Make removing * remove the Everyone node before removing all members

This commit is contained in:
56738 2019-09-09 18:44:36 +02:00
parent ecfb71b08f
commit 5b3426f4ac

View File

@ -66,18 +66,7 @@ import java.util.UUID;
Set<UUID> uuids = MainUtil.getUUIDsFromString(args[0]);
if (!uuids.isEmpty()) {
for (UUID uuid : uuids) {
if (uuid == DBFunc.EVERYONE) {
if (plot.removeTrusted(uuid)) {
EventUtil.manager.callTrusted(player, plot, uuid, false);
count++;
} else if (plot.removeMember(uuid)) {
EventUtil.manager.callMember(player, plot, uuid, false);
count++;
} else if (plot.removeDenied(uuid)) {
EventUtil.manager.callDenied(player, plot, uuid, false);
count++;
}
} else if (plot.getTrusted().contains(uuid)) {
if (plot.getTrusted().contains(uuid)) {
if (plot.removeTrusted(uuid)) {
EventUtil.manager.callTrusted(player, plot, uuid, false);
count++;
@ -92,6 +81,17 @@ import java.util.UUID;
EventUtil.manager.callDenied(player, plot, uuid, false);
count++;
}
} else if (uuid == DBFunc.EVERYONE) {
if (plot.removeTrusted(uuid)) {
EventUtil.manager.callTrusted(player, plot, uuid, false);
count++;
} else if (plot.removeMember(uuid)) {
EventUtil.manager.callMember(player, plot, uuid, false);
count++;
} else if (plot.removeDenied(uuid)) {
EventUtil.manager.callDenied(player, plot, uuid, false);
count++;
}
}
}
}