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Better use LinkedHashMultimap instead
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@ -1,9 +1,6 @@
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package com.jaimemartz.playerbalanceraddon;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Iterables;
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import com.google.common.collect.LinkedListMultimap;
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import com.google.common.collect.Multimap;
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import com.google.common.collect.*;
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import com.google.common.io.ByteArrayDataInput;
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import com.google.common.io.ByteArrayDataOutput;
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import com.google.common.io.ByteStreams;
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@ -15,7 +12,7 @@ import java.util.concurrent.Future;
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import java.util.function.Consumer;
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public class PluginMessageManager implements PluginMessageListener {
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private final Multimap<MessageContext, Consumer<ByteArrayDataInput>> contexts = HashMultimap.create();
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private final Multimap<MessageContext, Consumer<ByteArrayDataInput>> contexts = LinkedHashMultimap.create();
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private final PlayerBalancerAddon plugin;
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public PluginMessageManager(PlayerBalancerAddon plugin) {
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