Use entity categories in events

This commit is contained in:
Alexander Söderberg 2020-04-12 01:47:56 +02:00
parent 658f2a3fc3
commit 6324bb1134

View File

@ -102,6 +102,7 @@ import com.github.intellectualsites.plotsquared.plot.util.Permissions;
import com.github.intellectualsites.plotsquared.plot.util.RegExUtil;
import com.github.intellectualsites.plotsquared.plot.util.TaskManager;
import com.github.intellectualsites.plotsquared.plot.util.UUIDHandler;
import com.github.intellectualsites.plotsquared.plot.util.entity.EntityCategories;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.world.block.BlockType;
import io.papermc.lib.PaperLib;
@ -116,30 +117,22 @@ import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.command.PluginCommand;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.Animals;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.Boss;
import org.bukkit.entity.Creature;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.Fireball;
import org.bukkit.entity.Golem;
import org.bukkit.entity.Hanging;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Monster;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.Slime;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.ThrownPotion;
import org.bukkit.entity.Vehicle;
import org.bukkit.entity.Villager;
import org.bukkit.entity.WaterMob;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -276,147 +269,40 @@ public class PlayerEvents extends PlotListener implements Listener {
.getFlagContainer().getFlagMap().isEmpty()) {
return false;
}
switch (entity.getType()) {
case PLAYER:
return false;
case ARROW:
case DRAGON_FIREBALL:
case DROPPED_ITEM:
case EGG:
case ENDER_PEARL:
case FIREBALL:
case LLAMA_SPIT:
case SHULKER_BULLET:
case SMALL_FIREBALL:
case SNOWBALL:
case SPECTRAL_ARROW:
case SPLASH_POTION:
case THROWN_EXP_BOTTLE:
// projectile
case FALLING_BLOCK:
case PRIMED_TNT:
// Block entities
case AREA_EFFECT_CLOUD:
case ENDER_CRYSTAL:
case ENDER_SIGNAL:
case EVOKER_FANGS:
case EXPERIENCE_ORB:
case FIREWORK:
case FISHING_HOOK:
case LEASH_HITCH:
case LIGHTNING:
case UNKNOWN:
case WITHER_SKULL:
// non moving / unmovable
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED);
case ARMOR_STAND:
case ITEM_FRAME:
case PAINTING:
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MiscCapFlag.MISC_CAP_UNLIMITED);
// misc
case BOAT:
case MINECART:
case MINECART_CHEST:
case MINECART_COMMAND:
case MINECART_FURNACE:
case MINECART_HOPPER:
case MINECART_MOB_SPAWNER:
case MINECART_TNT:
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
VehicleCapFlag.VEHICLE_CAP_UNLIMITED);
case BAT:
case CHICKEN:
case CAT:
case COD:
case COW:
case DOLPHIN:
case DONKEY:
case FOX:
case HORSE:
case IRON_GOLEM:
case LLAMA:
case MULE:
case MUSHROOM_COW:
case OCELOT:
case PANDA:
case PARROT:
case PIG:
case POLAR_BEAR:
case PUFFERFISH:
case RABBIT:
case SALMON:
case SHEEP:
case SKELETON_HORSE:
case SNOWMAN:
case SQUID:
case TRADER_LLAMA:
case TROPICAL_FISH:
case TURTLE:
case VILLAGER:
case WOLF:
case ZOMBIE_HORSE:
// animal
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED, AnimalCapFlag.ANIMAL_CAP_UNLIMITED);
case BLAZE:
case CAVE_SPIDER:
case CREEPER:
case DROWNED:
case ELDER_GUARDIAN:
case ENDERMAN:
case ENDERMITE:
case ENDER_DRAGON:
case EVOKER:
case GHAST:
case GIANT:
case GUARDIAN:
case HUSK:
case ILLUSIONER:
case MAGMA_CUBE:
case PIG_ZOMBIE:
case SHULKER:
case SILVERFISH:
case SKELETON:
case SLIME:
case SPIDER:
case STRAY:
case VEX:
case VINDICATOR:
case WITCH:
case WITHER:
case WITHER_SKELETON:
case ZOMBIE:
case ZOMBIE_VILLAGER:
case PILLAGER:
case PHANTOM:
case RAVAGER:
// monster
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED, HostileCapFlag.HOSTILE_CAP_UNLIMITED);
default:
if (entity instanceof LivingEntity) {
if (entity instanceof Animals || entity instanceof WaterMob) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED, AnimalCapFlag.ANIMAL_CAP_UNLIMITED);
} else if (entity instanceof Monster) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED, HostileCapFlag.HOSTILE_CAP_UNLIMITED);
} else {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED);
}
}
if (entity instanceof Vehicle) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
VehicleCapFlag.VEHICLE_CAP_UNLIMITED);
}
if (entity instanceof Hanging) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MiscCapFlag.MISC_CAP_UNLIMITED);
}
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED);
final com.sk89q.worldedit.world.entity.EntityType entityType = BukkitAdapter.adapt(entity.getType());
if (EntityCategories.PLAYER.contains(entityType)) {
return false;
}
if (EntityCategories.PROJECTILE.contains(entityType) ||
EntityCategories.OTHER.contains(entityType) ||
EntityCategories.HANGING.contains(entityType)) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MiscCapFlag.MISC_CAP_UNLIMITED);
}
// Has to go go before vehicle as horses are both
// animals and vehicles
if (EntityCategories.ANIMAL.contains(entityType) ||
EntityCategories.VILLAGER.contains(entityType) ||
EntityCategories.TAMEABLE.contains(entityType)) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED, AnimalCapFlag.ANIMAL_CAP_UNLIMITED);
}
if (EntityCategories.HOSTILE.contains(entityType)) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
MobCapFlag.MOB_CAP_UNLIMITED, HostileCapFlag.HOSTILE_CAP_UNLIMITED);
}
if (EntityCategories.VEHICLE.contains(entityType)) {
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED,
VehicleCapFlag.VEHICLE_CAP_UNLIMITED);
}
return EntityUtil.checkEntity(plot, EntityCapFlag.ENTITY_CAP_UNLIMITED);
}
@EventHandler public void onVehicleEntityCollision(VehicleEntityCollisionEvent e) {
@ -446,53 +332,6 @@ public class PlayerEvents extends PlotListener implements Listener {
@EventHandler public void onRedstoneEvent(BlockRedstoneEvent event) {
Block block = event.getBlock();
/* switch (block.getType()) {
case OBSERVER:
case REDSTONE:
case REDSTONE_ORE:
case REDSTONE_BLOCK:
case REDSTONE_TORCH:
case REDSTONE_WALL_TORCH:
case REDSTONE_WIRE:
case REDSTONE_LAMP:
case PISTON_HEAD:
case PISTON:
case STICKY_PISTON:
case MOVING_PISTON:
case LEVER:
case ACACIA_BUTTON:
case BIRCH_BUTTON:
case DARK_OAK_BUTTON:
case JUNGLE_BUTTON:
case OAK_BUTTON:
case SPRUCE_BUTTON:
case STONE_BUTTON:
case STONE_PRESSURE_PLATE:
case ACACIA_PRESSURE_PLATE:
case BIRCH_PRESSURE_PLATE:
case DARK_OAK_PRESSURE_PLATE:
case HEAVY_WEIGHTED_PRESSURE_PLATE:
case JUNGLE_PRESSURE_PLATE:
case LIGHT_WEIGHTED_PRESSURE_PLATE:
case OAK_PRESSURE_PLATE:
case SPRUCE_PRESSURE_PLATE:
case SPRUCE_DOOR:
case BIRCH_DOOR:
case JUNGLE_DOOR:
case ACACIA_DOOR:
case DARK_OAK_DOOR:
case IRON_DOOR:
case OAK_DOOR:
case IRON_TRAPDOOR:
case SPRUCE_FENCE_GATE:
case BIRCH_FENCE_GATE:
case JUNGLE_FENCE_GATE:
case ACACIA_FENCE_GATE:
case DARK_OAK_FENCE_GATE:
case OAK_FENCE_GATE:
case POWERED_RAIL:
return;
default:*/
Location location = BukkitUtil.getLocation(block.getLocation());
PlotArea area = location.getPlotArea();
if (area == null) {
@ -542,7 +381,6 @@ public class PlayerEvents extends PlotListener implements Listener {
}
event.setNewCurrent(0);
}
//}
}
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
@ -940,27 +778,20 @@ public class PlayerEvents extends PlotListener implements Listener {
}
}
if (Settings.Enabled_Components.KILL_ROAD_VEHICLES) {
switch (vehicle.getType()) {
case BOAT:
case ENDER_CRYSTAL:
case MINECART:
case MINECART_CHEST:
case MINECART_COMMAND:
case MINECART_FURNACE:
case MINECART_HOPPER:
case MINECART_MOB_SPAWNER:
case MINECART_TNT: {
List<MetadataValue> meta = vehicle.getMetadata("plot");
Plot toPlot = BukkitUtil.getLocation(to).getPlot();
if (!meta.isEmpty()) {
Plot origin = (Plot) meta.get(0).value();
if (!origin.getBasePlot(false).equals(toPlot)) {
vehicle.remove();
}
} else if (toPlot != null) {
vehicle.setMetadata("plot",
new FixedMetadataValue((Plugin) PlotSquared.get().IMP, toPlot));
final com.sk89q.worldedit.world.entity.EntityType entityType = BukkitAdapter.adapt(vehicle.getType());
// Horses etc are vehicles, but they're also animals
// so this filters out all living entities
if (EntityCategories.VEHICLE.contains(entityType) && !EntityCategories.ANIMAL.contains(entityType)) {
List<MetadataValue> meta = vehicle.getMetadata("plot");
Plot toPlot = BukkitUtil.getLocation(to).getPlot();
if (!meta.isEmpty()) {
Plot origin = (Plot) meta.get(0).value();
if (origin != null && !origin.getBasePlot(false).equals(toPlot)) {
vehicle.remove();
}
} else if (toPlot != null) {
vehicle.setMetadata("plot",
new FixedMetadataValue((Plugin) PlotSquared.get().IMP, toPlot));
}
}
}
@ -2672,29 +2503,41 @@ public class PlayerEvents extends PlotListener implements Listener {
event.setCancelled(true);
}
} else if (!plot.isAdded(pp.getUUID())) {
Entity entity = event.getRightClicked();
if (isMonster(entity) && plot.getFlag(HostileInteractFlag.class)) {
final Entity entity = event.getRightClicked();
final com.sk89q.worldedit.world.entity.EntityType entityType = BukkitAdapter.adapt(entity.getType());
if (EntityCategories.HOSTILE.contains(entityType) && plot.getFlag(HostileInteractFlag.class)) {
return;
}
if ((entity instanceof Animals || entity instanceof Golem) && plot.getFlag(AnimalInteractFlag.class)) {
if (EntityCategories.ANIMAL.contains(entityType) && plot.getFlag(AnimalInteractFlag.class)) {
return;
}
// This actually makes use of the interface, so we don't use the
// category
if (entity instanceof Tameable && ((Tameable) entity).isTamed() && plot
.getFlag(TamedInteractFlag.class)) {
return;
}
if (entity instanceof Vehicle && plot.getFlag(VehicleUseFlag.class)) {
if (EntityCategories.VEHICLE.contains(entityType) && plot.getFlag(VehicleUseFlag.class)) {
return;
}
if (entity instanceof Player && plot.getFlag(PlayerInteractFlag.class)) {
if (EntityCategories.PLAYER.contains(entityType) && plot.getFlag(PlayerInteractFlag.class)) {
return;
}
if (entity instanceof Villager && plot.getFlag(VillagerInteractFlag.class)) {
