Don't enable presets with prices if economy is disabled (#3497)

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Alex 2022-02-10 12:10:47 +01:00 committed by GitHub
parent 951767dc64
commit 6fbd1376ca
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 21 additions and 8 deletions

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@ -128,7 +128,7 @@ public class ComponentPresetManager {
0, 0,
"", "",
"<rainbow:2>Disco Floor</rainbow>", "<rainbow:2>Disco Floor</rainbow>",
Arrays.asList("<gold>Spice up your plot floor</gold>"), List.of("<gold>Spice up your plot floor</gold>"),
ItemTypes.YELLOW_WOOL ItemTypes.YELLOW_WOOL
)); ));
yamlConfiguration.set("presets", defaultPreset.stream().map(ComponentPreset::serialize).collect(Collectors.toList())); yamlConfiguration.set("presets", defaultPreset.stream().map(ComponentPreset::serialize).collect(Collectors.toList()));
@ -210,7 +210,13 @@ public class ComponentPresetManager {
return false; return false;
} }
if (componentPreset.getCost() > 0.0D && econHandler.isEnabled(plot.getArea())) { if (componentPreset.getCost() > 0.0D) {
if (!econHandler.isEnabled(plot.getArea())) {
getPlayer().sendMessage(
TranslatableCaption.of("preset.economy_disabled"),
Template.of("preset", componentPreset.getDisplayName()));
return false;
}
if (econHandler.getMoney(getPlayer()) < componentPreset.getCost()) { if (econHandler.getMoney(getPlayer()) < componentPreset.getCost()) {
getPlayer().sendMessage(TranslatableCaption.of("preset.preset_cannot_afford")); getPlayer().sendMessage(TranslatableCaption.of("preset.preset_cannot_afford"));
return false; return false;
@ -246,11 +252,16 @@ public class ComponentPresetManager {
for (int i = 0; i < allowedPresets.size(); i++) { for (int i = 0; i < allowedPresets.size(); i++) {
final ComponentPreset preset = allowedPresets.get(i); final ComponentPreset preset = allowedPresets.get(i);
final List<String> lore = new ArrayList<>(); final List<String> lore = new ArrayList<>();
if (preset.getCost() > 0 && this.econHandler.isEnabled(plot.getArea())) { if (preset.getCost() > 0) {
lore.add(MINI_MESSAGE.serialize(MINI_MESSAGE.parse( if (!this.econHandler.isEnabled(plot.getArea())) {
TranslatableCaption.of("preset.preset_lore_cost").getComponent(player), lore.add(MINI_MESSAGE.serialize(MINI_MESSAGE.parse(
Template.of("cost", String.format("%.2f", preset.getCost())) TranslatableCaption.of("preset.preset_lore_economy_disabled").getComponent(player))));
))); } else {
lore.add(MINI_MESSAGE.serialize(MINI_MESSAGE.parse(
TranslatableCaption.of("preset.preset_lore_cost").getComponent(player),
Template.of("cost", String.format("%.2f", preset.getCost()))
)));
}
} }
lore.add(MINI_MESSAGE.serialize(MINI_MESSAGE.parse( lore.add(MINI_MESSAGE.serialize(MINI_MESSAGE.parse(
TranslatableCaption.of("preset.preset_lore_component").getComponent(player), TranslatableCaption.of("preset.preset_lore_component").getComponent(player),

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@ -460,9 +460,11 @@
"backups.backup_automatic_failure": "<prefix><red>The automatic backup process failed. Your pending action has been canceled. Reason: </red><gray><reason></gray>", "backups.backup_automatic_failure": "<prefix><red>The automatic backup process failed. Your pending action has been canceled. Reason: </red><gray><reason></gray>",
"preset.preset_cannot_afford": "<prefix><red>You cannot afford that preset.</red>", "preset.preset_cannot_afford": "<prefix><red>You cannot afford that preset.</red>",
"preset.preset_invalid": "<prefix><red>Could not generate a pattern from that preset.</red>", "preset.preset_invalid": "<prefix><red>Could not generate a pattern from that preset.</red>",
"preset.preset_lore_cost": "<prefix><gray>Cost: </gray><gold><cost></gold>", "preset.preset_lore_cost": "<gray>Cost: </gray><gold><cost></gold>",
"preset.preset_lore_economy_disabled": "<gray>Cost: </gray><red>Economy is disabled</red>",
"preset.preset_lore_component": "<gray>Component: </gray><gold><component></gold>", "preset.preset_lore_component": "<gray>Component: </gray><gold><component></gold>",
"preset.title": "Plot Components", "preset.title": "Plot Components",
"preset.economy_disabled": "<prefix><red>The component preset '<preset>' has a price set but economy is disabled.</red>",
"generic.generic_other": "<gray>other</gray>", "generic.generic_other": "<gray>other</gray>",
"generic.generic_merged": "<gray>merged</gray>", "generic.generic_merged": "<gray>merged</gray>",
"generic.generic_unowned": "<gray>unowned</gray>", "generic.generic_unowned": "<gray>unowned</gray>",