, eg. With '<1>': All players who registered in January 2023, February 2023, etc"
                calculationStep3: "Then the '<0>' and '<1>' options select which visualization to render."
                calculationStep4: "'<>' controls how many points the graph has, eg. 'Days' has one point per day."
                calculationStep5: "On each calculated point all players are checked for the condition."
                calculationStep6: "Select X Axis below to see conditions."
                calculationStepDate: "This visualization shows the different groups of players that are still playing on your server. The visualization uses lastSeen date. If x < lastSeenDate, the player is visible on the graph."
                calculationStepDeltas: "This visualization is most effective using Player Count as the Y Axis. The visualization shows net gain of players (How many players joined minus players who stopped playing). The visualization uses both registered and lastSeen dates. If registerDate < x < lastSeenDate, the player is visible on the graph."
                calculationStepPlaytime: "This visualization tells how long the gameplay loop keeps players engaged on your server. The visualization uses playtime. If x < playtime, the player is visible on the graph."
                calculationStepTime: "This visualization tells how long people keep coming back to play on the server after they join the first time. The visualization uses timeDifference. If x < timeDifference, the player is visible on the graph."
                compareJoinAddress: "Grouping by join address allows measuring advertising campaigns on different sites."
                compareMonths: "You can compare different months by changing the '<0>' option to '<1>'"
                examples:
                    adCampaign: "Comparing player gain of different ad campaigns using different Join Addresses (anonymized)"
                    deltas: "<> shows net gain of players."
                    pattern: "A general pattern emerges when all players start leaving the server at the same time"
                    plateau: "Comparing player gain of different months. Plateaus suggest there were players Plan doesn't know about. In this example Plan was installed in January 2022."
                    playtime: "Playtime tells how long the gameplay loop keeps players engaged on your server."
                    stack: "Cumulative player gain can be checked with stacked player count as Y axis"
                howIsItCalculated: "How it is calculated"
                howIsItCalculatedData: "The graph is generated from player data:"
                options: "Select the options to analyze different aspects of Player Retention."
            retentionBasis: "New player retention is calculated based on session data. If a registered player has played within latter half of the timespan, they are considered retained."
            testPrompt: "Test it out:"
            testResult: "Test result"
            threshold: "Threshold"
            thresholdUnit: "hours / week"
            tips: "Tips"
            usingTheGraph: "Using the Graph"
        hourByHour: "Hour by Hour"
        inactive: "비활성"
        indexInactive: "비활성"
        indexRegular: "규칙적인"
        information: "정보"
        insights: "Insights"
        insights30days: "30일 동안의 인사이트"
        installed: "Installed"
        irregular: "불규칙한"
        joinAddress: "Join Address"
        joinAddresses: "Join Addresses"
        kdr: "KDR"
        killed: "Killed"
        last24hours: "지난 24시간"
        last30days: "지난 30일"
        last7days: "지난 7일"
        lastAllowed: "Last Allowed"
        lastBlocked: "Last Blocked"
        lastConnected: "마지막 연결"
        lastKnownAttempt: "Last Known Attempt"
        lastPeak: "마지막 피크"
        lastSeen: "마지막으로 본"
        latestJoinAddresses: "Latest Join Addresses"
        length: " 길이"
        links: "LINKS"
        loadedChunks: "로드된 청크"
        loadedEntities: "로드된 엔티티"
        loneJoins: "최근 접속(Lone Joins)"
        loneNewbieJoins: "최근 신규 접속(Lone New Joins)"
        longestSession: "가장 긴 접속 시간"
        lowTpsSpikes: "낮은 TPS 스파이크"
        lowTpsSpikes7days: "Low TPS Spikes (7 days)"
        manage: "Manage"
        managePage:
            addGroup:
                header: "Add group"
                invalidName: "Group name can be 100 characters maximum."
