"confirm.expired_confirm":"<prefix><red>Confirmation has expired, please run the command again!</red>",
"confirm.failed_confirm":"<prefix><red>You have no pending actions to confirm!</red>",
"confirm.requires_confirm":"<prefix><gray>Are you sure you wish to execute: </gray><gold><command></gold><gray>?</gray>\n<red>This cannot be undone! If you are sure: </red><gray><value></gray>\n<gray>The request times out in <red><timeout></red><gray> seconds. ",
"move.move_success":"<prefix><dark_aqua>Successfully moved the plot</dark_aqua> <gold><origin></gold><dark_aqua> -> </dark_aqua><gold><target></gold>",
"move.move_merged":"<prefix><red>Merged plots may not be moved. Please unmerge the plot before performing the move.</red>",
"set.set_attribute":"<prefix><dark_aqua>Successfully set <attribute> to <value>.</dark_aqua>",
"area.set_pos2":"You will now set pos2: <command>. Note: The chosen plot size may result in the created area not exactly matching your second position.",
"web.plot_merged":"<prefix><red>This plot is merged and therefore cannot be downloaded</red>",
"web.generating_link_failed":"<prefix><red>Failed to generate download link for plot <plot>!</red>",
"web.generation_link_success":"<prefix><gold>Download: <gray><click:open_url:'<download>'><download></click></gray> \n Deletion: <gray><click:open_url:'<delete>'><delete></click></gray>\n<red>Attention: Opening the deletion link will delete the file immediately.</red></gold>",
"gamemode.gamemode_was_bypassed":"<prefix><gold>You bypassed the gamemode (</gold><gray><gamemode></gray><gold>) <gold>set for </gold><gray><plot>.</gray>",
"height.height_limit":"<prefix><gold>This plot area has building height limits: Min height: </gold><gray><minheight></gray><gold>, Max height: </gold><gray><maxheight></gray>",
"notification.notify_enter":"<prefix><gray><player> entered your plot (</gray><gold><area>;<plot></gold><gray>).</gray>",
"notification.notify_leave":"<prefix><gray><player> left your plot (</gray><gold><area>;<plot></gold><gray>).</gray>",
"swap.swap_overlap":"<prefix><red>The proposed areas are not allowed to overlap.</red>",
"setup.setup_valid_arg":"<prefix><gray>Value </gray><gold><description></gold> <gray>set to <value>.</gray>",
"setup.setup_finished":"<prefix><dark_aqua>You should have been teleported to the created world. Otherwise you will need to set the generator manually using the bukkit.yml or your chosen world management plugin.</dark_aqua>",
"setup.setup_world_taken":"<prefix><gray><value> </gray><red>is already a world. Choose a different name.</red>",
"setup.setup_world_name":"<prefix><gold>What do you want your world to be called?</gold>",
"setup.setup_world_name_error":"<prefix><red>You need to choose a world name!</red>",
"setup.setup_world_generator_error":"<prefix><red>You must choose a generator!</red>",
"setup.setup_world_type":"<prefix><gold>What world type do you want?</gold>\n<dark_gray> - </dark_gray><dark_green>normal</dark_green><dark_gray> - </dark_gray><gray>Standard plot generation</gray>\n<dark_gray> - </dark_gray><dark_green>augmented</dark_green><dark_gray> - </dark_gray><gray>Plot generation with terrain</gray>\n<dark_gray> - </dark_gray><dark_green>partial</dark_green><dark_gray> - </dark_gray><gray>Vanilla with clusters of plots</gray>",
"setup.setup_world_type_error":"<prefix><red>You must choose a world type!</red>",
"setup.setup_wrong_generator":"<prefix><red>The specified generator does not identify as BukkitPlotGenerator</red><dark_gray> - </dark_gray><dark_green>You may need to manually configure the other plugin.</dark_green>",
"setup.setup_world_name_format":"<prefix><red>Non [a-z0-9_.-] character in the world name:</red><gold> ",
"setup.setup_world_apply_plotsquared":"<prefix><red>The world you specified already exists. After restarting, new terrain will use </red><gold>PlotSquared</gold><red>, however you may need to reset the world for it to generate correctly!</red>",
"setup.setup_partial_area":"<prefix><gold>What terrain would you like in plots?</gold>\n<dark_gray> - </dark_gray><dark_green>ROAD</dark_green><dark_gray> - </dark_gray><gray>Terrain separated by roads</gray>\n<dark_gray> - </dark_gray><dark_green>ALL</dark_green><dark_gray> - </dark_gray><gray>Entirely vanilla generation</gray>",