if (EntityCategories.VILLAGER.contains(entityType) && plot.getFlag(VillagerInteractFlag.class)) {
return;
}
if (entity instanceof ItemFrame && plot.getFlag(MiscInteractFlag.class)) {
if ((EntityCategories.HANGING.contains(entityType) ||
EntityCategories.OTHER.contains(entityType)) && plot.getFlag(MiscInteractFlag.class)) {
return;
}
if (!Permissions.hasPermission(pp, Captions.PERMISSION_ADMIN_INTERACT_OTHER)) {
MainUtil.sendMessage(pp, Captions.NO_PERMISSION_EVENT,
Captions.PERMISSION_ADMIN_INTERACT_OTHER);
@ -2897,7 +2740,9 @@ public class PlayerEvents extends PlotListener implements Listener {
}
if (player != null) {
PlotPlayer plotPlayer = BukkitUtil.getPlayer(player);
if (victim instanceof Hanging) { // hanging
final com.sk89q.worldedit.world.entity.EntityType entityType =
BukkitAdapter.adapt(victim.getType());
if (EntityCategories.HANGING.contains(entityType)) { // hanging
if (plot != null && (plot.getFlag(HangingBreakFlag.class)) || plot
.isAdded(plotPlayer.getUUID())) {
if (Settings.Done.RESTRICT_BUILDING && DoneFlag.isDone(plot)) {
@ -2925,7 +2770,7 @@ public class PlayerEvents extends PlotListener implements Listener {
"plots.admin.destroy." + stub);
return false;
}
} else if (isMonster(victim)) {
} else if (EntityCategories.HOSTILE.contains(entityType)) {
if (plot != null && (plot.getFlag(HostileAttackFlag.class) || plot
.getFlag(PveFlag.class) || plot.isAdded(plotPlayer.getUUID()))) {
return true;
@ -2935,7 +2780,7 @@ public class PlayerEvents extends PlotListener implements Listener {
"plots.admin.pve." + stub);
return false;
}
} else if (victim instanceof Tameable) { // victim is tameable
} else if (EntityCategories.TAMEABLE.contains(entityType)) { // victim is tameable
if (plot != null && (plot.getFlag(TamedAttackFlag.class) || plot
.getFlag(PveFlag.class) || plot.isAdded(plotPlayer.getUUID()))) {
return true;
@ -2945,7 +2790,7 @@ public class PlayerEvents extends PlotListener implements Listener {
"plots.admin.pve." + stub);
return false;
}
} else if (victim instanceof Player) {
} else if (EntityCategories.PLAYER.contains(entityType)) {
if (plot != null) {
if (!plot.getFlag(PvpFlag.class) && !Permissions
.hasPermission(plotPlayer, "plots.admin.pvp." + stub)) {
@ -2961,7 +2806,7 @@ public class PlayerEvents extends PlotListener implements Listener {
"plots.admin.pvp." + stub);
return false;
}
} else if (victim instanceof Creature) { // victim is animal
} else if (EntityCategories.ANIMAL.contains(entityType)) { // victim is animal
if (plot != null && (plot.getFlag(AnimalAttackFlag.class) || plot
.getFlag(PveFlag.class) || plot.isAdded(plotPlayer.getUUID()))) {
return true;
@ -2971,7 +2816,7 @@ public class PlayerEvents extends PlotListener implements Listener {
"plots.admin.pve." + stub);
return false;
}
} else if (victim instanceof Vehicle) { // Vehicles are managed in vehicle destroy event
} else if (EntityCategories.VEHICLE.contains(entityType)) { // Vehicles are managed in vehicle destroy event
return true;
} else { // victim is something else
if (plot != null && (plot.getFlag(PveFlag.class) || plot
@ -3135,7 +2980,4 @@ public class PlayerEvents extends PlotListener implements Listener {
}
}
private boolean isMonster(Entity entity) {
return entity instanceof Monster || entity instanceof Boss || entity instanceof Slime; // :)))
}
}