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Use Math.min and Math.max
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780d3d7703
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@ -80,12 +80,12 @@ public class GenChunk extends ScopedLocalBlockQueue {
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Arrays.fill(data, start, end, block);
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Arrays.fill(data, start, end, block);
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}
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}
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}
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}
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int minx = pos1.getX() < pos2.getX() ? pos1.getX() : pos2.getX();
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int minx = Math.min(pos1.getX(), pos2.getX());
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int miny = pos1.getY() < pos2.getY() ? pos1.getY() : pos2.getY();
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int miny = Math.min(pos1.getY(), pos2.getY());
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int minz = pos1.getZ() < pos2.getZ() ? pos1.getZ() : pos2.getZ();
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int minz = Math.min(pos1.getZ(), pos2.getZ());
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int maxx = pos1.getX() > pos2.getX() ? pos1.getX() : pos2.getX();
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int maxx = Math.max(pos1.getX(), pos2.getX());
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int maxy = pos1.getY() > pos2.getY() ? pos1.getY() : pos2.getY();
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int maxy = Math.max(pos1.getY(), pos2.getY());
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int maxz = pos1.getZ() > pos2.getZ() ? pos1.getZ() : pos2.getZ();
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int maxz = Math.max(pos1.getZ(), pos2.getZ());
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cd.setRegion(minx, miny, minz, maxx, maxy, maxz, block.to(Material.class));
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cd.setRegion(minx, miny, minz, maxx, maxy, maxz, block.to(Material.class));
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}
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}
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