"setup.setup_partial_area_error":"<prefix><red>You must choose the terrain!</red>",
"setup.setup_area_name":"<prefix><gold>What would you like this area called?</gold>",
"setup.setup_area_non_alphanumerical":"<prefix><red>The area ID must be alphanumerical!</red>",
"setup.setup_area_invalid_id":"<prefix><red>You must choose an area id that is not in use!</red>",
"setup.setup_area_min_plot_id":"<prefix><gold>What should be the minimum Plot ID?</gold>",
"setup.setup_area_min_plot_id_error":"<prefix><red>You must choose a valid minimum Plot ID!</red>",
"setup.setup_area_max_plot_id":"<prefix><gold>What should be the maximum Plot ID?</gold>",
"setup.setup_area_max_plot_id_error":"<prefix><red>You must choose a valid maximum Plot ID!</red>",
"setup.setup_area_plot_id_greater_than_minimum":"<prefix><red>The maximum Plot ID must be greater than the minimum!</red>",
"setup.plot_height":"<gold>Plot height</gold>",
"setup.plot_width":"<gold>Plot width</gold>",
"setup.plot_block":"<gold>Plot block</gold><gray> (Block(s) to fill the plot with from Y0 to the defined plot height (Set in a previous step))</gray>",
"setup.top_block_boolean":"<gold>Whether a layer of blocks should be put on top of the plot block</gold>",
"setup.plot_block_floor":"<gold>Plot floor block</gold><gray> (One layer of blocks put on top of the plot block)</gray>",
"setup.top_wall_block":"<gold>Top wall block</gold><gray> (Block(s) shaping the border of an unclaimed plot)</gray>",
"setup.wall_block_claimed":"<gold>Wall block (claimed)</gold><gray> (Block(s) shaping the border of a claimed plot)</gray>",
"setup.road_width":"<gold>Road width</gold>",
"setup.road_height":"<gold>Road height</gold>",
"setup.road_block":"<gold>Road block</gold>",
"setup.wall_filling_block":"<gold>Wall filling block</gold><gray> (Block(s) been put under the plot border down to min gen height + 1)</gray>",
"setup.wall_height":"<gold>Wall height</gold>",
"setup.min_gen_height":"<gold>Minimum height from which to generate (for 1.18+ can be negative).</gold>",
"setup.bedrock_boolean":"<gold>Whether a bedrock layer under the plot should be generated or not</gold>",
"plotareatype.plot_area_type_augmented":"<gray>Plot generation with vanilla terrain</gray>",
"plotareatype.plot_area_type_partial":"<gray>Vanilla with clusters of plots</gray>",
"schematics.schematic_too_large":"<prefix><red>The plot is too large for this action!</red>",
"schematics.schematic_size_mismatch":"<prefix><red>The schematic's size does not match the plot's. If you want to paste anyway, enable schematics.paste-mismatches in settings.yml</red>",
"schematics.schematic_invalid":"<prefix><red>That is not a valid schematic. Reason: </red><gray><reason>.</gray>",
"schematics.schematic_invalid_named":"<prefix><red><schemname> is not a valid schematic. Reason: </red><gray><reason>.</gray>",
"schematics.schematic_paste_merged":"<prefix><red>Schematics cannot be pasted onto merged plots. Please unmerge the plot before performing the paste.</red>",
"schematics.schematic_paste_failed":"<prefix><red>Failed to paste the schematic.</red>",
"alias.alias_set_to":"<prefix><dark_aqua>Plot alias set to </dark_aqua><gold><alias></gold><dark_aqua>.</dark_aqua>",
"alias.alias_removed":"<prefix><dark_aqua>Plot alias </dark_aqua><gold><alias></gold><dark_aqua> removed.</dark_aqua>",
"alias.alias_too_long":"<prefix><red>The alias must have less than 50 characters in length.</red>",
"alias.alias_is_taken":"<prefix><red>That alias </red><gold><alias></gold><red> is already taken.</red>",
"alias.no_alias_set":"<prefix><red>No plot alias set.</red>",
"position.position_set":"<prefix><gold>Home position set to your current location.</gold>",
"position.position_unset":"<prefix><gold>Home position reset to the default location.</gold>",
"permission.no_schematic_permission":"<prefix><red>You don't have the permission required to use schematic </red><gold><value></gold><red>.</red>",
