mirror of
https://github.com/BGHDDevelopment/PlayerBalancer.git
synced 2024-11-30 06:33:55 +01:00
Added option to disable prevention of connections in the same section
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parent
bd5cf508c9
commit
cefe7f9372
@ -11,7 +11,7 @@
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<name>PlayerBalancer Plugin</name>
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<name>PlayerBalancer Plugin</name>
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<artifactId>playerbalancer-plugin</artifactId>
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<artifactId>playerbalancer-plugin</artifactId>
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<version>2.1.4.2</version>
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<version>2.1.4.3</version>
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<build>
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<build>
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<finalName>PlayerBalancer</finalName>
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<finalName>PlayerBalancer</finalName>
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@ -1,58 +0,0 @@
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package com.jaimemartz.playerbalancer.commands;
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import com.google.common.collect.Iterables;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.connection.ConnectionIntent;
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import com.jaimemartz.playerbalancer.section.ServerSection;
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import com.jaimemartz.playerbalancer.settings.props.MessagesProps;
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import com.jaimemartz.playerbalancer.settings.props.shared.CommandProps;
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import com.jaimemartz.playerbalancer.utils.MessageUtils;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.plugin.Command;
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public abstract class AbstractMoveCommand extends Command {
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private final PlayerBalancer plugin;
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private final MessagesProps messages;
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public AbstractMoveCommand(PlayerBalancer plugin, CommandProps commandProps) {
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super(commandProps.getName(), commandProps.getPermission(), commandProps.getAliasesArray());
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this.messages = plugin.getSettings().getMessagesProps();
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this.plugin = plugin;
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}
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@Override
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public void execute(CommandSender sender, String[] args) {
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if (sender instanceof ProxiedPlayer) {
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ProxiedPlayer player = (ProxiedPlayer) sender;
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ServerSection target = getSection(player);
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if (target != null) {
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if (args.length == 1) {
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try {
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int number = Integer.parseInt(args[0]);
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if (number <= 0) {
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MessageUtils.send(player, messages.getInvalidInputMessage());
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} else if (number > target.getServers().size()) {
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MessageUtils.send(player, messages.getInvalidInputMessage());
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} else {
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ServerInfo server = Iterables.get(target.getServers(), number - 1);
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ConnectionIntent.direct(plugin, player, server, null);
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}
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} catch (NumberFormatException e) {
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MessageUtils.send(player, messages.getInvalidInputMessage());
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}
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} else {
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ConnectionIntent.simple(plugin, player, target);
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}
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}
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} else {
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sender.sendMessage(new ComponentBuilder("This command can only be executed by a player").color(ChatColor.RED).create());
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}
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}
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public abstract ServerSection getSection(ProxiedPlayer player);
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}
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@ -1,25 +1,83 @@
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package com.jaimemartz.playerbalancer.commands;
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package com.jaimemartz.playerbalancer.commands;
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import com.google.common.collect.Iterables;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.connection.ConnectionIntent;
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import com.jaimemartz.playerbalancer.section.ServerSection;
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import com.jaimemartz.playerbalancer.section.ServerSection;
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import com.jaimemartz.playerbalancer.settings.props.MessagesProps;
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import com.jaimemartz.playerbalancer.settings.props.MessagesProps;
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import com.jaimemartz.playerbalancer.settings.props.features.FallbackCommandProps;
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import com.jaimemartz.playerbalancer.settings.props.features.FallbackCommandProps;
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import com.jaimemartz.playerbalancer.settings.props.shared.CommandProps;
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import com.jaimemartz.playerbalancer.utils.MessageUtils;
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import com.jaimemartz.playerbalancer.utils.MessageUtils;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.connection.Server;
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import net.md_5.bungee.api.plugin.Command;
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public class FallbackCommand extends AbstractMoveCommand {
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public class FallbackCommand extends Command {
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private final PlayerBalancer plugin;
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private final PlayerBalancer plugin;
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private final MessagesProps messages;
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private final MessagesProps messages;
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private final FallbackCommandProps props;
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protected final FallbackCommandProps props;
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/**
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* Constructor for `fallback-command`
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*/
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public FallbackCommand(PlayerBalancer plugin) {
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public FallbackCommand(PlayerBalancer plugin) {
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super(plugin, plugin.getSettings().getFallbackCommandProps().getCommand());
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this(plugin, plugin.getSettings().getFallbackCommandProps().getCommand());
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this.props = plugin.getSettings().getFallbackCommandProps();
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}
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/**
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* Constructor for `section-command` or others
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*/
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public FallbackCommand(PlayerBalancer plugin, CommandProps commandProps) {
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super(commandProps.getName(), commandProps.getPermission(), commandProps.getAliasesArray());
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this.messages = plugin.getSettings().getMessagesProps();
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this.messages = plugin.getSettings().getMessagesProps();
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this.props = plugin.getSettings().getFallbackCommandProps();
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this.plugin = plugin;
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this.plugin = plugin;
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}
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}
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@Override
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@Override
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public void execute(CommandSender sender, String[] args) {
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if (sender instanceof ProxiedPlayer) {
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ProxiedPlayer player = (ProxiedPlayer) sender;
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ServerSection target = getSection(player);
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if (target != null) {
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if (args.length == 1) {
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try {
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int number = Integer.parseInt(args[0]);
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if (number <= 0) {
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MessageUtils.send(player, messages.getInvalidInputMessage());
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} else if (number > target.getServers().size()) {
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MessageUtils.send(player, messages.getInvalidInputMessage());
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} else {
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ServerInfo server = Iterables.get(target.getServers(), number - 1);
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ConnectionIntent.direct(plugin, player, server, null);
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}
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} catch (NumberFormatException e) {
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MessageUtils.send(player, messages.getInvalidInputMessage());
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}
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} else {
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if (props.isPreventSameSection()) {
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Server current = player.getServer();
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if (current != null) {
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if (target.getServers().contains(current.getInfo())) {
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MessageUtils.send(player, plugin.getSettings().getMessagesProps().getSameSectionMessage());
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return;
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}
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}
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}
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ConnectionIntent.simple(plugin, player, target);
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}
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}
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} else {
