mirror of
https://github.com/BGHDDevelopment/PlayerBalancer.git
synced 2024-11-27 05:05:19 +01:00
Implemented more subchannels
This commit is contained in:
parent
6cea42767b
commit
a71e2ae842
@ -11,7 +11,7 @@
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<name>PlayerBalancer Plugin</name>
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<name>PlayerBalancer Plugin</name>
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<artifactId>playerbalancer-plugin</artifactId>
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<artifactId>playerbalancer-plugin</artifactId>
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<version>2.1.2.2</version>
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<version>2.1.3</version>
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<build>
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<build>
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<finalName>PlayerBalancer</finalName>
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<finalName>PlayerBalancer</finalName>
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@ -25,6 +25,7 @@ public class StatusManager implements Listener {
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private ScheduledTask task;
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private ScheduledTask task;
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private final Map<ServerInfo, ServerStatus> storage = new HashMap<>();
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private final Map<ServerInfo, ServerStatus> storage = new HashMap<>();
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private final Map<ServerInfo, Boolean> overriders = new HashMap<>();
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public StatusManager(PlayerBalancer plugin) {
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public StatusManager(PlayerBalancer plugin) {
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this.props = plugin.getSettings().getServerCheckerProps();
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this.props = plugin.getSettings().getServerCheckerProps();
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@ -96,6 +97,9 @@ public class StatusManager implements Listener {
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}
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}
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public boolean isAccessible(ServerInfo server) {
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public boolean isAccessible(ServerInfo server) {
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if (overriders.containsKey(server))
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return overriders.get(server);
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ServerStatus status = getStatus(server);
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ServerStatus status = getStatus(server);
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for (String pattern : props.getMarkerDescs()) {
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for (String pattern : props.getMarkerDescs()) {
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@ -121,7 +125,7 @@ public class StatusManager implements Listener {
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if (server == null)
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if (server == null)
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break;
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break;
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//REMOVE OVERRIDE
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overriders.remove(server);
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break;
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break;
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}
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}
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@ -131,7 +135,7 @@ public class StatusManager implements Listener {
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if (server == null)
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if (server == null)
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break;
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break;
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//ADD OVERRIDE
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overriders.put(server, in.readBoolean());
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break;
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break;
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}
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}
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}
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}
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@ -7,6 +7,7 @@ import com.google.gson.GsonBuilder;
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import com.google.gson.JsonSerializer;
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import com.google.gson.JsonSerializer;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.connection.ConnectionIntent;
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import com.jaimemartz.playerbalancer.connection.ConnectionIntent;
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import com.jaimemartz.playerbalancer.manager.PlayerLocker;
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import com.jaimemartz.playerbalancer.ping.ServerStatus;
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import com.jaimemartz.playerbalancer.ping.ServerStatus;
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import com.jaimemartz.playerbalancer.section.ServerSection;
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import com.jaimemartz.playerbalancer.section.ServerSection;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.config.ServerInfo;
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@ -19,6 +20,7 @@ import net.md_5.bungee.event.EventHandler;
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import java.io.ByteArrayOutputStream;
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import java.io.ByteArrayOutputStream;
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import java.io.DataOutputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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import java.io.IOException;
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import java.util.concurrent.TimeUnit;
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public class MessagingService implements Listener {
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public class MessagingService implements Listener {
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private final PlayerBalancer plugin;
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private final PlayerBalancer plugin;
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@ -185,6 +187,38 @@ public class MessagingService implements Listener {
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sender.sendData("PlayerBalancer", stream.toByteArray());
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sender.sendData("PlayerBalancer", stream.toByteArray());
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}
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}
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case "ClearPlayerBypass": {
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if (event.getReceiver() instanceof ProxiedPlayer) {
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ProxiedPlayer player = (ProxiedPlayer) event.getReceiver();
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PlayerLocker.unlock(player);
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}
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break;
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}
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case "SetPlayerBypass": {
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if (event.getReceiver() instanceof ProxiedPlayer) {
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ProxiedPlayer player = (ProxiedPlayer) event.getReceiver();
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PlayerLocker.lock(player);
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}
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break;
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}
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case "BypassConnect": {
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if (event.getReceiver() instanceof ProxiedPlayer) {
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ProxiedPlayer player = (ProxiedPlayer) event.getReceiver();
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ServerInfo server = plugin.getProxy().getServerInfo(in.readUTF());
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if (server == null)
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break;
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PlayerLocker.lock(player);
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plugin.getProxy().getScheduler().schedule(plugin, () -> {
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PlayerLocker.unlock(player);
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}, 5, TimeUnit.SECONDS);
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}
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break;
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}
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}
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}
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}
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}
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}
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}
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@ -11,7 +11,7 @@
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<name>PlayerBalancer Addon</name>