                name: "Name of the group"
            alert:
                groupAddFail: "Failed to add group: {{error}}"
                groupAddSuccess: "Added group '{{groupName}}'"
                groupDeleteFail: "Failed to delete group: {{error}}"
                groupDeleteSuccess: "Deleted group '{{groupName}}'"
                saveFail: "Failed to save changes: {{error}}"
                saveSuccess: "Changes saved successfully!"
            changes:
                discard: "Discard Changes"
                save: "Save"
                unsaved: "Unsaved changes"
            deleteGroup:
                confirm: "Confirm & Delete {{groupName}}"
                confirmDescription: "This will move all users of '{{groupName}}' to group '{{moveTo}}'. There is no undo!"
                header: "Delete '{{groupName}}'"
                moveToSelect: "Move remaining users to group"
            groupHeader: "Manage Group Permissions"
            groupPermissions: "Permissions of {{groupName}}"
        maxFreeDisk: "최대 여유 디스크용량"
        medianSessionLength: "Median Session Length"
        minFreeDisk: "최소 여유 디스크용량"
        mobDeaths: "몬스터한테 죽은 횟수"
        mobKdr: "몬스터 KDR"
        mobKills: "몬스터 킬수"
        modified: "Modified"
        mostActiveGamemode: "가장 활동적인 게임모드"
        mostPlayedWorld: "가장 많이 플레이 한 맵"
        name: "이름"
        network: "네트워크"
        networkAsNumbers: "네트워크 숫자"
        networkCalendar: "Network Calendar"
        networkOnlineActivity: "네트워크 온라인 활동"
        networkOverview: "네트워크 개요"
        networkPage: "네트워크 페이지"
        new: "신규"
        newPlayerRetention: "신규 플레이어 유지"
        newPlayers: "신규 플레이어수"
        newPlayers7days: "New Players (7 days)"
        nickname: "닉네임"
        noDataToDisplay: "No Data to Display"
        now: "현재"
        onlineActivity: "온라인 활동"
        onlineActivityAsNumbers: "온라인 활동 숫자"
        onlineOnFirstJoin: "처음 참가할 때 온라인 플레이어"
        operator: "관리자(OP)"
        overview: "개요"
        perDay: "/ Day"
        perPlayer: "/ 플레이어"
        perRegularPlayer: "/ 일반 플레이어"
        performance: "성능"
        performanceAsNumbers: "성능 통계"
        ping: "Ping"
        player: "플레이어"
        playerDeaths: "플레이어에 의한 죽은 횟수"
        playerKills: "플레이어 킬수"
        playerKillsVictimIndicator: "Player was killed within 24h of first time they were seen (Time since registered: <>)."
        playerList: "플레이어 목록"
        playerOverview: "플레이어 개요"
        playerPage: "플레이어 페이지"
        playerRetention: "Player Retention"
        playerbase: "플레이어 기반"
        playerbaseDevelopment: "Playerbase 개발"
        playerbaseOverview: "Playerbase Overview"
        players: "플레이어들"
        playersOnline: "접속중인 플레이어"
        playersOnlineNow: "Players Online (Now)"
        playersOnlineOverview: "온라인 활동 개요"
        playtime: "플레이타임"
        pluginHistory: "Plugin History"
        pluginVersionHistory: "Plugin Version History"
        plugins: "플러그인"
        pluginsOverview: "Plugins Overview"
        punchcard: "펀치 카드"
        punchcard30days: "30일 동안의 펀치 카드"
        pvpPve: "PvP & PvE"
        pvpPveAsNumbers: "PvP & PvE 통계"
        query: "Make a query"
        quickView: "퀵 뷰"
        ram: "RAM"
        ramUsage: "RAM Usage"
        recentKills: "최근 킬"
        recentPvpDeaths: "최근 PvP 사망"
        recentPvpKills: "최근 PvP 처치"
        recentSessions: "최근 세션"
        registered: "신규"
        registeredPlayers: "신규 플레이어"
        regular: "신규"
