The repository for the plugin PlayerBalancer
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Jaime Martinez Rincon b244427d4e Test push
2017-09-01 16:34:00 +02:00
src Test push 2017-09-01 16:34:00 +02:00
.gitignore Cleaned ignored files 2017-06-28 18:01:26 +02:00
.travis.yml Added TODOs and travis integration 2017-06-28 17:53:45 +02:00
pom.xml Changes to settings structure 2017-08-16 19:51:27 +02:00
README.md Commented stuff out, now compiles and I can test things 2017-08-11 02:29:23 +02:00

PlayerBalancer

Spigot Resource

Build Status

Things to do:

  • Get dummy sections able to have already registered servers on other sections
  • Add a new message for when a player gets connected to a server and repurpose the connecting one
  • Add support for wildcards, contains, equalsIgnoreCase and regex at the same time
  • Add option to force joining a specific section
  • Add tooltip when you hover over a server in /section info
  • Stop using inventivetalent's deprecated bungee-update
  • [] Create a spigot addon that adds connector signs and placeholders
  • Separate the types of connections in classes instead of being in ConnectionIntent
  • Make the plugin API be not so dependent on a instance of PlayerBalancer
  • Separate connection providers in classes instead of being hardcoded in an enum
  • Make the feature marker-descs work per section
  • Add a identifier to get the servers of a section (auto complete)
  • Implement fast connect (dimension change)
  • Implement a way to redirect premium players to a section and cracked ones to other section (not sure how this works)
  • Unify the code that loads server into a section (duplicated at SectionManager and ServerSection)
  • Unify some of the code used in the FallbackCommand and SectionCommand
  • (!) Make the section initialization work in stages instead of being hardcoded
  • (!) Ditch the faucet dependency and use ConfigMe and DependencyInjector instead
  • Use a separate file for configuring the sections, must be done alongside the previous item
  • Make this repository public