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sender.sendMessage(new ComponentBuilder("This command can only be executed by a player").color(ChatColor.RED).create());
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}
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}
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public ServerSection getSection(ProxiedPlayer player) {
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public ServerSection getSection(ProxiedPlayer player) {
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ServerSection current = plugin.getSectionManager().getByPlayer(player);
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ServerSection current = plugin.getSectionManager().getByPlayer(player);
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@ -54,4 +112,6 @@ public class FallbackCommand extends AbstractMoveCommand {
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return null;
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return null;
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}
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}
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}
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}
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@ -28,10 +28,17 @@ public abstract class ConnectionIntent {
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(str) -> str.replace("{section}", section.getName())
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(str) -> str.replace("{section}", section.getName())
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);
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);
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//Prevents removing servers from the section
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if (servers == section.getServers()) {
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if (servers == section.getServers()) {
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throw new IllegalStateException("The servers list parameter is the same reference, this cannot happen");
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throw new IllegalStateException("The servers list parameter is the same reference, this cannot happen");
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}
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}
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//Prevents connections to the same server
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Server current = player.getServer();
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if (current != null) {
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servers.remove(current.getInfo());
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}
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if (section.getImplicitProvider() != ProviderType.NONE) {
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if (section.getImplicitProvider() != ProviderType.NONE) {
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ServerInfo target = this.fetchServer(player, section, provider, servers);
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ServerInfo target = this.fetchServer(player, section, provider, servers);
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if (target != null) {
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if (target != null) {
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@ -93,16 +100,6 @@ public abstract class ConnectionIntent {
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//TODO Create this as a type
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//TODO Create this as a type
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public static void simple(PlayerBalancer plugin, ProxiedPlayer player, ServerSection section) {
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public static void simple(PlayerBalancer plugin, ProxiedPlayer player, ServerSection section) {
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//TODO Make this apply to all situations except kicks
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//TODO (It already works like that, but I want a better way)
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Server current = player.getServer();
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if (current != null) {
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if (section.getServers().contains(current.getInfo())) {
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MessageUtils.send(player, plugin.getSettings().getMessagesProps().getSameSectionMessage());
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return;
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}
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}
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new ConnectionIntent(plugin, player, section) {
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new ConnectionIntent(plugin, player, section) {
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@Override
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@Override
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public void connect(ServerInfo server, Callback<Boolean> callback) {
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public void connect(ServerInfo server, Callback<Boolean> callback) {
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@ -1,10 +1,10 @@
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package com.jaimemartz.playerbalancer.section;
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package com.jaimemartz.playerbalancer.section;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.PlayerBalancer;
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import com.jaimemartz.playerbalancer.commands.AbstractMoveCommand;
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import com.jaimemartz.playerbalancer.commands.FallbackCommand;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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public class SectionCommand extends AbstractMoveCommand {
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public class SectionCommand extends FallbackCommand {
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private final ServerSection section;
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private final ServerSection section;
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public SectionCommand(PlayerBalancer plugin, ServerSection section) {
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public SectionCommand(PlayerBalancer plugin, ServerSection section) {
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@ -21,6 +21,9 @@ public class FallbackCommandProps {
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@Setting
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@Setting
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private boolean restrictive;
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private boolean restrictive;
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@Setting(value = "prevent-same-section")
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private boolean preventSameSection;
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@Setting
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@Setting
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private Map<String, String> rules;
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private Map<String, String> rules;
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this.restrictive = restrictive;
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this.restrictive = restrictive;
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}
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}
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public boolean isPreventSameSection() {
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return preventSameSection;
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}
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public void setPreventSameSection(boolean preventSameSection) {
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this.preventSameSection = preventSameSection;
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}
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public Map<String, String> getRules() {
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public Map<String, String> getRules() {
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return rules;
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return rules;
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}
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}
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@ -71,6 +82,7 @@ public class FallbackCommandProps {
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", command=" + command +
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", command=" + command +
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", excludedSections=" + excludedSections +
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", excludedSections=" + excludedSections +
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", restrictive=" + restrictive +
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", restrictive=" + restrictive +
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", preventSameSection=" + preventSameSection +
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", rules=" + rules +
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", rules=" + rules +
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'}';
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'}';
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}
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}
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@ -167,6 +167,11 @@ features {
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# When true, players will not be able to get connected to sections that are parents of the principal section
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# When true, players will not be able to get connected to sections that are parents of the principal section
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restrictive=true
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restrictive=true
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# When true, players will not be able get connected within servers of the same section
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# This does not affect the parametized variant of the command (/command [number])
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# This also affects section commands
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prevent-same-section=true
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# You can override the behavior with rules, overriding the parent section
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# You can override the behavior with rules, overriding the parent section
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# This will set the section to go when you come from the section specified
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# This will set the section to go when you come from the section specified
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rules {
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rules {
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@ -199,7 +204,7 @@ features {
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debug-info=false
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debug-info=false
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# You can override the behavior with rules, overriding the parent section
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# You can override the behavior with rules, overriding the parent section
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# This will set the section to go when you come from the section specified
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# When you get kicked from the section on the left, you go to the one on the right
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rules {
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rules {
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section-from=section-to
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section-from=section-to
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}
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}
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