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https://github.com/BGHDDevelopment/PlayerBalancer.git
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Moved from MCStats to bStats (much better)
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@ -28,7 +28,7 @@ public class LobbyBalancer extends Plugin {
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public static final String USER_ID = "%%__USER__%%";
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public static final String RESOURCE_ID = "%%__RESOURCE__%%";
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public static final String NONCE_ID = "%%__NONCE__%%";
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private static final int LAST_VER_CONFIG_UPDATE = 20300;
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private static final int LAST_VER_CONFIG_UPDATE = 20600;
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private final Gson gson = new Gson();
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private boolean failed = false;
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@ -50,10 +50,12 @@ public class LobbyBalancer extends Plugin {
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factory.submit(ConfigEntries.class);
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}
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//Metrics (https://bstats.org/)
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new Metrics(this);
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this.enable();
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if (ConfigEntries.SUBMIT_STATS.get()) {
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//Metrics (https://bstats.org/)
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new Metrics(this);
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}
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}
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private void enable() {
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@ -11,6 +11,7 @@ public class ConfigEntries implements ConfigEntryHolder {
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public static final ConfigEntry<Boolean> PLUGIN_ENABLED = new ConfigEntry<>(0, "settings.enabled", false);
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public static final ConfigEntry<Boolean> SILENT_STARTUP = new ConfigEntry<>(0, "settings.silent-startup", false);
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public static final ConfigEntry<Boolean> CHECK_UPDATES_ENABLED = new ConfigEntry<>(0, "settings.check-updates", true);
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public static final ConfigEntry<Boolean> SUBMIT_STATS = new ConfigEntry<>(0, "settings.submit-stats", true);
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public static final ConfigEntry<Boolean> SERVER_CHECK_ENABLED = new ConfigEntry<>(0, "settings.server_check.enabled", true);
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public static final ConfigEntry<String> SERVER_CHECK_MODE = new ConfigEntry<>(0, "settings.server_check.tactic", "CUSTOM");
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@ -23,6 +23,9 @@ settings:
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# Whether the plugin should ask you to update or not
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check-updates: true
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# Disable this to opt-out of the plugin sending stats
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submit-stats: true
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# Pings to the servers to see if they can be accessed or not
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server-check:
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# If this is disabled the players will connect to the first server available
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