        regularPlayers: "신규 플레이어"
        relativeJoinActivity: "상대 조인 활동"
        retention:
            groupByNone: "No grouping"
            groupByTime: "Group registered by"
            inAnytime: "any time"
            inLast180d: "in the last 6 months"
            inLast30d: "in the last 30 days"
            inLast365d: "in the last 12 months"
            inLast730d: "in the last 24 months"
            inLast7d: "in the last 7 days"
            inLast90d: "in the last 3 months"
            playersRegisteredInTime: "Players who registered"
            retainedPlayersPercentage: "Retained Players %"
            timeSinceRegistered: "Time since register date"
            timeStep: "Time step"
        secondDeadliestWeapon: "2nd PvP 무기"
        seenNicknames: "본 별명"
        server: "서버"
        serverAnalysis: "서버 분석"
        serverAsNumberse: "서버 번호"
        serverCalendar: "Server Calendar"
        serverDowntime: "서버 다운타임"
        serverOccupied: "점유된 서버"
        serverOverview: "서버 개요"
        serverPage: "서버 페이지"
        serverPlaytime: "서버 플레이 타임"
        serverPlaytime30days: "서버 플레이 타임 - 최근 30일"
        serverPossiblyOffline: "Possibly offline"
        serverSelector: "Server selector"
        servers: "서버 목록"
        serversTitle: "서버 목록"
        session: "세션"
        sessionCalendar: "Session Calendar"
        sessionEnded: " 종료"
        sessionMedian: "세션 중앙값"
        sessionStart: "세션 시작"
        sessions: "세션 목록"
        sortBy: "Sort By"
        stacked: "Stacked"
        table:
            showNofM: "Showing {{n}} of {{m}} entries"
            showPerPage: "Show per page"
            visibleColumns: "Visible columns"
        themeSelect: "테마 선택"
        thirdDeadliestWeapon: "3rd PvP 무기"
        thirtyDays: "30일"
        thirtyDaysAgo: "30일 전"
        time:
            date: "Date"
            day: "Day"
            days: "Days"
            hours: "Hours"
            month: "Month"
            months: "Months"
            week: "Week"
            weeks: "Weeks"
            year: "Year"
        timesKicked: "접속종료한 시간"
        toMainPage: "메인 페이지로"
        total: "Total"
        totalActive: "총 활성화 시간"
        totalAfk: "총 AFK 시간"
        totalPlayers: "총 플레이어수"
        totalPlayersOld: "총 플레이어"
        totalPlaytime: "총 플레이타임"
        totalServerDowntime: "Total Server Downtime"
        tps: "TPS"
        trend: "트렌드"
        trends30days: "30일 동안의 트렌드"
        uninstalled: "Uninstalled"
        uniquePlayers: "기존 플레이어"
        uniquePlayers7days: "Unique Players (7 days)"
        unit:
            percentage: "Percentage"
            playerCount: "Player Count"
        users: "Manage Users"
        version: "Version"
        veryActive: "매우 활성화된"
        weekComparison: "주 비교"
        weekdays: "'월요일', '화요일', '수요일', '목요일', '금요일', '토요일', '일요일'"
        world: "월드 로드"
        worldPlaytime: "맵 플레이 타임"
        worstPing: "Worst Ping"
        xAxis: "X Axis"
        yAxis: "Y Axis"
    login:
        failed: "Login failed: "
        forgotPassword: "Forgot Password?"
        forgotPassword1: "Forgot password? Unregister and register again."
        forgotPassword2: "Use the following command in game to remove your current user:"
        forgotPassword3: "Or using console:"
        forgotPassword4: "After using the command, "
        login: "Login"
        logout: "Logout"
        password: "Password"
        register: "Create an Account!"
