fix: clear above and below plot gen heights if build heights are larger (#3991)

- Fixes #3985
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Jordan 2023-04-13 17:34:49 +01:00 committed by GitHub
parent 91830e233b
commit 2d1f483469
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1 changed files with 14 additions and 0 deletions

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@ -288,6 +288,13 @@ public class HybridPlotManager extends ClassicPlotManager {
queue.setCompleteTask(whenDone);
}
if (!canRegen) {
if (hybridPlotWorld.getMinBuildHeight() < hybridPlotWorld.getMinGenHeight()) {
queue.setCuboid(
pos1.withY(hybridPlotWorld.getMinBuildHeight()),
pos2.withY(hybridPlotWorld.getMinGenHeight()),
BlockTypes.AIR.getDefaultState()
);
}
queue.setCuboid(
pos1.withY(hybridPlotWorld.getMinGenHeight()),
pos2.withY(hybridPlotWorld.getMinGenHeight()),
@ -305,6 +312,13 @@ public class HybridPlotManager extends ClassicPlotManager {
pos2.withY(hybridPlotWorld.getMaxGenHeight()),
BlockTypes.AIR.getDefaultState()
);
if (hybridPlotWorld.getMaxGenHeight() < hybridPlotWorld.getMaxBuildHeight() - 1) {
queue.setCuboid(
pos1.withY(hybridPlotWorld.getMaxGenHeight()),
pos2.withY(hybridPlotWorld.getMaxBuildHeight() - 1),
BlockTypes.AIR.getDefaultState()
);
}
queue.setBiomeCuboid(pos1, pos2, biome);
} else {
queue.setRegenRegion(new CuboidRegion(pos1.getBlockVector3(), pos2.getBlockVector3()));