403AccessDenied: "Access Denied 403" command: argument: backupFile: description: "백업 파일 이름(대소문자 구분)" name: "백업 파일" code: description: "등록을 완료하는데에 사용되는 코드입니다." name: "${code}" dbBackup: description: "백업할 데이터베이스 유형입니다. 지정하지 않으면 현재 데이터베이스로 사용됩니다." dbRestore: description: "복원할 데이터베이스의 유형입니다. 지정하지 않으면 현재 사용 중인 데이터베이스로 진행됩니다." dbTypeHotswap: description: "사용 시작할 데이터베이스 유형입니다." dbTypeMoveFrom: description: "데이터를 이동할 데이터베이스 유형입니다." dbTypeMoveTo: description: "데이터를 이동할 데이터베이스 유형입니다." dbTypeRemove: description: "모든 데이터를 제거할 데이터베이스 유형입니다." exportKind: "추출 종류" feature: description: "비활성화할 기능의 이름: ${0}" name: "기능" group: description: "Web Permission Group, case sensitive." name: "group" importKind: "로드 종류" nameOrUUID: description: "Name or UUID of a player" name: "name/uuid" removeDescription: "현재 데이터베이스에서 삭제할 플레이어 식별자입니다." server: description: "Name, ID or UUID of a server" name: "서버" subcommand: description: "도움말을 보려면 하위 명령어 없이 명령어를 사용하십시오." name: "하위 명령" username: description: "다른 사용자의 사용자 이름입니다. 지정되지 않은 경우 플레이어 연결 사용자가 사용됩니다." name: "사용자 이름" confirmation: accept: "동의하기" cancelNoChanges: "취소되었습니다. 데이터가 변경되지 않았습니다." cancelNoUnregister: "취소되었습니다. '${0}' 이(가) 등록되지 않았습니다." confirm: "확인: " dbClear: "${0} 에 대한 모든 데이터를 삭제하려고 합니다." dbOverwrite: "Plan의 데이터를 덮어 쓰려고합니다. ${0} 데이터 포함 ${1}" dbRemovePlayer: "${1}에서 ${0}의 데이터를 제거하려고합니다." deny: "취소" expired: "확인이 만료되었습니다. 명령을 다시 사용하십시오." unregister: "${1}에 연결된 '${0}'의 등록을 취소하려고합니다." database: creatingBackup: "${1} 내용으로 백업 파일 '${0}.db'만들기" failDbNotOpen: "§c데이터베이스는 ${0} - 입니다. 잠시 후 다시 시도하십시오." manage: confirm: "> §cAdd '-a' argument to confirm execution: ${0}" confirmOverwrite: "Data in ${0} will be overwritten!" confirmPartialRemoval: "Join Address Data for Server ${0} in ${1} will be removed!" confirmRemoval: "Data in ${0} will be removed!" fail: "> §c문제가 발생했습니다: ${0}" failFileNotFound: "> §c${0}에 파일이 없습니다." failIncorrectDB: "> §c'${0}' 지원되는 데이터베이스가 아닙니다." failNoServer: "주어진 매개 변수를 가진 서버가 없습니다." failSameDB: "> §c동일한 데이터베이스에서 작업할 수 없습니다!" failSameServer: "이 서버를 제거된 것으로 표시할 수 없습니다.(현재 사용 중입니다.)" hotswap: "§e새 데이터베이스 (/plan db hotswap ${0})로 교체하고 플러그인을 다시 로드해야합니다." importers: "Importers: " preparing: "Preparing.." progress: "${0} / ${1} 처리 중.." start: "> §2데이터 처리 중.." success: "> §a성공!" playerRemoval: "${1}에서 ${0}의 데이터를 제거하는 중 .." removal: "${0}에서 Plan 데이터를 제거하는 중 .." serverUninstalled: "§a서버가 여전히 설치되어 있으면 자동으로 데이터베이스에 설치된 것으로 설정됩니다." unregister: "'${0}'등록 취소 .." warnDbNotOpen: "§e${0}데이터베이스가 예상보다 오래 걸릴 수 있습니다 .." write: "쓰기 ${0}.." fail: emptyString: "검색 문자열은 비워 둘 수 없습니다." invalidArguments: "다음을 수락합니다. ${0}: ${1}" invalidUsername: "§c사용자에게 UUID가 없습니다." missingArguments: "§c필수 인수 (${0}) ${1}" missingFeature: "§e비활성화 할 기능을 정의하십시오! (현재 ${0})" missingLink: "사용자가 귀하의 계정에 연결되어 있지 않으며 다른 사용자의 계정을 제거 할 권한이 없습니다." noPermission: "§c필요한 권한이 없습니다." onAccept: "실행시 오류가 발생한 수락 된 작업: ${0}" onDeny: "실행시 오류가 발생한 거부 된 작업: ${0}" playerNotFound: "플레이어 '${0}' 찾을 수 없으며 UUID가 없습니다." playerNotInDatabase: "플레이어 '${0}' 데이터베이스에서 찾을 수 없습니다." seeConfig: "config.yml의 '${0}'참조" serverNotFound: "서버 '${0}' 데이터베이스에서 찾을 수 없습니다." tooManyArguments: "§c단일 인수가 필요합니다. ${1}" unknownUsername: "§c이 서버에 사용자가 표시되지 않았습니다." webUserExists: "§c사용자가 이미 존재합니다!" webUserNotFound: "§c사용자가 없습니다!" footer: help: "§7명령어 또는 인수에 마우스 커서로 올리거나 '/${0} ?' 사용해서 자세히 확인바랍니다." general: failNoExporter: "§eExporter '${0}' doesn't exist" failNoImporter: "§eImporter '${0}' doesn't exist" featureDisabled: "§a다음 플러그인을 다시 로드할 때까지 일시적으로 '${0}'을 (를) 비활성화했습니다." noAddress: "§e사용가능한 주소가 없습니다. - localhost 로 사용합니다. 'Alternative_IP' 항목을 통해 설정하십시오." noWebuser: "웹 사용자가 없을 수 있습니다. /plan register 를 사용하십시오." notifyWebUserRegister: "등록된 신규 유저: '${0}' Perm level: ${1}" pluginDisabled: "§a이제 Plan 시스템이 비활성화됩니다. reload를 사용하여 플러그인을 다시 시작할 수 있습니다." reloadComplete: "§a구성파일 불러오기 완료했습니다." reloadFailed: "§c플러그인 리로드 도중 에러 발생했습니다." successWebUserRegister: "§a새 사용자 (${0})를 성공적으로 추가했습니다!" webPermissionLevels: ">\§70: 모든 페이지에 액세스 \§71: '/players'및 모든 플레이어 페이지에 액세스 \§72: 웹 사용자와 동일한 사용자 이름으로 플레이어 페이지에 액세스 \§73+: 권한 없음" webUserList: " §2${0} §7: §f${1}" header: analysis: "> §2분석 결과" help: "> §2/${0} Help" info: "> §2플레이어 분석" inspect: "> §2플레이어: §f${0}" network: "> §2네트워크 페이지" players: "> §2플레이어 수" search: "> §2${0} Results for §f${1}§2:" serverList: "id::name::uuid::version" servers: "> §2서버 목록" webUserList: "username::linked to::permission level" webUsers: "> §2${0} 웹 사용자" help: database: description: "Plan 데이터베이스 관리자" inDepth: "Use different database subcommands to change the data in some way" dbBackup: description: "데이터베이스 파일로 백업합니다." inDepth: "Uses SQLite to backup the target database to a file." dbClear: description: "데이터베이스에 있는 모든 데이터를 삭제합니다." inDepth: "Clears all Plan tables, removing all Plan-data in the process." dbHotswap: description: "데이터베이스를 빠르게 변경합니다." inDepth: "Reloads the plugin with the other database and changes the config to match." dbMove: description: "데이터베이스 간에 데이터 이동 합니다." inDepth: "Overwrites contents in the other database with the contents in another." dbRemove: description: "현재 데이터베이스에서 플레이어 데이터를 제거합니다." inDepth: "Removes all data linked to a player from the Current database." dbRestore: description: "파일에서 데이터베이스로 데이터를 복원합니다." inDepth: "Uses SQLite backup file and overwrites contents of the target database." dbUninstalled: description: "서버에서 설치한 데이터베이스를 삭제합니다." inDepth: "Marks a server in Plan database as uninstalled so that it will not show up in server queries." disable: description: "플러그인 비활성화합니다." inDepth: "Disable the plugin or part of it until next reload/restart." export: description: "HTML 또는 JSON 형식 파일로 내보냅니다." inDepth: "Performs an export to export location defined in the config." groups: description: "List web permission groups." inDepth: "List available web permission groups that are managed on the web interface." import: description: "저장된 데이터를 불러옵니다." inDepth: "Performs an import to load data into the database." info: description: "Plan 플러그인에 대한 정보를 확인합니다." inDepth: "Display the current status of the plugin." ingame: description: "게임에서 플레이어 정보를 열람합니다." inDepth: "Displays some information about the player in game." json: description: "플레이어 로우 데이터의 json를 열람합니다." inDepth: "Allows you to download a player's data in json format. All of it." logout: description: "Log out other users from the panel." inDepth: "Give username argument to log out another user from the panel, give * as argument to log out everyone." migrateToOnlineUuids: description: "Migrate offline uuid data to online uuids" network: description: "네트워크 정보를 확인합니다." inDepth: "Obtain a link to the /network page, only does so on networks." player: description: "플레이어 정보 확인합니다." inDepth: "Obtain a link to the /player page of a specific player, or the current player." players: description: "플레이어 목록 확인합니다." inDepth: "Obtain a link to the /players page to see a list of players." register: description: "Plan 웹 사이트에 사용자 등록" inDepth: "Use without arguments to get link to register page. Use --code [code] after registration to get a user." reload: description: "Plan 플러그인을 리로드합니다." inDepth: "Disable and enable the plugin to reload any changes in config." removejoinaddresses: description: "Remove join addresses of a specified server" search: description: "플레이어명을 검색합니다." inDepth: "List all matching player names to given part of a name." server: description: "서버 정보 열람하기" inDepth: "Obtain a link to the /server page of a specific server, or the current server if no arguments are given." servers: description: "서버 목록 열람하기" inDepth: "List ids, names and uuids of servers in the database." setgroup: description: "Change users web permission group." inDepth: "Allows you to change a users web permission group to an existing web group. Use /plan groups for list of available groups." unregister: description: "Plan 페이지 계정 탈퇴합니다." inDepth: "Use without arguments to unregister player linked user, or with username argument to unregister another user." users: description: "모든 웹 사용자 나열합니다." inDepth: "웹 사용자를 표로 나열합니다." ingame: activePlaytime: " §2플레이한 시간: §f${0}" activityIndex: " §2활동 정보: §f${0} | ${1}" afkPlaytime: " §2AFK 시간: §f${0}" deaths: " §2죽은 횟수: §f${0}" geolocation: " §2§f${0}에서 로그인" lastSeen: " §2마지막으로 본 : §f${0}" longestSession: " §2가장 긴 세션: §f${0}" mobKills: " §2몬스터 킬수: §f${0}" playerKills: " §2플레이어 킬수: §f${0}" playtime: " §2플레이 시간: §f${0}" registered: " §2최초 접속: §f${0}" timesKicked: " §2추방 횟수: §f${0}" link: clickMe: "클릭" link: "링크" network: "네트워크 페이지: " noNetwork: "서버가 네트워크에 연결되어 있지 않습니다. 