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Update README.md
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README.md
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README.md
@ -30,19 +30,22 @@ top-10 format or individually. Currently supports version **1.18.2** on platform
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* **Safe**
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- PlayerStats uses **multi-threading** to ensure server performance does not suffer and
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players cannot crash the server by spamming its commands
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- This also means that for small to medium-sized servers, calculating statistics will be very *fast*
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- This also means that for small to medium-sized servers, calculating statistics will be very **fast**
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For large servers (1000+ players), please read the disclaimer below
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* **Customizable**
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- You can customize the following:
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- Only show statistics for *whitelisted* players
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- Exclude statistics from *banned* players
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- Limit statistics based on when a player *last joined*
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- Only show statistics for **whitelisted** players
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- Exclude statistics from **banned** players
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- Limit statistics based on when a player **last joined**
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This option can be particularly useful if you have had a lot of players join your server in the past
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whose statistics aren't of particular interest to your current player-base.
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On top of that, limiting the amount of players shown in the top 10 will greatly increase performance speed.
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- The *colors* you want the output to be
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- Whether you want the output to have additional *style*, such as italics
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- The **colors** you want the output to be
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- Whether you want the output to have additional **style**, such as italics
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- You can configure the following **permissions**:
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- `playerstats.stat` for using the general command (true for everyone by default)
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- `playerstats.reload` for reloading the config (only for OP players by default)
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## Disclaimer
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How PlayerStats performs, will heavily depend on the amount of unique players that have joined
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@ -57,8 +60,8 @@ With 5000 unique players, it takes 30 seconds.
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(A beefy PC could do this much faster, of course.)
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I have tried to make the plugin as fast and effecient as possible, but I have not tested it with more than
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10.000 playerfiles. Although spamming the command had no impact on the server TPS, I do not know if
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it would have other effects (mainly CPU usage, I am guessing). So if you want to use this plugin on servers
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10.000 playerfiles. Although spamming the command had no impact on the server TPS, I don't know if
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it could have other effects (mainly CPU usage, I am guessing). So if you want to use this plugin on servers
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with a lot of unique players, I recommend limiting the amount of included players by setting a
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number-of-days-since-last-joined limit in the config, and use caution. I do want to improve
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performance in the future though, and I'd love to hear feedback on how the plugin is performing!
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