"permission.no_permission":"<prefix><red>You are lacking the permission node: <gold><node></gold>.</red>",
"permission.no_permission_event":"<prefix><red>You are lacking the permission node: <gold><node></gold>.</red>",
"permission.no_plot_perms":"<prefix><red>You must be the plot owner to perform this action.</red>",
"permission.cant_claim_more_plots":"<prefix><red>You can't claim more than <gold><amount> </gold>plots.</red>",
"permission.cant_claim_more_clusters":"<prefix><red>You can't claim more than <gold><amount> </gold>clusters.</red>",
"permission.cant_transfer_more_plots":"<prefix><red>You can't send more plots to that user.</red>",
"permission.cant_claim_more_plots_num":"<prefix><red>You can't claim more than <gold><amount> </gold>plots at once.</red>",
"merge.merge_request_confirm":"<gray>Merge request from </gray><gold><player></gold> <gray>for plot</gray><gold> <location></gold>",
"merge.merge_not_valid":"<prefix><gray>This merge request is no longer valid.</gray>",
"merge.merge_accepted":"<prefix><gray>The merge request has been accepted.</gray>",
"merge.success_merge":"<prefix><dark_aqua>Plots have been merged!</dark_aqua>",
"merge.merge_requested":"<prefix><gray>Successfully sent a merge request.</gray>",
"merge.no_available_automerge":"<prefix><red>You do not own any adjacent plots in the specified direction or are not allowed to merge to the required size.</red>",
"merge.unlink_impossible":"<prefix><red>You can only unlink a mega-plot.</red>",
"merge.unmerge_cancelled":"<prefix><red>Unlink has been cancelled.</red>",
"commandconfig.flag_tutorial_usage":"<prefix><red>The plot flag </red><gold><flag></gold><red> is not set preventing you from performing this action.</red>",
"invalid.component_illegal_block":"<prefix><red>You are not allowed to generate a component containing the block <gray><value></gray></red>",
"debugexec.threshold_default":"<prefix><gray>`threshold` = The percentage of plots you want to clear (100 clears 100% of plots so no point calibrating it.</gray>",
"debugexec.threshold_default_double":"<prefix><gray><gold><threshold> </gold><gray>= </gray><gold>The percentage of plots you want to clear as a number between 0 - 100.</gold>",
"debugexec.calibration_done":"<prefix><gold>Thank you for calibrating plot expiry.</gold>",
"debugexec.analyze_done":"<prefix><gold>Done. Use </gold><gray><command></gray><gold> for more information. ",
"expiry.expired_options_clicky":"<gold><num> <are_or_is> expired: </gold><click:run_command:'<list_cmd>'><hover:show_text:'<list_cmd>'><gray><plot></gray></hover></click>\n<dark_gray> - </dark_gray><click:run_command:'<cmd_del>'><hover:show_text:'<cmd_del>'><gray>Delete this (<cmd_del>)</gray></hover></click>\n<dark_gray> - </dark_gray><click:run_command:'<cmd_keep_1d>'><hover:show_text:'<cmd_keep_1d>'><gray>Remind later (<cmd_keep_1d>)</gray></hover></click>\n<dark_gray> - </dark_gray><click:run_command:'<cmd_keep>'><hover:show_text:'<cmd_keep>'><gray>Keep this (<cmd_keep>)</gray></hover></click>\n<dark_gray> - </dark_gray><click:run_command:'<cmd_no_show_expir>'><hover:show_text:'<cmd_no_show_expir>'><gray>Don't show me this (<cmd_no_show_expir>)</gray></hover></click>",
"debugimportworlds.single_plot_area":"<prefix><red>Must be a single plot area.</red>",
"debugimportworlds.world_container":"<prefix><red>World container must be configured to be a separate directory to your base files.</red>",
"debugroadregen.regen_all":"<prefix><gray>To regen all roads: </gray><gold><value></gold>",
"schematics.schematic_road_created":"<prefix><gold>Saved new road schematic. To test the schematic, fly to a few other plots and run <command>.</gold>",
"debugroadregen.schematic":"<prefix><red>If no schematic is set, the following will not do anything.</red>\n<gray> - To set a schematic, stand in a plot and use </gray><red><command></red>",
"debugroadregen.regenallroads":"<prefix><red>To regenerate all roads: <command></red>",
"debugroadregen.regenallroads_started":"<prefix><green>PlotSquared will now attempt to generate roads based on your input. This may take a while.</green>",
"errors.invalid_player":"<prefix><red>Player not found: </red><gray><value></gray><red>.</red>",