        username: "Username"
    manage:
        permission:
            description:
                access: "Controls access to pages"
                access_docs: "Allows accessing /docs page"
                access_errors: "Allows accessing /errors page"
                access_network: "Allows accessing /network page"
                access_player: "Allows accessing any /player pages"
                access_player_self: "Allows accessing own /player page"
                access_players: "Allows accessing /players page"
                access_query: "Allows accessing /query and Query results pages"
                access_raw_player_data: "Allows accessing /player/{uuid}/raw json data. Follows 'access.player' permissions."
                access_server: "Allows accessing all /server pages"
                manage_groups: "Allows modifying group permissions & Access to /manage/groups page"
                manage_users: "Allows modifying what users belong to what group"
                page: "Controls what is visible on pages"
                page_network: "See all of network page"
                page_network_geolocations: "See Geolocations tab"
                page_network_geolocations_map: "See Geolocations Map"
                page_network_geolocations_ping_per_country: "See Ping Per Country table"
                page_network_join_addresses: "See Join Addresses -tab"
                page_network_join_addresses_graphs: "See Join Address graphs"
                page_network_join_addresses_graphs_pie: "See Latest Join Addresses graph"
                page_network_join_addresses_graphs_time: "See Join Addresses over time graph"
                page_network_overview: "See Network Overview -tab"
                page_network_overview_graphs: "See Network Overview graphs"
                page_network_overview_graphs_calendar: "See Network calendar"
                page_network_overview_graphs_day_by_day: "See Day by Day graph"
                page_network_overview_graphs_hour_by_hour: "See Hour by Hour graph"
                page_network_overview_graphs_online: "See Players Online graph"
                page_network_overview_numbers: "See Network Overview numbers"
                page_network_performance: "See network Performance tab"
                page_network_playerbase: "See Playerbase Overview -tab"
                page_network_playerbase_graphs: "See Playerbase Overview graphs"
                page_network_playerbase_overview: "See Playerbase Overview numbers"
                page_network_players: "See Player list -tab"
                page_network_plugin_history: "See Plugin History across the network"
                page_network_plugins: "See Plugins tab of Proxy"
                page_network_retention: "See Player Retention -tab"
                page_network_server_list: "See list of servers"
                page_network_sessions: "See Sessions tab"
                page_network_sessions_list: "See list of sessions"
                page_network_sessions_overview: "See Session insights"
                page_network_sessions_server_pie: "See Server Pie graph"
                page_network_sessions_world_pie: "See World Pie graph"
                page_player: "See all of player page"
                page_player_overview: "See Player Overview -tab"
                page_player_plugins: "See Plugins -tabs"
                page_player_servers: "See Servers -tab"
                page_player_sessions: "See Player Sessions -tab"
                page_player_versus: "See PvP & PvE -tab"
                page_server: "See all of server page"
                page_server_allowlist_bounce: "See list of Game allowlist bounces"
                page_server_geolocations: "See Geolocations tab"
                page_server_geolocations_map: "See Geolocations Map"
                page_server_geolocations_ping_per_country: "See Ping Per Country table"
                page_server_join_addresses: "See Join Addresses -tab"
                page_server_join_addresses_graphs: "See Join Address graphs"
                page_server_join_addresses_graphs_pie: "See Latest Join Addresses graph"
                page_server_join_addresses_graphs_time: "See Join Addresses over time graph"
                page_server_online_activity: "See Online Activity -tab"
                page_server_online_activity_graphs: "See Online Activity graphs"
                page_server_online_activity_graphs_calendar: "See Server calendar"
                page_server_online_activity_graphs_day_by_day: "See Day by Day graph"
                page_server_online_activity_graphs_hour_by_hour: "See Hour by Hour graph"
                page_server_online_activity_graphs_punchcard: "See Punchcard graph"
                page_server_online_activity_overview: "See Online Activity numbers"
                page_server_overview: "See Server Overview -tab"
                page_server_overview_numbers: "See Server Overview numbers"
                page_server_overview_players_online_graph: "See Players Online graph"
                page_server_performance: "See Performance tab"
                page_server_performance_graphs: "See Performance graphs"
                page_server_performance_overview: "See Performance numbers"
                page_server_player_versus: "See PvP & PvE -tab"
                page_server_player_versus_kill_list: "See Player kill and death lists"
                page_server_player_versus_overview: "See PvP & PvE numbers"
                page_server_playerbase: "See Playerbase Overview -tab"
                page_server_playerbase_graphs: "See Playerbase Overview graphs"
                page_server_playerbase_overview: "See Playerbase Overview numbers"
                page_server_players: "See Player list -tab"
                page_server_plugin_history: "See Plugin History"
                page_server_plugins: "See Plugins -tabs of servers"
                page_server_retention: "See Player Retention -tab"
                page_server_sessions: "See Sessions tab"
                page_server_sessions_list: "See list of sessions"
                page_server_sessions_overview: "See Session insights"
                page_server_sessions_world_pie: "See World Pie graph"
    modal:
        info:
            bugs: "문제 보고"
            contributors:
                bugreporters: "& Bug reporters!"