링크는 서버 페이지로 리디렉션됩니다." player: "플레이어 페이지: " playerJson: "플레이어 json: " players: "플레이어 목록 페이지: " register: "가입 페이지: " server: "서버 페이지: " subcommand: info: database: " §2현재 데이터베이스: §f${0}" proxy: " §2프록시에 연결됨: §f${0}" serverUUID: " §2Server UUID: §f${0}" update: " §2최신 버전: §f${0}" version: " §2버전: §f${0}" generic: noData: "데이터가 존재하지 않습니다." html: button: nightMode: "야간 모드" calendar: new: "New:" unique: "Unique:" description: newPlayerRetention: "This value is a prediction based on previous players." noData24h: "Server has not sent data for over 24 hours." noData30d: "Server has not sent data for over 30 days." noData7d: "Server has not sent data for over 7 days." noGameServers: "Some data requires Plan to be installed on game servers." noGeolocations: "Geolocation gathering needs to be enabled in the config (Accept GeoLite2 EULA)." noServerOnlinActivity: "온라인 활동을 표시 할 서버가 없습니다." noServers: "데이터베이스에 서버가 없습니다." noServersLong: 'It appears that Plan is not installed on any game servers or not connected to the same database. See wiki for Network tutorial.' noSpongeChunks: "Chunks unavailable on Sponge" performanceNoGameServers: "TPS, Entity or Chunk data is not gathered from proxy servers since they don't have game tick loop." predictedNewPlayerRetention: "이 값은 기존 플레이어를 기반으로 한 예측입니다." error: 401Unauthorized: "Unauthorized 401" 403Forbidden: "Forbidden 403" 404NotFound: "Not Found 404" 404PageNotFound: "Page does not exist. 404" 404UnknownPage: "Make sure you're accessing a link given by a command, Examples:

/player/{uuid/name}
/server/{uuid/name/id}

" UUIDNotFound: "Player UUID was not found in the database. 404" auth: dbClosed: "데이터베이스가 열려 있지 않습니다. /plan info 로 데이터베이스 상태를 확인하십시오." emptyForm: "사용자 및 암호가 지정되지 않았습니다." expiredCookie: "사용자 쿠키가 만료되었습니다." generic: "오류로 인해 인증에 실패했습니다." groupNotFound: "Web Permission Group does not exist" loginFailed: "사용자와 비밀번호가 일치하지 않습니다" noCookie: "사용자 쿠키가 없습니다." noPermissionGroup: "Registration failed, player did not have any 'plan.webgroup.{name}' permission" registrationFailed: "등록 실패, 다시 시도 (코드는 15분 후에 만료 됨)" userNotFound: "사용자가 존재하지 않습니다" authFailed: "Authentication Failed. 401" authFailedTips: "- Ensure you have registered a user with /plan register
- Check that the username and password are correct
- Username and password are case-sensitive

If you have forgotten your password, ask a staff member to delete your old user and re-register." noServersOnline: "No Servers online to perform the request. 404" playerNotSeen: "Plan has not seen this player. 404" serverNotExported: "Server doesn't exist, its data might not have been exported yet." serverNotSeen: "Server doesn't exist" generic: none: "None" label: active: "활동적인" activePlaytime: "Active Playtime" activityIndex: "활동 색인" afk: "AFK" afkTime: "AFK 시간" all: "모두" allTime: "모든 시간" alphabetical: "Alphabetical" apply: "Apply" asNumbers: "숫자로" average: "Average first session length" averageActivePlaytime: "Average Active Playtime" averageAfkTime: "Average AFK Time" averageChunks: "Average Chunks" averageCpuUsage: "Average CPU Usage" averageEntities: "Average Entities" averageKdr: "평균 사망 횟수(KDR)" averageMobKdr: "평균 몬스터 사망 횟수(Mob KDR)" averagePing: "평균 Ping" averagePlayers: "Average Players" averagePlaytime: "평균 플레이 타임" averageRamUsage: "Average RAM Usage" averageServerDowntime: "Average Downtime / Server" averageSessionLength: "평균 접속 시간(세션 길이)" averageSessions: "Average Sessions" averageTps: "평균 TPS" averageTps7days: "Average TPS (7 days)" banned: "Banned" bestPeak: "최고의 피크" bestPing: "최고 Ping" calendar: " 달력" comparing7days: "지난 7일 비교" connectionInfo: "연결 정보" country: "국가" cpu: "CPU" cpuRam: "CPU & RAM" cpuUsage: "CPU Usage" currentPlayerbase: "현재 플레이어 베이스" currentUptime: "Current Uptime" currentlyInstalledPlugins: "Currently Installed Plugins" dayByDay: "Day by Day" dayOfweek: "요일" deadliestWeapon: "치명적인 PvP 무기" deaths: "죽은 횟수" disk: "디스크 공간" diskSpace: "여유 디스크 공간" docs: "Swagger Docs" downtime: "다운타임" duringLowTps: "낮은 TPS 스파이크 동안:" entities: "엔티티" errors: "Plan Error Logs" exported: "Data export time" favoriteServer: "즐겨찾는 서버" firstSession: "첫 번째 세션" firstSessionLength: average: "Average first session length" median: "Median first session length" geoProjection: dropdown: "Select projection" equalEarth: "Equal Earth" mercator: "Mercator" miller: "Miller" ortographic: "Ortographic" geolocations: "지리적 위치" groupPermissions: "Manage Groups" groupUsers: "Manage Group Users" help: activityIndexBasis: "Activity index is based on non-AFK playtime in the past 3 weeks (21 days). Each week is considered separately." activityIndexExample1: "If someone plays as much as threshold every week, they are given activity index ~3." activityIndexExample2: "Very active is ~2x the threshold (y ≥ 3.75)." activityIndexExample3: "The index approaches 5 indefinitely." activityIndexVisual: "Here is a visualization