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New todos
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README.md
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README.md
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[![Build Status](https://travis-ci.com/jaime29010/LobbyBalancer.svg?token=2yUi9WpA9QzSbJx9eTmy&branch=master)](https://travis-ci.com/jaime29010/LobbyBalancer)
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### Things- to do:
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### Things to do:
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- [x] Get dummy sections able to have already registered servers on other sections
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- [x] Add a new message for when a player gets connected to a server and repurpose the connecting one
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- [ ] Add a identifier to get the servers of a section (auto complete)
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- [ ] Create a LobbyBalancer spigot addon that adds connector signs and placeholders
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- [ ] Separate the types of connections in classes instead of being in ConnectionIntent
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- [ ] Make the plugin API be not so dependent on a instance of LobbyBalancer
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- [ ] Separate connection providers in classes instead of being hardcoded in an enum
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- [ ] Make the feature `marker-descs` work per section
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- [ ] Unify the code that loads server into a section (duplicated at SectionManager and ServerSection)
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- [ ] Unify some of the code used in the FallbackCommand and SectionCommand
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- [ ] (!) Make the section initialization work in stages instead of being hardcoded
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- [ ] (!) Ditch the faucet dependency and use [ConfigMe](https://github.com/AuthMe/ConfigMe) and [DependencyInjector](https://github.com/ljacqu/DependencyInjector) instead
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- [ ] Use a separate file for configuring the sections, must be done alongside the forth item
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- [ ] Separate the types of connections in classes instead of being in ConnectionIntent
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- [ ] Make the plugin API be not so dependent on a instance of LobbyBalancer
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- [ ] Separate connection providers in classes instead of being hardcoded in an enum
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- [ ] Make this repository public
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@ -128,7 +128,6 @@ settings:
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# Providers of this plugin
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# NONE: Returns no server
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# DIRECT: Returns the only server in the list
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# LOCALIZED: Returns the server that matches a region (testing)
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# LOWEST: Returns the server with the least players online
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# RANDOM: Returns a random server
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# PROGRESSIVE: Returns the first server that is not full
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