                code: "코드 기여자"
                donate: "금전적으로 개발을 지원 해주신 분들께 특별히 감사드립니다."
                text: '또한 다음 <span class="col-plan">멋진 사람들</span>이 기여했습니다.'
                translator: "번역"
            developer: "에 의해 개발되었습니다"
            discord: "디스코드로 기술지원"
            license: "플레이어 분석 개발 및 라이센스하에 있습니다"
            metrics: "bStats 메트릭"
            text: "플러그인에 대한 정보"
            wiki: "Plan 위키, 튜토리얼 & 문서"
        version:
            available: "사용할 수 있습니다"
            changelog: "변경 로그 보기"
            dev: "이 버전은 DEV 릴리스입니다."
            download: "다운로드"
            text: "새 버전이 출시되었으며 이제 다운로드 할 수 있습니다."
            title: "버전"
    query:
        filter:
            activity:
                text: "are in Activity Groups"
            banStatus:
                name: "Ban status"
            banned: "Banned"
            country:
                text: "have joined from country"
            generic:
                allPlayers: "All players"
                and: "and "
                start: "of Players who "
            hasPlayedOnServers:
                name: "Has played on one of servers"
                text: "have played on at least one of"
            hasPluginBooleanValue:
                name: "Has plugin boolean value"
                text: "have Plugin boolean value"
            joinAddress:
                text: "joined with address"
            nonOperators: "Non operators"
            notBanned: "Not banned"
            operatorStatus:
                name: "Operator status"
            operators: "Operators"
            playedBetween:
                text: "Played between"
            pluginGroup:
                name: "Group: "
                text: "are in ${plugin}'s ${group} Groups"
            registeredBetween:
                text: "Registered between"
            skipped: "Skipped"
            title:
                activityGroup: "Current activity group"
            view: "  View:"
        filters:
            add: "Add a filter.."
            loading: "Loading filters.."
        generic:
            are: "`are`"
        label:
            editQuery: "Edit Query"
            from: ">from</label>"
            makeAnother: "Make another query"
            servers:
                all: "using data of all servers"
                many: "using data of {number} servers"
                single: "using data of 1 server"
                two: "using data of 2 servers"
            showFullQuery: "Show Full Query"
            to: ">to</label>"
            view: "Show a view"
        performQuery: "Perform Query!"
        results:
            match: "matched ${resultCount} players"
            none: "Query produced 0 results"
            title: "Query Results"
        title:
            activity: "Activity of matched players"
            activityOnDate: 'Activity on <span id="activity-date"></span>'
            sessionsWithinView: "Sessions within view"
            text: "Query<"
    register:
        completion: "Complete Registration"
        completion1: "You can now finish registering the user."
        completion2: "Code expires in 15 minutes"
        completion3: "Use the following command in game to finish registration:"
        completion4: "Or using console:"
        createNewUser: "Create a new user"
        disabled: "Registering new users has been disabled in the config."