"errors.invalid_player_offline":"<prefix><gray><player></gray><red> must be online.</red>",
"errors.stacktrace_begin":"<red>=== Begin of stacktrace ===</red>",
"errors.stacktrace_end":"<red>=== End of stacktrace ===</red>",
"errors.deprecated_commands":"<prefix><red>You are using a deprecated command scheduled for removal within the next major release of PlotSquared. Consider using the proper alternative: <red><gold><replacement></gold>",
"debugpaste.latest_log":"<red><file> is larger than <size>. Please reboot the server and submit a new paste.",
"debugpaste.empty_file":"<red>Skipping <file> because it's empty.",
"debugpaste.skip_multiverse":"<red>Skipping Multiverse <file> because it's not in use.",
"debugpaste.debug_report_created":"<prefix><gold>Uploaded a full debug to: </gold><gray><click:open_url:<url>><url></click></gray>",
"debugpaste.creation_failed":"<prefix><red>Failed to create the debugpaste: </red><gray><value></gray>",
"purge.confirm_purge_unknown_bg_enabled":"<prefix><gray>Background UUID caching is enabled. Unknown plot owners may be found using this!</gray>",
"purge.confirm_purge_unknown_bg_disabled":"<prefix><gray>Background UUID caching is disabled. Unknown plot owners may be found using this! Enable it in settings.yml.</gray>",
"players.fetching_player":"<prefix><gold>PlotSquared is attempting to find the specified player from your argument(s). This may take a while.</gold>",
"players.fetching_players_timeout":"<prefix><red>The specified users did not exist in the cache and will be fetched in the background. Please wait a couple of minutes.</red>",
"trim.trim_in_progress":"<prefix><red>A world trim task is already in progress!</red>",
"working.generating_component":"<prefix><gold>Started generating component from your settings.</gold>",
"working.clearing_done":"<prefix><dark_aqua>Plot </dark_aqua><gold><plot></gold><dark_aqua> has been cleared! Took </dark_aqua><gold><amount>ms</gold><dark_aqua>.</dark_aqua>",
"working.deleting_done":"<prefix><dark_aqua>Plot </dark_aqua><gold><plot></gold><dark_aqua> has been deleted! Took </dark_aqua><gold><amount>ms</gold><dark_aqua>.</dark_aqua>",
"working.plot_not_claimed":"<prefix><gray>Plot not claimed.</gray>",
"working.plot_is_claimed":"<prefix><gray>This plot is already claimed.</gray>",
"working.claimed":"<prefix><dark_aqua>You successfully claimed the plot </dark_aqua><gold><plot></gold><dark_aqua>.</dark_aqua>",
"chat.plot_chat_forced":"<prefix><gray>This world forces everyone to use plot chat.</gray>",
"deny.denied_added":"<prefix><dark_aqua>You successfully denied the player from this plot.</dark_aqua>",
"deny.no_enter":"<prefix><red>You are denied from the plot <red><gold><plot></gold><red> and therefore not allowed to enter.</red>",
"deny.you_got_denied":"<prefix><red>You are denied from the plot you were previously on, and got teleported to spawn.</red>",
"deny.cant_remove_owner":"<prefix><red>You can't remove the plot owner.</red>",
"kick.you_got_kicked":"<prefix><dark_aqua>You got kicked from the plot!</dark_aqua>",
"trusted.trusted_added":"<prefix><dark_aqua>You successfully trusted a user to the plot.</dark_aqua>",
"trusted.plot_removed_user":"<prefix><red>Plot <plot> of which you were added to has been deleted due to owner inactivity.</red>",
"member.player_not_removed":"<prefix><gray><player></gray><red> is neither added, trusted or denied on the plot, thus doesn't need to be removed.</red>",
"member.removed_players":"<prefix><gray>Removed <amount> player(s) from this plot.</gray>",
"member.plot_left":"<prefix><gray><player> left the plot.</gray>",
"member.plot_cant_leave_owner":"<prefix><red>You are the plot owner. You cannot leave this plot.</red>",
"member.already_owner":"<prefix><gray><player></gray><gold> is already the plot owner.</gold>",
"member.already_added":"<prefix><gray>That user is already added to that category: <player></gray>",
"member.member_added":"<prefix><dark_aqua>That user can now build while the plot owner is online.</dark_aqua>",
"members.plot_max_members_added":"<prefix><red>You are not allowed to add more than </red><gold><amount></gold><red> players to this plot.</red>",
