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https://github.com/BGHDDevelopment/PlayerBalancer.git
synced 2024-09-17 10:14:10 +02:00
Removed description of the DIRECT provider (no longer exists)
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135f109782
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@ -41,7 +41,10 @@ public class PlayerBalancer extends Plugin {
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@Override
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public void onEnable() {
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Metrics metrics = new Metrics(this);
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metrics.addCustomChart(new SingleLineChart("configured_sections", () -> sectionManager.getSections().size()));
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metrics.addCustomChart(new SingleLineChart("configured_sections",
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() -> sectionManager.getSections().size()
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));
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this.enable();
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}
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@ -109,10 +109,10 @@ public final class ServerListPing {
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if (id != 0x01) {
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throw new IOException("Invalid packetID");
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}
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long pingtime = dataInputStream.readLong(); //read response
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long pingTime = dataInputStream.readLong(); //read response
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StatusResponse response = gson.fromJson(json, StatusResponse.class);
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response.time = (int) (now - pingtime);
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response.time = (int) (now - pingTime);
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return response;
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}
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}
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@ -47,7 +47,6 @@ features {
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# Providers you can use:
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# NONE: Returns no server (no one will be able to connect to this section)
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# DIRECT: Returns the only server that is in the list
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# BALANCED: Returns a server between the ones with the least players online
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# LOWEST: Returns the first server found with the least players online
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# RANDOM: Returns a server selected by a RNG algorithm (random)
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