        error:
            checkFailed: "Checking registration status failed: "
            failed: "Registration failed: "
            noPassword: "You need to specify a Password"
            noUsername: "You need to specify a Username"
            usernameLength: "Username can be up to 50 characters, yours is "
        login: "Already have an account? Login!"
        passwordTip: "Password should be more than 8 characters, but there are no limitations."
        register: "Register"
        success: "Registered a new user successfully! You can now login."
        usernameTip: "Username can be up to 50 characters."
    text:
        click: "Click for more"
        clickAndDrag: "Click and Drag for more"
        clickToExpand: "확장하려면 클릭"
        comparing15days: "지난 15일 비교"
        comparing30daysAgo: "지난 30일 비교"
        noExtensionData: "확장 데이터 없음"
        noLowTps: "낮은 tps 스파이크 없음"
    unit:
        chunks: "청크 수"
        players: "플레이어"
    value:
        localMachine: "로컬 머신"
        noKills: "살인 없음"
        offline: " 오프라인"
        online: " 온라인"
        with: "<th>With"
    version:
        changelog: "View Changelog"
        current: "You have version ${0}"
        download: "Download Plan-${0}.jar"
        isDev: "This version is a DEV release."
        updateButton: "Update"
        updateModal:
            text: "A new version has been released and is now available for download."
            title: "Version ${0} is Available!"
plugin:
    apiCSSAdded: "PageExtension: ${0} added stylesheet(s) to ${1}, ${2}"
    apiJSAdded: "PageExtension: ${0} added javascript(s) to ${1}, ${2}"
    disable:
        database: "처리되지 않은 중요한 작업이 있습니다.. (${0})"
        disabled: "플레이어 분석이 비활성화되었습니다."
        processingComplete: "처리가 완료되었습니다."
        savingSessions: "완료되지 않은 세션 저장 .."
        savingSessionsTimeout: "Timeout hit, storing the unfinished sessions on next enable instead."
        waitingDb: "Waiting queries to finish to avoid SQLite crashing JVM.."
        waitingDbComplete: "Closed SQLite connection."
        waitingTransactions: "Waiting for unfinished transactions to avoid data loss.."
        waitingTransactionsComplete: "Transaction queue closed."
        webserver: "웹 서버가 비활성화되었습니다."
    enable:
        database: "${0}-데이터베이스 연결이 설정되었습니다."
        enabled: "플레이어 분석이 활성화되었습니다."
        fail:
            database: "${0}-데이터베이스 연결 실패: ${1}"
            databasePatch: "데이터베이스 패치에 실패했습니다. 플러그인을 비활성화해야합니다. 이 문제를 신고하십시오"
            databaseType: "${0} 해당 데이터베이스는 지원되지 않습니다."
            geoDBWrite: "다운로드 한 GeoLite2 Geolocation 데이터베이스를 저장하는 도중에 문제가 발생했습니다."
            webServer: "웹 서버가 초기화되지 않았습니다!"
        notify:
            badIP: "0.0.0.0은 유효한 주소가 아닙니다. Alternative_IP 설정을 지정하십시오. 잘못된 링크로 제공 될 수 있습니다!"
            emptyIP: "server.properties의 IP가 비어 있고 대체 IP가 사용되지 않습니다. 잘못된 링크가 제공 될 수 있습니다!"
            geoDisabled: "위치 정보 수집이 활성화되지 않았습니다. (Data.Geolocations : false)"
            geoInternetRequired: "Plan GeoLite2 Geolocation 데이터베이스를 다운로드하려면 처음 실행할 때 인터넷 액세스가 필요합니다."
            proxyAddress: "Proxy server detected in the database - Proxy Webserver address is '${0}'."
            proxyDisabledWebserver: "Disabling Webserver on this server - You can override this behavior by setting '${0}' to false."