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<name>PlayerBalancer Addon</name>
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<artifactId>playerbalancer-addon</artifactId>
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<artifactId>playerbalancer-addon</artifactId>
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<version>1.1 for 2.1.2.0+</version>
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<version>1.2 for 2.1.2.0+</version>
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<build>
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<build>
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<finalName>PlayerBalancerAddon</finalName>
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<finalName>PlayerBalancerAddon</finalName>
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@ -26,12 +26,14 @@ public class MainCommand implements CommandExecutor {
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Player player = plugin.getServer().getPlayer(args[2]);
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Player player = plugin.getServer().getPlayer(args[2]);
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if (player != null) {
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if (player != null) {
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plugin.getManager().connectPlayer(player, input);
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plugin.getManager().connectPlayer(player, input);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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} else {
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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}
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}
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} else {
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} else {
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if (sender instanceof Player) {
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if (sender instanceof Player) {
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plugin.getManager().connectPlayer((Player) sender, input);
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plugin.getManager().connectPlayer((Player) sender, input);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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} else {
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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}
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}
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@ -47,12 +49,14 @@ public class MainCommand implements CommandExecutor {
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Player player = plugin.getServer().getPlayer(args[1]);
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Player player = plugin.getServer().getPlayer(args[1]);
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if (player != null) {
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if (player != null) {
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plugin.getManager().fallbackPlayer((Player) sender);
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plugin.getManager().fallbackPlayer((Player) sender);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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} else {
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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}
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}
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} else {
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} else {
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if (sender instanceof Player) {
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if (sender instanceof Player) {
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plugin.getManager().fallbackPlayer((Player) sender);
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plugin.getManager().fallbackPlayer((Player) sender);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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} else {
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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}
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}
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@ -61,27 +65,91 @@ public class MainCommand implements CommandExecutor {
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}
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}
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case "bypassconnect": {
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case "bypassconnect": {
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sender.sendMessage(ChatColor.RED + "This command variant is not implemented yet");
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if (args.length >= 2) {
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String input = args[1];
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if (args.length >= 3) {
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Player player = plugin.getServer().getPlayer(args[2]);
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if (player != null) {
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plugin.getManager().bypassConnect(player, input);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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}
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} else {
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if (sender instanceof Player) {
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plugin.getManager().bypassConnect((Player) sender, input);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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}
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}
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} else {
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sender.sendMessage(ChatColor.RED + "Usage: /section bypassconnect <server> [player]");
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}
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break;
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break;
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}
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}
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case "setbypass": {
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case "setbypass": {
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sender.sendMessage(ChatColor.RED + "This command variant is not implemented yet");
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if (args.length >= 2) {
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Player player = plugin.getServer().getPlayer(args[1]);
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if (player != null) {
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plugin.getManager().setPlayerBypass(player);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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}
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} else {
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if (sender instanceof Player) {
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plugin.getManager().setPlayerBypass((Player) sender);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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}
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}
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break;
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break;
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}
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}
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case "clearbypass": {
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case "clearbypass": {
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sender.sendMessage(ChatColor.RED + "This command variant is not implemented yet");
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if (args.length >= 2) {
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Player player = plugin.getServer().getPlayer(args[1]);
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if (player != null) {
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plugin.getManager().clearPlayerBypass((Player) sender);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "There is no player with that name connected to this server");
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}
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} else {
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if (sender instanceof Player) {
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plugin.getManager().clearPlayerBypass((Player) sender);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "This command variant can only be executed by a player");
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}
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}
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break;
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break;
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}
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}
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case "overridestatus": {
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case "overridestatus": {
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sender.sendMessage(ChatColor.RED + "This command variant is not implemented yet");
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if (args.length >= 3) {
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if (args[2].equals("false") || args[2].equals("true")) {
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plugin.getManager().setStatusOverride(args[1], Boolean.valueOf(args[2]));
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "The status parameter of this command variant has to be a boolean type, either false or true");