"members.plot_max_members_trusted":"<prefix><red>You are not allowed to trust more than </red><gold><amount></gold><red> players to this plot.</red>",
"members.plot_max_members_denied":"<prefix><red>You are not allowed to deny more than </red><gold><amount></gold><red> players from this plot.</red>",
"members.not_added_trusted":"<prefix><red>You must be added or trusted to the plot to run that command.</red>",
"owner.set_owner":"<prefix><dark_aqua>You successfully set the plot owner.</dark_aqua>",
"owner.set_owner_cancelled":"<prefix><red>The set owner action was cancelled.</red>",
"owner.now_owner":"<prefix><dark_aqua>You are now the plot owner of plot <plot>.</dark_aqua>",
"backups.backup_automatic_started":"<prefix><gold>Backing up the plot <plot>...</gold>",
"backups.backup_automatic_finished":"<prefix><gold>The automatic backup process finished successfully!</gold>",
"backups.backup_automatic_failure":"<prefix><red>The automatic backup process failed. Your pending action has been canceled. Reason: </red><gray><reason></gray>",
"preset.preset_cannot_afford":"<prefix><red>You cannot afford that preset.</red>",
"preset.preset_invalid":"<prefix><red>Could not generate a pattern from that preset.</red>",
"single.worldcreation_location":"<prefix><gold>World creation settings may be stored in multiple locations:</gold>\n<dark_gray> - </dark_gray><gray>bukkit.yml in your server's root folder.</gray>\n<dark_gray> - </dark_gray><gray>PlotSquared's settings.yml</gray>\n<dark_gray> - </dark_gray><gray>Hyperverse's worlds.yml (or any world management plugin)</gray>\n<dark_gray> - </dark_gray><red>Stop the server and delete it from these locations.</red>",
"legacyconfig.legacy_config_found":"<prefix><green>A legacy configuration file was detected. Conversion will be attempted.</green>",
"legacyconfig.legacy_config_backup":"<prefix><gold>A copy of worlds.yml has been saved in the file worlds.yml.old</gold>.",
"legacyconfig.legacy_config_replaced":"<prefix><gray><value1> has been replaced with <value2></gray>",
"legacyconfig.legacy_config_done":"<prefix><green>The conversion has finished. PlotSquared will now be disabled and the new configuration file will be used at next startup. Please review the new worlds.yml file. Please note that schematics will not be converted, as we are now using WorldEdit to handle schematics. You need to re-generate the schematics.</green>",
"legacyconfig.legacy_config_conversion_failed":"<prefix><red>Failed to convert the legacy configuration file. See stack trace for information.</red>",
"update.update_notification":"<prefix><gold>There appears to be a PlotSquared update available!</gold>\n<gold>You are running version </gold><dark_aqua><p2version></dark_aqua>\n<gold>Latest version is </gold><dark_aqua><spigotversion></dark_aqua>\n<gold>Download the update at: <click:open_url:<downloadurl>><downloadurl></click>",
"flag.flag_key":"<gray>Key: <key></gray>",
"flag.flag_desc":"<gray>Desc: <value></gray>",
"flag.not_valid_flag":"<red>That is not a valid flag.</red>",
"flag.not_valid_flag_suggested":"<prefix><gray>That is not a valid flag. Did you mean: </gray><gold><value></gold>",
"flag.not_valid_value":"<prefix><red>Flag values must be alphanumerical.</red>",
"flag.no_flags":"Global flags: None",
"flag.flag_not_removed":"<prefix><red>The flag could not be removed.</red>",
"flag.flag_not_added":"<prefix><red>The flag could not be added.</red>",
"flag.flag_removed":"<prefix><dark_aqua>The flag </dark_aqua><gold><flag></gold><dark_aqua> with the value </dark_aqua><gold><value></gold><dark_aqua> has been removed successfully.</dark_aqua>",
"flag.flag_partially_removed":"<prefix><dark_aqua>Successfully removed flag value(s).</dark_aqua>",
"flag.flag_added":"<prefix><dark_aqua>The flag</dark_aqua><gold> <flag></gold><dark_aqua> with the value </dark_aqua><gold><value></gold><dark_aqua> has been added successfully.</dark_aqua>",
"flag.flag_list_see_info":"<prefix><gray>Click to view information about the flag.</gray>",