of the curve where y = activity index, and x = playtime per week / threshold." activityIndexWeek: "Week {}" examples: "Examples" graph: labels: "You can hide/show a group by clicking on the label at the bottom." title: "Graph" zoom: "You can Zoom in by click + dragging on the graph." manage: groups: line-1: "This view allows you to modify web group permissions." line-10: "<1>{{permission}} permissions determine what parts of the page are visible. These permissions also limit requests to the related data endpoints." line-11: "<1>{{permission1}} permissions are not required for data: <2>{{permission2}} allows request to /v1/network/overview even without <3>{{permission3}}." line-12: "Saving changes" line-13: "When you add a group or delete a group that action is saved immediately after confirm (no undo)." line-14: "When you modify permissions those changes need to be saved by pressing the Save-button" line-15: "Documentation can be found from <1>{{link}}" line-2: "User's web group is determined during <1>{{command}} by checking if Player has <2>{{permission}} permission." line-3: "You can use <1>{{command}} to change permission group after registering." line-4: "<1>{{icon}} If you ever accidentally delete all groups with <2>{{permission}} permission just <3>{{command}}." line-5: "Permission inheritance" line-6: "Permissions follow inheritance model, where higher level permission grants all lower ones, eg. <1>{{permission1}} also gives <2>{{permission2}}, etc." line-7: "Access vs Page -permissions" line-8: "You need to assign both access and page permissions for users." line-9: "<1>{{permission1}} permissions allow user make the request to specific address, eg. <2>{{permission2}} allows request to /network." playtimeUnit: "hours" retention: calculationStep1: "First the data is filtered using '<>' option. Any players with 'registerDate' outside the time range are ignored." calculationStep2: "Then it is grouped into groups of players using '<0>' option, eg. With '<1>': All players who registered in January 2023, February 2023, etc" calculationStep3: "Then the '<0>' and '<1>' options select which visualization to render." calculationStep4: "'<>' controls how many points the graph has, eg. 'Days' has one point per day." calculationStep5: "On each calculated point all players are checked for the condition." calculationStep6: "Select X Axis below to see conditions." calculationStepDate: "This visualization shows the different groups of players that are still playing on your server. The visualization uses lastSeen date. If x < lastSeenDate, the player is visible on the graph." calculationStepDeltas: "This visualization is most effective using Player Count as the Y Axis. The visualization shows net gain of players (How many players joined minus players who stopped playing). The visualization uses both registered and lastSeen dates. If registerDate < x < lastSeenDate, the player is visible on the graph." calculationStepPlaytime: "This visualization tells how long the gameplay loop keeps players engaged on your server. The visualization uses playtime. If x < playtime, the player is visible on the graph." calculationStepTime: "This visualization tells how long people keep coming back to play on the server after they join the first time. The visualization uses timeDifference. If x < timeDifference, the player is visible on the graph." compareJoinAddress: "Grouping by join address allows measuring advertising campaigns on different sites." compareMonths: "You can compare different months by changing the '<0>' option to '<1>'" examples: adCampaign: "Comparing player gain of different ad campaigns using different Join Addresses (anonymized)" deltas: "<> shows net gain of players." pattern: "A general pattern emerges when all players start leaving the server at the same time" plateau: "Comparing player gain of different months. Plateaus suggest there were players Plan doesn't know about. In this example Plan was installed in January 2022." playtime: "Playtime tells how long the gameplay loop keeps players engaged on your server." stack: "Cumulative player gain can be checked with stacked player count as Y axis" howIsItCalculated: "How it is calculated" howIsItCalculatedData: "The graph is generated from player data:" options: "Select the options to analyze different aspects of Player Retention." retentionBasis: "New player retention is calculated based on session