mirror of
https://github.com/BGHDDevelopment/PlayerBalancer.git
synced 2024-09-19 03:01:18 +02:00
Removed feature: forced-entry-section
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parent
73631efc76
commit
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@ -50,10 +50,6 @@ public class ServerConnectListener implements Listener {
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}
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}
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private ServerSection getSection(ProxiedPlayer player, ServerInfo target) {
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private ServerSection getSection(ProxiedPlayer player, ServerInfo target) {
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if (player.getServer() == null && plugin.getSettings().getForcedEntrySectionProps().isEnabled()) {
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return plugin.getSectionManager().getByName(plugin.getSettings().getForcedEntrySectionProps().getSectionName());
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}
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ServerSection section = plugin.getSectionManager().getByServer(target);
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ServerSection section = plugin.getSectionManager().getByServer(target);
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if (section != null) {
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if (section != null) {
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@ -82,14 +82,6 @@ public class SettingsHolder {
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featuresProps.setServerRefreshProps(serverRefreshProps);
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featuresProps.setServerRefreshProps(serverRefreshProps);
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}
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}
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public ForcedEntrySectionProps getForcedEntrySectionProps() {
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return featuresProps.getForcedEntrySectionProps();
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}
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public void setForcedEntrySectionProps(ForcedEntrySectionProps forcedEntrySectionProps) {
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featuresProps.setForcedEntrySectionProps(forcedEntrySectionProps);
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}
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@Override
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@Override
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public String toString() {
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public String toString() {
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return "SettingsHolder{" +
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return "SettingsHolder{" +
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@ -1,29 +0,0 @@
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package com.jaimemartz.playerbalancer.settings.props.features;
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import ninja.leaping.configurate.objectmapping.Setting;
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import ninja.leaping.configurate.objectmapping.serialize.ConfigSerializable;
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@ConfigSerializable
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public class ForcedEntrySectionProps {
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@Setting
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private boolean enabled;
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@Setting(value = "section")
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private String sectionName;
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public boolean isEnabled() {
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return enabled;
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}
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public void setEnabled(boolean enabled) {
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this.enabled = enabled;
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}
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public String getSectionName() {
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return sectionName;
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}
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public void setSectionName(String sectionName) {
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this.sectionName = sectionName;
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}
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}
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@ -214,13 +214,4 @@ features {
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# The interval between every refresh (in milliseconds)
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# The interval between every refresh (in milliseconds)
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interval=5000
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interval=5000
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}
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}
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# Forces the first server players connect (when not connected already) to be one of a specific section
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# This overrides `force_default_server` from BungeeCord
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force-entry-section {
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enabled=false
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# The section you want
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section="auth-lobbies"
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}
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}
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}
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