Add back changes to ChunkCoordinator

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dordsor21 2020-07-17 14:00:01 +01:00
parent def9a1bcf8
commit 09aca839a8
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@ -44,8 +44,35 @@ import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Consumer;
/**
* Utility that allows for the loading and coordination of chunk actions
* <p>
* The coordinator takes in collection of chunk coordinates, loads them
* and allows the caller to specify a sink for the loaded chunks. The
* coordinator will prevent the chunks from being unloaded until the sink
* has fully consumed the chunk
* <p>
* Usage:
* <pre>{@code
* final ChunkCoordinator chunkCoordinator = ChunkCoordinator.builder()
* .inWorld(Objects.requireNonNull(Bukkit.getWorld("world"))).withChunk(BlockVector2.at(0, 0))
* .withConsumer(chunk -> System.out.printf("Got chunk %d;%d", chunk.getX(), chunk.getZ()))
* .withFinalAction(() -> System.out.println("All chunks have been loaded"))
* .withThrowableConsumer(throwable -> System.err.println("Something went wrong... =("))
* .withMaxIterationTime(25L)
* .build();
* chunkCoordinator.subscribeToProgress((coordinator, progress) ->
* System.out.printf("Progress: %.1f", progress * 100.0f));
* chunkCoordinator.start();
* }</pre>
*
* @author Alexander Söderberg
* @see #builder() To create a new coordinator instance
*/
public final class BukkitChunkCoordinator extends BukkitRunnable {
private final List<ProgressSubscriber> progressSubscribers = new LinkedList<>();
private final Queue<BlockVector2> requestedChunks;
private final Queue<Chunk> availableChunks;
private final long maxIterationTime;
@ -53,32 +80,48 @@ public final class BukkitChunkCoordinator extends BukkitRunnable {
private final Consumer<Chunk> chunkConsumer;
private final World world;
private final Runnable whenDone;
private final Consumer<Throwable> throwableConsumer;
private final int totalSize;
private AtomicInteger expectedSize;
private int batchSize;
private BukkitChunkCoordinator(final long maxIterationTime, final int initialBatchSize,
@NotNull final Consumer<Chunk> chunkConsumer, @NotNull final World world,
@NotNull final Collection<BlockVector2> requestedChunks, @NotNull final Runnable whenDone) {
@NotNull final Collection<BlockVector2> requestedChunks, @NotNull final Runnable whenDone,
@NotNull final Consumer<Throwable> throwableConsumer) {
this.requestedChunks = new LinkedBlockingQueue<>(requestedChunks);
this.availableChunks = new LinkedBlockingQueue<>();
this.expectedSize = new AtomicInteger(requestedChunks.size());
this.totalSize = requestedChunks.size();
this.expectedSize = new AtomicInteger(this.totalSize);
this.world = world;
this.batchSize = initialBatchSize;
this.chunkConsumer = chunkConsumer;
this.maxIterationTime = maxIterationTime;
this.whenDone = whenDone;
this.throwableConsumer = throwableConsumer;
this.plugin = JavaPlugin.getPlugin(BukkitPlatform.class);
}
/**
* Create a new {@link BukkitChunkCoordinator} instance
*
* @return Coordinator builder instance
*/
@NotNull public static ChunkCoordinatorBuilder builder() {
return new ChunkCoordinatorBuilder();
}
/**
* Start the coordinator instance
*/
public void start() {
// Request initial batch
this.requestBatch();
// Wait until next tick to give the chunks a chance to be loaded
this.runTaskTimer(this.plugin, 1L, 1L);
}
@NotNull public static ChunkCoordinatorBuilder builder() {
return new ChunkCoordinatorBuilder();
}
@Override public void run() {
Chunk chunk = this.availableChunks.poll();
if (chunk == null) {
@ -90,7 +133,8 @@ public final class BukkitChunkCoordinator extends BukkitRunnable {
final long start = System.currentTimeMillis();
try {
this.chunkConsumer.accept(chunk);
} catch (final Exception ignored) {
} catch (final Throwable throwable) {
this.throwableConsumer.accept(throwable);
}
this.freeChunk(chunk);
processedChunks++;
@ -103,10 +147,19 @@ public final class BukkitChunkCoordinator extends BukkitRunnable {
// Adjust batch size based on the amount of processed chunks per tick
this.batchSize = processedChunks;
}
if (this.expectedSize.addAndGet(-processedChunks) <= 0) {
final int expected = this.expectedSize.addAndGet(-processedChunks);
final float progress = ((float) totalSize - (float) expected) / (float) totalSize;
for (final ProgressSubscriber subscriber : this.progressSubscribers) {
subscriber.notifyProgress(this, progress);
}
if (expected <= 0) {
try {
this.whenDone.run();
} catch (final Exception ignored) {
} catch (final Throwable throwable) {
this.throwableConsumer.accept(throwable);
}
this.cancel();
} else {
@ -150,10 +203,54 @@ public final class BukkitChunkCoordinator extends BukkitRunnable {
chunk.removePluginChunkTicket(this.plugin);
}
/**
* Get the amount of remaining chunks (at the time of the method call)
*
* @return Snapshot view of remaining chunk count
*/
public int getRemainingChunks() {
return this.expectedSize.get();
}
/**
* Get the amount of requested chunks
*
* @return Requested chunk count
*/
public int getTotalChunks() {
return this.totalSize;
}
/**
* Subscribe to coordinator progress updates
*
* @param subscriber Subscriber
*/
public void subscribeToProgress(
@NotNull final BukkitChunkCoordinator.ProgressSubscriber subscriber) {
this.progressSubscribers.add(subscriber);
}
@FunctionalInterface
public interface ProgressSubscriber {
/**
* Notify about a progress update in the coordinator
*
* @param coordinator Coordinator instance that triggered the notification
* @param progress Progress in the range [0, 1]
*/
void notifyProgress(@NotNull final BukkitChunkCoordinator coordinator,
final float progress);
}
public static final class ChunkCoordinatorBuilder {
private final List<BlockVector2> requestedChunks = new LinkedList<>();
private Consumer<Throwable> throwableConsumer = Throwable::printStackTrace;
private World world;
private Consumer<Chunk> chunkConsumer;
private Runnable whenDone = () -> {
@ -208,12 +305,22 @@ public final class BukkitChunkCoordinator extends BukkitRunnable {
return this;
}
@NotNull public ChunkCoordinatorBuilder withThrowableConsumer(
@NotNull final Consumer<Throwable> throwableConsumer) {
this.throwableConsumer =
Preconditions.checkNotNull(throwableConsumer, "Throwable consumer may not be null");
return this;
}
@NotNull public BukkitChunkCoordinator build() {
Preconditions.checkNotNull(this.world, "No world was supplied");
Preconditions.checkNotNull(this.chunkConsumer, "No chunk consumer was supplied");
Preconditions.checkNotNull(this.whenDone, "No final action was supplied");
Preconditions
.checkNotNull(this.throwableConsumer, "No throwable consumer was supplied");
return new BukkitChunkCoordinator(this.maxIterationTime, this.initialBatchSize,
this.chunkConsumer, this.world, this.requestedChunks, this.whenDone);
this.chunkConsumer, this.world, this.requestedChunks, this.whenDone,
this.throwableConsumer);
}
}