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}
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} else {
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sender.sendMessage(ChatColor.RED + "Usage: /section overridestatus <section> <status: false|true>");
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}
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break;
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break;
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}
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}
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case "clearoverride": {
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case "clearoverride": {
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sender.sendMessage(ChatColor.RED + "This command variant is not implemented yet");
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if (args.length >= 2) {
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plugin.getManager().clearStatusOverride(args[1]);
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sender.sendMessage(ChatColor.GREEN + "Successfully sent request to the plugin");
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} else {
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sender.sendMessage(ChatColor.RED + "Usage: /section clearoverride <server>");
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}
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break;
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break;
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}
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}
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}
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}
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@ -90,15 +158,11 @@ public class MainCommand implements CommandExecutor {
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sender.sendMessage(ChatColor.GRAY + "Available commands:");
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sender.sendMessage(ChatColor.GRAY + "Available commands:");
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sender.sendMessage(ChatColor.AQUA + "/spb connect <section> [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to that section");
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sender.sendMessage(ChatColor.AQUA + "/spb connect <section> [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to that section");
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sender.sendMessage(ChatColor.AQUA + "/spb fallback [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to the parent of the current section");
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sender.sendMessage(ChatColor.AQUA + "/spb fallback [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to the parent of the current section");
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/* TODO For version 2.1.3 of the main plugin
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sender.sendMessage(ChatColor.AQUA + "/spb bypassconnect <server> [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to a specific server without balancing");
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sender.sendMessage(ChatColor.AQUA + "/spb bypassconnect <server> [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Connects you or the specified player to a specific server without balancing");
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sender.sendMessage(ChatColor.AQUA + "/spb setbypass [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Sets a bypass for you or the specified player");
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sender.sendMessage(ChatColor.AQUA + "/spb setbypass [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Sets a bypass for you or the specified player");
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sender.sendMessage(ChatColor.AQUA + "/spb clearbypass [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Clears the bypass for you or the specified player");
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sender.sendMessage(ChatColor.AQUA + "/spb clearbypass [player]" + ChatColor.GRAY + " - " + ChatColor.RED + "Clears the bypass for you or the specified player");
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sender.sendMessage(ChatColor.AQUA + "/spb overridestatus <server> <status>" + ChatColor.GRAY + " - " + ChatColor.RED + "Overrides the accessible status of a specific server, over anything else");
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sender.sendMessage(ChatColor.AQUA + "/spb overridestatus <server> <status: false|true>" + ChatColor.GRAY + " - " + ChatColor.RED + "Overrides the accessible status of a specific server, over anything else");
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sender.sendMessage(ChatColor.AQUA + "/spb clearoverride <server>" + ChatColor.GRAY + " - " + ChatColor.RED + "Clears the overridden status of a specific server");
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sender.sendMessage(ChatColor.AQUA + "/spb clearoverride <server>" + ChatColor.GRAY + " - " + ChatColor.RED + "Clears the overridden status of a specific server");
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*/
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sender.sendMessage(ChatColor.STRIKETHROUGH + ChatColor.GRAY.toString() + Strings.repeat("-", 53));
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sender.sendMessage(ChatColor.STRIKETHROUGH + ChatColor.GRAY.toString() + Strings.repeat("-", 53));
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}
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}
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}
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}
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@ -153,6 +153,24 @@ public class PluginMessageManager implements PluginMessageListener {
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return true;
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return true;
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}
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}
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public void clearPlayerBypass(Player player) {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("ClearPlayerBypass");
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player.sendPluginMessage(plugin, "PlayerBalancer", out.toByteArray());
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}
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public void setPlayerBypass(Player player) {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("SetPlayerBypass");
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player.sendPluginMessage(plugin, "PlayerBalancer", out.toByteArray());
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}
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public void bypassConnect(Player player, String server) {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("BypassConnect");
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player.sendPluginMessage(plugin, "PlayerBalancer", out.toByteArray());
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}
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public boolean clearStatusOverride(String server) {
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public boolean clearStatusOverride(String server) {
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Player player = Iterables.getFirst(plugin.getServer().getOnlinePlayers(), null);
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Player player = Iterables.getFirst(plugin.getServer().getOnlinePlayers(), null);
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if (player == null) {
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if (player == null) {
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@ -182,24 +200,6 @@ public class PluginMessageManager implements PluginMessageListener {
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return true;
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return true;
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}
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}
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public void clearPlayerBypass(Player player) {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("ClearPlayerBypass");
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player.sendPluginMessage(plugin, "PlayerBalancer", out.toByteArray());
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}
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public void setPlayerBypass(Player player) {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("SetPlayerBypass");
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player.sendPluginMessage(plugin, "PlayerBalancer", out.toByteArray());
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}
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public void bypassConnect(Player player, String server) {
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ByteArrayDataOutput out = ByteStreams.newDataOutput();
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out.writeUTF("BypassConnect");
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player.sendPluginMessage(plugin, "PlayerBalancer", out.toByteArray());
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}
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private final class MessageContext {
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private final class MessageContext {
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private final String channel;
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private final String channel;
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private final String subchannel;
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private final String subchannel;
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Reference in New Issue
Block a user