            settingChange: "Note: Set '${0}' to ${1}"
            storeSessions: "Storing sessions that were preserved before previous shutdown."
            webserverDisabled: "웹 서버가 초기화되지 않았습니다. (WebServer.DisableWebServer : true)"
        webserver: "해당 포트에서 실행되는 웹 서버 ${0} ( ${1} )"
    generic:
        dbApplyingPatch: "패치 적용 중: ${0}.."
        dbFaultyLaunchOptions: "기본값을 사용하여 시작 옵션에 결함이 있습니다. (${0})"
        dbNotifyClean: "${0} 플레이어의 데이터를 삭제했습니다"
        dbNotifySQLiteWAL: "이 서버 버전에서는 SQLite WAL 모드가 지원되지 않으며 기본값을 사용합니다. 이것은 성능에 영향을 줄 수도 있고 그렇지 않을 수도 있습니다."
        dbPatchesAlreadyApplied: "모든 데이터베이스 패치가 이미 적용되었습니다."
        dbPatchesApplied: "모든 데이터베이스 패치가 성공적으로 적용되었습니다."
        dbSchemaPatch: "Database: Making sure schema is up to date.."
        loadedServerInfo: "Server identifier loaded: ${0}"
        loadingServerInfo: "Loading server identifying information"
        no: "아니오"
        today: "'오늘'"
        unavailable: "Unavailable"
        unknown: "알 수 없음"
        yes: "예"
        yesterday: "'어제'"
    localeReloaded: "Custom locale.yml was modified so it was reloaded and is now in use."
    version:
        checkFail: "최신 버전을 확인하지 못했습니다."
        checkFailGithub: "Github/versions.txt 에서 버전 정보를 불러올 수 없습니다."
        isDev: " 이것은 DEV 릴리스입니다."
        isLatest: "최신 버전을 사용하고 있습니다."
        updateAvailable: "최신 버전 (${0}) 이며, 현재 버전은 ${1} 입니다."
        updateAvailableSpigot: "최신 버전은 ${0}"
    webserver:
        fail:
            SSLContext: "웹서버: SSL 컨텍스트 초기화에 실패했습니다."
            certFileEOF: "웹서버: 인증서 파일을 읽을 때 EOF. (파일이 비어 있지 않은지 확인하십시오)"
            certStoreLoad: "웹서버: SSL 인증서 로드에 실패했습니다."
            portInUse: "웹서버: 성공적으로 초기화되지 않았습니다. 해당 포트 (${0})가 사용 중입니까?"
        notify:
            authDisabledConfig: "웹서버: 사용자 인증이 비활성화되었습니다! (구성에서 비활성화 됨)"
            authDisabledNoHTTPS: "웹서버: 사용자 인증이 비활성화되었습니다! (HTTP를 통해 안전하지 않음)"
            certificateExpiresOn: "Webserver: Loaded certificate is valid until ${0}."
            certificateExpiresPassed: "Webserver: Certificate has expired, consider renewing the certificate."
            certificateExpiresSoon: "Webserver: Certificate expires in ${0}, consider renewing the certificate."
            certificateNoSuchAlias: "Webserver: Certificate with alias '${0}' was not found inside the keystore file '${1}'."
            http: "웹서버: 인증서 없음-> 시각화를 위해 HTTP 서버 사용."
            ipWhitelist: "웹서버: IP 화이트리스트가 활성화되었습니다."
            ipWhitelistBlock: "웹서버: ${0} '${1}'에 대한 액세스가 거부되었습니다. (허용되지 않음)"
            noCertFile: "웹서버: 인증서 키 저장소 파일을 찾을 수 없음 : ${0}"
            reverseProxy: "웹서버: 프록시 모드 HTTPS를 사용하도록 설정 한 경우 역방향 프록시가 HTTPS를 사용하여 라우팅되고 Alternative_IP 계획이 있는지 확인합니다."