data. If a registered player has played within latter half of the timespan, they are considered retained." testPrompt: "Test it out:" testResult: "Test result" threshold: "Threshold" thresholdUnit: "hours / week" tips: "Tips" usingTheGraph: "Using the Graph" hourByHour: "Hour by Hour" inactive: "비활성" indexInactive: "비활성" indexRegular: "규칙적인" information: "정보" insights: "Insights" insights30days: "30일 동안의 인사이트" installed: "Installed" irregular: "불규칙한" joinAddress: "Join Address" joinAddresses: "Join Addresses" kdr: "KDR" killed: "Killed" last24hours: "지난 24시간" last30days: "지난 30일" last7days: "지난 7일" lastConnected: "마지막 연결" lastPeak: "마지막 피크" lastSeen: "마지막으로 본" latestJoinAddresses: "Latest Join Addresses" length: " 길이" links: "LINKS" loadedChunks: "로드된 청크" loadedEntities: "로드된 엔티티" loneJoins: "최근 접속(Lone Joins)" loneNewbieJoins: "최근 신규 접속(Lone New Joins)" longestSession: "가장 긴 접속 시간" lowTpsSpikes: "낮은 TPS 스파이크" lowTpsSpikes7days: "Low TPS Spikes (7 days)" manage: "Manage" managePage: addGroup: header: "Add group" invalidName: "Group name can be 100 characters maximum." name: "Name of the group" alert: groupAddFail: "Failed to add group: {{error}}" groupAddSuccess: "Added group '{{groupName}}'" groupDeleteFail: "Failed to delete group: {{error}}" groupDeleteSuccess: "Deleted group '{{groupName}}'" saveFail: "Failed to save changes: {{error}}" saveSuccess: "Changes saved successfully!" changes: discard: "Discard Changes" save: "Save" unsaved: "Unsaved changes" deleteGroup: confirm: "Confirm & Delete {{groupName}}" confirmDescription: "This will move all users of '{{groupName}}' to group '{{moveTo}}'. There is no undo!" header: "Delete '{{groupName}}'" moveToSelect: "Move remaining users to group" groupHeader: "Manage Group Permissions" groupPermissions: "Permissions of {{groupName}}" maxFreeDisk: "최대 여유 디스크용량" medianSessionLength: "Median Session Length" minFreeDisk: "최소 여유 디스크용량" mobDeaths: "몬스터한테 죽은 횟수" mobKdr: "몬스터 KDR" mobKills: "몬스터 킬수" modified: "Modified" mostActiveGamemode: "가장 활동적인 게임모드" mostPlayedWorld: "가장 많이 플레이 한 맵" name: "이름" network: "네트워크" networkAsNumbers: "네트워크 숫자" networkCalendar: "Network Calendar" networkOnlineActivity: "네트워크 온라인 활동" networkOverview: "네트워크 개요" networkPage: "네트워크 페이지" new: "신규" newPlayerRetention: "신규 플레이어 유지" newPlayers: "신규 플레이어수" newPlayers7days: "New Players (7 days)" nickname: "닉네임" noDataToDisplay: "No Data to Display" now: "현재" onlineActivity: "온라인 활동" onlineActivityAsNumbers: "온라인 활동 숫자" onlineOnFirstJoin: "처음 참가할 때 온라인 플레이어" operator: "관리자(OP)" overview: "개요" perDay: "/ Day" perPlayer: "/ 플레이어" perRegularPlayer: "/ 일반 플레이어" performance: "성능" performanceAsNumbers: "성능 통계" ping: "Ping" player: "플레이어" playerDeaths: "플레이어에 의한 죽은 횟수" playerKills: "플레이어 킬수" playerKillsVictimIndicator: "Player was killed within 24h of first time they were seen (Time since registered: <>)." playerList: "플레이어 목록" playerOverview: "플레이어 개요" playerPage: "플레이어 페이지" playerRetention: "Player Retention" playerbase: "플레이어 기반" playerbaseDevelopment: "Playerbase 개발" playerbaseOverview: "Playerbase Overview" players: "플레이어들" playersOnline: "접속중인 플레이어" playersOnlineNow: "Players Online (Now)" playersOnlineOverview: "온라인 활동 개요" playtime: "플레이타임" pluginHistory: "Plugin History" pluginVersionHistory: "Plugin Version History" plugins: "플러그인" pluginsOverview: "Plugins Overview" punchcard: "펀치 카드" punchcard30days: "30일 동안의 펀치 카드" pvpPve: "PvP & PvE" pvpPveAsNumbers: "PvP & PvE 통계" query: "Make a query" quickView: "퀵 뷰" ram: "RAM" ramUsage: "RAM Usage" recentKills: "최근 킬" recentPvpDeaths: "최근 PvP 사망" recentPvpKills: "최근 PvP 처치" recentSessions: "최근 세션" registered: "신규" registeredPlayers: "신규 플레이어" regular: "신규" regularPlayers: "신규 플레이어" relativeJoinActivity: "상대 조인 활동" retention: groupByNone: "No grouping" groupByTime: "Group registered by" inAnytime: "any time" inLast180d: "in the last 6 months" inLast30d: "in the last 30 days" inLast365d: "in the last 12 months" inLast730d: "in the last 24 months" inLast7d: "in the last 7 days" inLast90d: "in the last 3 months" playersRegisteredInTime: "Players who registered" retainedPlayersPercentage: "Retained Players %" timeSinceRegistered: "Time since register date" timeStep: "Time step" secondDeadliestWeapon: "2nd PvP 무기" seenNicknames: "본 별명" server: "서버" serverAnalysis: "서버 분석" serverAsNumberse: "서버 번호" serverCalendar: "Server Calendar" serverDowntime: "서버 다운타임" serverOccupied: "점유된 서버" serverOverview: "서버 개요" serverPage: "서버 페이지" serverPlaytime: "서버 플레이 타임" serverPlaytime30days: "서버 플레이 타임 - 최근 30일" serverPossiblyOffline: "Possibly offline" serverSelector: "Server selector" servers: "서버 목록" serversTitle: "서버 목록" session: "세션" sessionCalendar: "Session Calendar" sessionEnded: " 종료" sessionMedian: "세션 중앙값" sessionStart: "세션 시작" sessions: "세션 목록" sortBy: "Sort By" stacked: "Stacked" table: showNofM: "Showing {{n}} of {{m}} entries" showPerPage: "Show per page" visibleColumns: "Visible columns" themeSelect: "테마 선택" thirdDeadliestWeapon: "3rd PvP 무기" thirtyDays: "30일" thirtyDaysAgo: "30일 전" time: date: "Date" day: "Day" days: "Days" hours: "Hours" month: "Month" months: "Months" week: "Week" weeks: "Weeks" year: "Year" timesKicked: "접속종료한 시간" toMainPage: "메인 페이지로" total: "Total" totalActive: "총 활성화 시간" totalAfk: "총 AFK 시간" totalPlayers: "총 플레이어수" totalPlayersOld: "총 플레이어" totalPlaytime: "총 플레이타임" totalServerDowntime: "Total Server Downtime" tps: "TPS" trend: "트렌드" trends30days: "30일 동안의 트렌드" uninstalled: "Uninstalled" uniquePlayers: "기존 플레이어" uniquePlayers7days: "Unique Players (7 days)" unit: percentage: "Percentage" playerCount: "Player Count" users: "Manage Users" version: "Version" veryActive: "매우 활성화된" weekComparison: "주 비교" weekdays: "'월요일', '화요일', '수요일', '목요일', '금요일', '토요일', '일요일'" world: "월드 로드" worldPlaytime: "맵 플레이 타임" worstPing: "Worst Ping" xAxis: "X Axis" yAxis: "Y Axis" login: failed: "Login failed: " forgotPassword: "Forgot Password?" forgotPassword1: "Forgot password? Unregister and register again." forgotPassword2: "Use the following command in game to remove your current user:" forgotPassword3: "Or using console:" forgotPassword4: "After using the command, " login: "Login" logout: "Logout" password: "Password" register: "Create an Account!" username: "Username" manage: permission: description: access: "Controls access to pages" access_docs: "Allows accessing /docs page" access_errors: "Allows accessing /errors page" access_network: "Allows accessing /network page" access_player: "Allows accessing any /player pages" access_player_self: "Allows accessing own /player page" access_players: "Allows accessing /players page" access_query: "Allows accessing /query and Query results pages" access_raw_player_data: "Allows accessing /player/{uuid}/raw json data. Follows 'access.player' permissions." access_server: "Allows accessing all /server pages" manage_groups: "Allows modifying group permissions & Access to /manage/groups page" manage_users: "Allows modifying what users belong to what group" page: "Controls what is visible on pages" page_network: "See all of network page" page_network_geolocations: "See Geolocations tab" page_network_geolocations_map: "See Geolocations Map" page_network_geolocations_ping_per_country: "See Ping Per Country table" page_network_join_addresses: "See Join Addresses -tab" page_network_join_addresses_graphs: "See Join Address graphs" page_network_join_addresses_graphs_pie: "See Latest Join Addresses graph" page_network_join_addresses_graphs_time: "See Join Addresses over time graph" page_network_overview: "See Network Overview -tab" page_network_overview_graphs: "See Network Overview graphs" page_network_overview_graphs_calendar: "See Network calendar" page_network_overview_graphs_day_by_day: "See Day by Day graph" page_network_overview_graphs_hour_by_hour: "See Hour by Hour graph" page_network_overview_graphs_online: "See Players Online graph" page_network_overview_numbers: "See Network Overview numbers" page_network_performance: "See network Performance tab" page_network_playerbase: "See Playerbase Overview -tab" page_network_playerbase_graphs: "See Playerbase Overview graphs" page_network_playerbase_overview: "See Playerbase Overview numbers" page_network_players: "See Player list -tab" page_network_plugins: "See Plugins tab of Proxy" page_network_retention: "See Player Retention -tab" page_network_server_list: "See list of servers" page_network_sessions: "See Sessions tab" page_network_sessions_list: "See list of sessions" page_network_sessions_overview: "See Session insights" page_network_sessions_server_pie: "See Server Pie graph" page_network_sessions_world_pie: "See World Pie graph" page_player: "See all of player page" page_player_overview: "See Player Overview -tab" page_player_plugins: "See Plugins -tabs" page_player_servers: "See Servers -tab" page_player_sessions: "See Player Sessions -tab" page_player_versus: "See PvP & PvE -tab" page_server: "See all of server page" page_server_geolocations: "See Geolocations tab" page_server_geolocations_map: "See Geolocations Map" page_server_geolocations_ping_per_country: "See Ping Per Country table" page_server_join_addresses: "See Join Addresses -tab" page_server_join_addresses_graphs: "See Join Address graphs" page_server_join_addresses_graphs_pie: "See Latest Join Addresses graph" page_server_join_addresses_graphs_time: "See Join Addresses over time graph" page_server_online_activity: "See Online Activity -tab" page_server_online_activity_graphs: "See Online Activity graphs" page_server_online_activity_graphs_calendar: "See Server calendar" page_server_online_activity_graphs_day_by_day: "See Day by Day graph" page_server_online_activity_graphs_hour_by_hour: "See Hour by Hour graph" page_server_online_activity_graphs_punchcard: "See Punchcard graph" page_server_online_activity_overview: "See Online Activity numbers" page_server_overview: "See Server Overview -tab" page_server_overview_numbers: "See Server Overview numbers" page_server_overview_players_online_graph: "See Players Online graph" page_server_performance: "See Performance tab" page_server_performance_graphs: "See Performance graphs" page_server_performance_overview: "See Performance numbers" page_server_player_versus: "See PvP & PvE -tab" page_server_player_versus_kill_list: "See Player kill and death lists" page_server_player_versus_overview: "See PvP & PvE numbers" page_server_playerbase: "See Playerbase Overview -tab" page_server_playerbase_graphs: "See Playerbase Overview graphs" page_server_playerbase_overview: "See Playerbase Overview numbers" page_server_players: "See Player list -tab" page_server_plugins: "See Plugins -tabs of servers" page_server_retention: "See Player Retention -tab" page_server_sessions: "See Sessions tab" page_server_sessions_list: "See list of sessions" page_server_sessions_overview: "See Session insights" page_server_sessions_world_pie: "See World Pie graph" modal: info: bugs: "문제 보고" contributors: bugreporters: "& Bug reporters!" code: "코드 기여자" donate: "금전적으로 개발을 지원 해주신 분들께 특별히 감사드립니다." text: '또한 다음 멋진 사람들이 기여했습니다.' translator: "번역" developer: "에 의해 개발되었습니다" discord: "디스코드로 기술지원" license: "플레이어 분석 개발 및 라이센스하에 있습니다" metrics: "bStats 메트릭" text: "플러그인에 대한 정보" wiki: "Plan 위키, 튜토리얼 & 문서" version: available: "사용할 수 있습니다" changelog: "변경 로그 보기" dev: "이 버전은 DEV 릴리스입니다." download: "다운로드" text: "새 버전이 출시되었으며 이제 다운로드 할 수 있습니다." title: "버전" query: filter: activity: text: "are in Activity Groups" banStatus: name: "Ban status" banned: "Banned" country: text: "have joined from country" generic: allPlayers: "All players" and: "and " start: "of Players who " hasPlayedOnServers: name: "Has played on one of servers" text: "have played on at least one of" hasPluginBooleanValue: name: "Has plugin boolean value" text: "have Plugin boolean value" joinAddress: text: "joined with address" nonOperators: "Non operators" notBanned: "Not banned" operatorStatus: name: "Operator status" operators: "Operators" playedBetween: text: "Played between" pluginGroup: name: "Group: " text: "are in ${plugin}'s ${group} Groups" registeredBetween: text: "Registered between" skipped: "Skipped" title: activityGroup: "Current activity group" view: " View:" filters: add: "Add a filter.." loading: "Loading filters.." generic: are: "`are`" label: from: ">from" makeAnother: "Make another query" servers: all: "using data of all servers" many: "using data of {number} servers" single: "using data of 1 server" two: "using data of 2 servers" to: ">to" view: "Show a view" performQuery: "Perform Query!" results: match: "matched ${resultCount} players" none: "Query produced 0 results" title: "Query Results" title: activity: "Activity of matched players" activityOnDate: 'Activity on ' sessionsWithinView: "Sessions within view" text: "Query<" register: completion: "Complete Registration" completion1: "You can now finish registering the user." completion2: "Code expires in 15 minutes" completion3: "Use the following command in game to finish registration:" completion4: "Or using console:" createNewUser: "Create a new user" disabled: "Registering new users has been disabled in the config." error: checkFailed: "Checking registration status failed: " failed: "Registration failed: " noPassword: "You need to specify a Password" noUsername: "You need to specify a