![Player Analytics](https://puu.sh/t8vin.png) # Stored Data & Data format This Article is about the information stored in the Database. ## Stored Data & Format Data | Format in DB | Location in DB | Description -- | -- | ---- | -- UUID | varchar | plan_users | UUID of the player, used for saving & processing all the information Age | integer | plan_users | Age of the player, gathered from chat. -1 if not known Gender | varchar | plan_users | String representation of the [Gender Enum](/Plan/src/main/java/com/djrapitops/plan/api/Gender.java) Geolocation | varchar | plan_users | Geolocation of the player Last Gamemode | varchar | plan_users | Last Gamemode the user was seen in. Used for GMTime calculations. Last GM Swap Time | bigint | plan_users | Playtime ms the user swapped their gamemode. Used for GMTime calculations. Playtime | bigint | plan_users | Total playtime of the player Login Times | integer | plan_users | How many times the player has joined. Last Played | bigint | plan_users | Last time the player's data was processed, used for Playtime calculations Nicknames | varchar | plan_nicknames | All the nicknames the player has used Last nickname | boolean | plan_nicknames | The last nickname known stated as a boolean. IPs | varchar | plan_ips | InetAddress the player connected from GM Times | bigint | plan_gamemodetimes | Time spent in each Gamemode Locations | integer, integer, String | plan_locations | X, Z & World name the player has visited. Mob kills | integer | plan_users | Mobs the player has slain Deaths | integer | plan_users | How many times the player has died Player kills & Weapon used | integer, varchar, bigint, string | plan_kills | User the player killed, the time of the kill & the name of MATERIAL of the weapon. SessionData (Start & End of session) | bigint, bigint | plan_sessions | Used for all sorts of activity calculation. Command Usage | varchar | plan_commandusages | Each base command & how many times they have been used. ### Bukkit Player Data Some information is taken from Bukkit's Player or OfflinePlayer objects: - UUID (Used for saving & processing) - Register Date - Is the player banned - Is the player opped - Is the player online