"flag.flag_parse_error":"<prefix><red>Failed to parse flag </red><gray><flag_name></gray><red>, value provided </red><gray><flag_value><red>. </red></gray><red>Error: <error></red>",
"flag.flag_list_flag":"<click:run_command:'<command>'><hover:show_text:'<gray>Click to view information about the flag.</gray>'><gray><flag></gray></hover></click><gray><suffix></gray>",
"flags.flag_category_mixed":"<gray>Mixed Value Flags</gray>",
"flags.flag_description_entity_cap":"<gray>Set to an integer value to limit the amount of entities on the plot.</gray>",
"flags.flag_description_explosion":"<gray>Set to `true` to enable explosions in the plot, and `false` to disable them.</gray>",
"flags.flag_description_music":"<gray>Set to a music disk ID (item name) to play the music disc inside the plot.</gray>",
"flags.flag_description_flight":"<gray>Set to `true` to enable flight within the plot when in survival or adventure mode</gray>\n<gray>set to `default` to use the gamemode default, and `false` to disable flight entirely.</gray>",
"flags.flag_description_untrusted":"<gray>Set to `false` to disallow untrusted players from visiting the plot.</gray>",
"flags.flag_description_deny_exit":"<gray>Set to `true` to disallow players from exiting the plot.</gray>",
"flags.flag_description_chat":"<gray>Set to `false` to prevent plot chat on the plot.</gray>",
"flags.flag_description_greeting":"<gray>Message sent to players on plot entry.</gray>",
"flags.flag_description_farewell":"<gray>Message sent to players when leaving the plot.</gray>",
"flags.flag_description_weather":"<gray>Specifies the weather conditions inside the plot.</gray>",
"flags.flag_description_animal_attack":"<gray>Set to `true` to allow animals to be attacked in the plot.</gray>",
"flags.flag_description_animal_cap":"<gray>Set to an integer value to limit the amount of animals on the plot.</gray>",
"flags.flag_description_animal_interact":"<gray>Set to `true` to allow animals to be interacted with in the plot.</gray>",
"flags.flag_description_block_burn":"<gray>Set to `true` to allow blocks to burn within the plot.</gray>",
"flags.flag_description_block_ignition":"<gray>Set to `false` to prevent blocks from igniting within the plot.</gray>",
"flags.flag_description_break":"<gray>Define a list of materials players should be able to break even when they aren't added to the plot.</gray>",
"flags.flag_description_device_interact":"<gray>Set to `true` to allow devices to be interacted with in the plot.</gray>",
"flags.flag_description_disable_physics":"<gray>Set to `true` to disable block physics in the plot.</gray>",
"flags.flag_description_drop_protection":"<gray>Set to `true` to prevent dropped items from being picked up by non-members of the plot.</gray>",
"flags.flag_description_feed":"<gray>Specify an interval in seconds and an optional amount by which the players will be fed (amount is 1 by default).</gray>",
"flags.flag_description_forcefield":"<gray>Set to `true` to enable member forcefield in the plot.</gray>",
"flags.flag_description_grass_grow":"<gray>Set to `false` to prevent grass from growing within the plot.</gray>",
"flags.flag_description_hanging_break":"<gray>Set to `true` to allow guests to break hanging objects in the plot.</gray>",
"flags.flag_description_hanging_place":"<gray>Set to `true` to allow guests to hang objects in the plot.</gray>",
"flags.flag_description_heal":"<gray>Specify an interval in seconds and an optional amount by which the players will be healed (amount is 1 by default).</gray>",
"flags.flag_description_hide_info":"<gray>Set to `true` to hide plot information.</gray>",
"flags.flag_description_hostile_attack":"<gray>Set to `true` to enable players to attack hostile mobs in the plot.</gray>",
"flags.flag_description_hostile_cap":"<gray>Set to an integer value to limit the amount of hostile entities on the plot.</gray>",
"flags.flag_description_hostile_interact":"<gray>Set to `true` to allow players to interact with hostile mobs in the plot.</gray>",
"flags.flag_description_ice_form":"<gray>Set to `true` to allow ice to form in the plot.</gray>",
"flags.flag_description_ice_melt":"<gray>Set to `false` to disable ice melting in the plot.</gray>",