Username" usernameLength: "Username can be up to 50 characters, yours is " login: "Already have an account? Login!" passwordTip: "Password should be more than 8 characters, but there are no limitations." register: "Register" success: "Registered a new user successfully! You can now login." usernameTip: "Username can be up to 50 characters." text: clickToExpand: "확장하려면 클릭" comparing15days: "지난 15일 비교" comparing30daysAgo: "지난 30일 비교" noExtensionData: "확장 데이터 없음" noLowTps: "낮은 tps 스파이크 없음" unit: chunks: "청크 수" players: "플레이어" value: localMachine: "로컬 머신" noKills: "살인 없음" offline: " 오프라인" online: " 온라인" with: "With" version: changelog: "View Changelog" current: "You have version ${0}" download: "Download Plan-${0}.jar" isDev: "This version is a DEV release." updateButton: "Update" updateModal: text: "A new version has been released and is now available for download." title: "Version ${0} is Available!" plugin: apiCSSAdded: "PageExtension: ${0} added stylesheet(s) to ${1}, ${2}" apiJSAdded: "PageExtension: ${0} added javascript(s) to ${1}, ${2}" disable: database: "처리되지 않은 중요한 작업이 있습니다.. (${0})" disabled: "플레이어 분석이 비활성화되었습니다." processingComplete: "처리가 완료되었습니다." savingSessions: "완료되지 않은 세션 저장 .." savingSessionsTimeout: "Timeout hit, storing the unfinished sessions on next enable instead." waitingDb: "Waiting queries to finish to avoid SQLite crashing JVM.." waitingDbComplete: "Closed SQLite connection." waitingTransactions: "Waiting for unfinished transactions to avoid data loss.." waitingTransactionsComplete: "Transaction queue closed." webserver: "웹 서버가 비활성화되었습니다." enable: database: "${0}-데이터베이스 연결이 설정되었습니다." enabled: "플레이어 분석이 활성화되었습니다." fail: database: "${0}-데이터베이스 연결 실패: ${1}" databasePatch: "데이터베이스 패치에 실패했습니다. 플러그인을 비활성화해야합니다. 이 문제를 신고하십시오" databaseType: "${0} 해당 데이터베이스는 지원되지 않습니다." geoDBWrite: "다운로드 한 GeoLite2 Geolocation 데이터베이스를 저장하는 도중에 문제가 발생했습니다." webServer: "웹 서버가 초기화되지 않았습니다!" notify: badIP: "0.0.0.0은 유효한 주소가 아닙니다. Alternative_IP 설정을 지정하십시오. 잘못된 링크로 제공 될 수 있습니다!" emptyIP: "server.properties의 IP가 비어 있고 대체 IP가 사용되지 않습니다. 잘못된 링크가 제공 될 수 있습니다!" geoDisabled: "위치 정보 수집이 활성화되지 않았습니다. (Data.Geolocations : false)" geoInternetRequired: "Plan GeoLite2 Geolocation 데이터베이스를 다운로드하려면 처음 실행할 때 인터넷 액세스가 필요합니다." storeSessions: "Storing sessions that were preserved before previous shutdown." webserverDisabled: "웹 서버가 초기화되지 않았습니다. (WebServer.DisableWebServer : true)" webserver: "해당 포트에서 실행되는 웹 서버 ${0} ( ${1} )" generic: dbApplyingPatch: "패치 적용 중: ${0}.." dbFaultyLaunchOptions: "기본값을 사용하여 시작 옵션에 결함이 있습니다. (${0})" dbNotifyClean: "${0} 플레이어의 데이터를 삭제했습니다" dbNotifySQLiteWAL: "이 서버 버전에서는 SQLite WAL 모드가 지원되지 않으며 기본값을 사용합니다. 이것은 성능에 영향을 줄 수도 있고 그렇지 않을 수도 있습니다." dbPatchesAlreadyApplied: "모든 데이터베이스 패치가 이미 적용되었습니다." dbPatchesApplied: "모든 데이터베이스 패치가 성공적으로 적용되었습니다." dbSchemaPatch: "Database: Making sure schema is up to date.." loadedServerInfo: "Server identifier loaded: ${0}" loadingServerInfo: "Loading server identifying information" no: "아니오" today: "'오늘'" unavailable: "Unavailable" unknown: "알 수 없음" yes: "예" yesterday: "'어제'" localeReloaded: "Custom locale.yml was modified so it was reloaded and is now in use." version: checkFail: "최신 버전을 확인하지 못했습니다." checkFailGithub: "Github/versions.txt 에서 버전 정보를 불러올 수 없습니다." isDev: " 이것은 DEV 릴리스입니다." isLatest: "최신 버전을 사용하고 있습니다." updateAvailable: "최신 버전 (${0}) 이며, 현재 버전은 ${1} 입니다." updateAvailableSpigot: "최신 버전은 ${0}" webserver: fail: SSLContext: "웹서버: SSL 컨텍스트 초기화에 실패했습니다." certFileEOF: "웹서버: 인증서 파일을 읽을 때 EOF. (파일이 비어 있지 않은지 확인하십시오)" certStoreLoad: "웹서버: SSL 인증서 로드에 실패했습니다." portInUse: "웹서버: 성공적으로 초기화되지 않았습니다. 해당 포트 (${0})가 사용 중입니까?" notify: authDisabledConfig: "웹서버: 사용자 인증이 비활성화되었습니다! (구성에서 비활성화 됨)" authDisabledNoHTTPS: "웹서버: 사용자 인증이 비활성화되었습니다! (HTTP를 통해 안전하지 않음)" certificateExpiresOn: "Webserver: Loaded certificate is valid until ${0}." certificateExpiresPassed: "Webserver: Certificate has expired, consider renewing the certificate." certificateExpiresSoon: "Webserver: Certificate expires in ${0}, consider renewing the certificate." certificateNoSuchAlias: "Webserver: Certificate with alias '${0}' was not found inside the keystore file '${1}'." http: "웹서버: 인증서 없음-> 시각화를 위해 HTTP 서버 사용." ipWhitelist: "웹서버: IP 화이트리스트가 활성화되었습니다." ipWhitelistBlock: "웹서버: ${0} '${1}'에 대한 액세스가 거부되었습니다. (허용되지 않음)" noCertFile: "웹서버: 인증서 키 저장소 파일을 찾을 수 없음 : ${0}" reverseProxy: "웹서버: 프록시 모드 HTTPS를 사용하도록 설정 한 경우 역방향 프록시가 HTTPS를 사용하여 라우팅되고 Alternative_IP 계획이 있는지 확인합니다."