"flags.flag_description_instabreak":"<gray>Set to `true` to allow blocks to be instantaneously broken in survival mode.</gray>",
"flags.flag_description_invincible":"<gray>Set to `true` to prevent players from taking damage inside the plot.</gray>",
"flags.flag_description_item_drop":"<gray>Set to `false` to prevent items from being dropped inside the plot.</gray>",
"flags.flag_description_kelp_grow":"<gray>Set to `false` to prevent kelp from growing in the plot.</gray>",
"flags.flag_description_liquid_flow":"<gray>Set to `false` to disable liquids from flowing within the plot.</gray>",
"flags.flag_description_misc_break":"<gray>Set to `true` to allow guests to break miscellaneous items.</gray>",
"flags.flag_description_misc_cap":"<gray>Set to an integer value to limit the amount of miscellaneous entities on the plot.</gray>",
"flags.flag_description_misc_interact":"<gray>Set to `true` to allow guests to interact with miscellaneous items.</gray>",
"flags.flag_description_misc_place":"<gray>Set to `true` to allow guests to place miscellaneous items.</gray>",
"flags.flag_description_mob_break":"<gray>Set to `true` to allow mobs to break blocks within the plot.</gray>",
"flags.flag_description_mob_cap":"<gray>Set to an integer value to limit the amount of mobs on the plot.</gray>",
"flags.flag_description_mob_place":"<gray>Set to `true` to allow mobs to place blocks within the plot.</gray>",
"flags.flag_description_entity_change_block":"<gray>Set to `true` to allow entities to change blocks within the plot, if not covered by other flags.</gray>",
"flags.flag_description_mycel_grow":"<gray>Set to `false` to prevent mycelium from growing in the plot.</gray>",
"flags.flag_description_notify_enter":"<gray>Set to `true` to notify the plot owners when someone enters the plot.</gray>",
"flags.flag_description_notify_leave":"<gray>Set to `true` to notify the plot owners when someone leaves the plot.</gray>",
"flags.flag_description_no_worldedit":"<gray>Set to `true` to disable WorldEdit usage within the plot.</gray>",
"flags.flag_description_place":"<gray>Define a list of materials players should be able to place in the plot.</gray>",
"flags.flag_description_player_interact":"<gray>Set to `true` to allow guests to interact with players in the plot.</gray>",
"flags.flag_description_price":"<gray>Set a price for a plot. Must be a positive decimal number.</gray>",
"flags.flag_description_pve":"<gray>Set to `true` to enable PVE inside the plot.</gray>",
"flags.flag_description_pvp":"<gray>Set to `true` to enable PVP inside the plot.</gray>",
"flags.flag_description_redstone":"<gray>Set to `false` to disable redstone in the plot.</gray>",
"flags.flag_description_server_plot":"<gray>Set to `true` to turn the plot into a server plot. This is equivalent to setting the server as the plot owner.</gray>",
"flags.flag_description_snow_form":"<gray>Set to `true` to allow snow to form within the plot.</gray>",
"flags.flag_description_copper_oxide":"<gray>Set to `true` to allow copper to oxide within the plot.</gray>",
"flags.flag_description_snow_melt":"<gray>Set to `true` to allow snow to melt within the plot.</gray>",
"flags.flag_description_soil_dry":"<gray>Set to `true` to allow soil to dry within the plot.</gray>",
"flags.flag_description_coral_dry":"<gray>Set to `true` to allow coral blocks to dry within the plot.</gray>",
"flags.flag_description_crop_grow":"<gray>Set to `false` to disable crop growing on the plot</gray>",
"flags.flag_description_tamed_attack":"<gray>Set to `true` to allow guests to attack tamed animals in the plot.</gray>",
"flags.flag_description_tamed_interact":"<gray>Set to `true` to allow guests to interact with tamed animals in the plot.</gray>",
"flags.flag_description_time":"<gray>Set the time in the plot to a fixed value.</gray>",
"flags.flag_description_titles":"<gray>Set to `false` to disable plot titles. Can be set to: `none` (to inherit world settings), `true`, or `false`</gray>",
"flags.flag_description_title":"<gray>Set the pop-up title's title and subtitle. Format: /plot flag set title \"A title\" \"The subtitle\"</gray>",
"flags.flag_description_use":"<gray>Define a list of materials players should be able to interact with in the plot.</gray>",
"flags.flag_description_vehicle_break":"<gray>Set to `true` to allow guests to break vehicles in the plot.</gray>",
"flags.flag_description_vehicle_cap":"<gray>Set to an integer value to limit the amount of vehicles on the plot.</gray>",
"flags.flag_description_vehicle_place":"<gray>Set to `true` to allow guests to place vehicles in the plot.</gray>",
"flags.flag_description_vehicle_use":"<gray>Set to `true` to allow guests to use vehicles in the plot.</gray>",
"flags.flag_description_villager_interact":"<gray>Set to `true` to allow guests to interact with villagers in the plot.</gray>",
"flags.flag_description_vine_grow":"<gray>Set to `false` to prevent vines from growing within the plot.</gray>",
"flags.flag_description_deny_teleport":"<gray>Deny a certain group from teleporting to the plot. Available groups: members, nonmembers, trusted, nontrusted, nonowners</gray>",
"flags.flag_description_gamemode":"<gray>Determines the gamemode in the plot.</gray>",
"flags.flag_description_guest_gamemode":"<gray>Determines the guest gamemode in the plot.</gray>",
"flags.flag_description_blocked_cmds":"<gray>A list of commands that are blocked in the plot.</gray>",
"flags.flag_description_keep":"<gray>Prevents the plot from expiring. Can be set to: true, false, the number of milliseconds to keep the plot for or a timestamp (3w 2d 5h).</gray>",
"flags.flag_description_keep_inventory":"<gray>Prevents players from dropping their items when they die inside the plot.</gray>",
"flags.flag_description_deny_portal_travel":"<gray>Prevents players from travelling across dimensions by using portals.</gray>",
"flags.flag_description_deny_portals":"<gray>Prevents players from creating portals of any kind.</gray>",
"flags.flag_description_lectern_read_book":"<gray>Prevent players taking books from lecterns.</gray>",
"flags.flag_description_prevent_creative_copy":"<gray>Prevents people from copying item NBT data in the plot unless they're added as members.</gray>",
"flags.flag_description_leaf_decay":"<gray>Set to `false` to prevent leaves from decaying.",
"flags.flag_description_projectiles":"<gray>Prevents guests from shooting projectiles on the plot when set to false.</gray>",
"flags.flag_description_beacon_effect":"<gray>Enables beacon effects on the plot.</gray>",
"flags.flag_error_boolean":"Flag value must be a boolean (true | false).",
"flags.flag_error_enum":"Must be one of: <list>",
"flags.flag_error_integer":"Flag value must be a whole positive number.",
"flags.flag_error_keep":"Flag value must be a timestamp or a boolean.",
"flags.flag_error_long":"Flag value must be a whole positive number (large numbers allowed).",
"flags.flag_error_invalid_block":"The provided value is not a valid block or block category.",
"flags.flag_error_double":"Flag value must be a decimal number.",
"flags.flag_error_music":"Flag value must be a valid music disc ID.",
"flags.flag_error_title":"Flag value must be in the format </red><grey>\"A title\" \"The subtitle\"</grey><red>.",
"commands.description.debugimportworlds":"<gray>Import worlds by player name.</gray>",
"commands.description.debugloadtest":"<gray>This debug command will force the reload of all plots in the database.</gray>",
"commands.description.debugpaste":"<gray>Upload settings.yml, worlds.yml, your latest.log and Multiverse's worlds.yml (if being used) to https://athion.net/ISPaster/paste</gray>",
"commands.description.debugroadregen":"<gray>Regenerate roads in the plot or region the user is, based on the road schematic.</gray>",
"commands.description.debugsavetest":"<gray>This command will force the recreation of all plots in the database.</gray>",
"commands.description.delete":"<gray>Delete the plot you stand on.</gray>",
"commands.description.deny":"<gray>Deny a user from entering a plot.</gray>",
"commands.description.dislike":"<gray>Dislike the plot.</gray>",
"commands.description.done":"<gray>Continue a plot that was previously marked as done.</gray>",
"commands.description.download":"<gray>Download your plot.</gray>",