mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-12 10:24:07 +01:00
More changes...
This commit is contained in:
parent
0d55e1a2dc
commit
74a6d2d28a
@ -1,5 +1,8 @@
|
||||
package com.intellectualcrafters.plot;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.block.Biome;
|
||||
|
||||
public class Configuration {
|
||||
@ -93,6 +96,11 @@ public class Configuration {
|
||||
public Object parseString(String string) {
|
||||
return Biome.valueOf(string.toUpperCase());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object parseObject(Object object) {
|
||||
return ((Biome) object).toString();
|
||||
}
|
||||
};
|
||||
|
||||
public static final SettingValue BLOCK = new SettingValue("BLOCK") {
|
||||
@ -121,6 +129,11 @@ public class Configuration {
|
||||
return new PlotBlock(Short.parseShort(string), (byte) 0);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object parseObject(Object object) {
|
||||
return ((PlotBlock) object).id+":"+((PlotBlock) object).data;
|
||||
}
|
||||
};
|
||||
|
||||
public static final SettingValue BLOCKLIST = new SettingValue("BLOCKLIST") {
|
||||
@ -156,6 +169,14 @@ public class Configuration {
|
||||
}
|
||||
return values;
|
||||
}
|
||||
@Override
|
||||
public Object parseObject(Object object) {
|
||||
List<String> list = new ArrayList<String>();
|
||||
for (PlotBlock block:(PlotBlock[]) object) {
|
||||
list.add((block.id+":"+(block.data)));
|
||||
}
|
||||
return list;
|
||||
}
|
||||
};
|
||||
|
||||
public static abstract class SettingValue {
|
||||
@ -168,6 +189,10 @@ public class Configuration {
|
||||
public String getType() {
|
||||
return this.type;
|
||||
}
|
||||
|
||||
public Object parseObject(Object object) {
|
||||
return object;
|
||||
}
|
||||
|
||||
public abstract Object parseString(String string);
|
||||
|
||||
|
@ -1,16 +1,12 @@
|
||||
package com.intellectualcrafters.plot;
|
||||
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
public abstract class PlotGenerator {
|
||||
public abstract class PlotGenerator extends ChunkGenerator {
|
||||
|
||||
public PlotGenerator(String world){
|
||||
}
|
||||
public abstract PlotWorld getPlotWorld();
|
||||
|
||||
public abstract PlotManager getPlotManager();
|
||||
|
||||
public abstract PlotWorld getPlotWorld(String world);
|
||||
|
||||
public abstract ChunkGenerator getChunkGenerator(PlotWorld plotworld, String world);
|
||||
|
||||
public abstract PlotManager getPlotManager(PlotWorld plotworld);
|
||||
}
|
||||
|
@ -1,40 +0,0 @@
|
||||
package com.intellectualcrafters.plot.generator;
|
||||
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
import com.intellectualcrafters.plot.PlotGenerator;
|
||||
import com.intellectualcrafters.plot.PlotManager;
|
||||
import com.intellectualcrafters.plot.PlotWorld;
|
||||
|
||||
public class DefaultPlotGenerator extends PlotGenerator {
|
||||
|
||||
private final PlotWorld plotworld;
|
||||
private final ChunkGenerator generator;
|
||||
private static PlotManager manager = null;
|
||||
|
||||
public DefaultPlotGenerator(String worldname) {
|
||||
super(worldname);
|
||||
|
||||
this.plotworld = new DefaultPlotWorld(worldname);
|
||||
this.generator = new WorldGenerator(plotworld, worldname);
|
||||
if (manager==null) {
|
||||
DefaultPlotGenerator.manager = new DefaultPlotManager();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlotWorld getPlotWorld(String worldname) {
|
||||
return this.plotworld;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ChunkGenerator getChunkGenerator(PlotWorld plotworld, String worldname) {
|
||||
return this.generator;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlotManager getPlotManager(PlotWorld plotworld) {
|
||||
return manager;
|
||||
}
|
||||
}
|
@ -19,6 +19,8 @@ public class DefaultPlotWorld extends PlotWorld {
|
||||
|
||||
public boolean AUTO_MERGE;
|
||||
public static boolean AUTO_MERGE_DEFAULT = false;
|
||||
public boolean MOB_SPAWNING;
|
||||
public static boolean MOB_SPAWNING_DEFAULT = false;
|
||||
/**
|
||||
* Road Height
|
||||
*/
|
||||
@ -152,7 +154,7 @@ public class DefaultPlotWorld extends PlotWorld {
|
||||
*/
|
||||
public static boolean SCHEMATIC_ON_CLAIM_DEFAULT = false;
|
||||
public boolean SCHEMATIC_CLAIM_SPECIFY = false;
|
||||
public List<String> SCHEMATICS = new ArrayList<>();
|
||||
public List<String> SCHEMATICS = new ArrayList<String>();
|
||||
|
||||
/**
|
||||
* schematic file
|
||||
@ -189,6 +191,7 @@ public class DefaultPlotWorld extends PlotWorld {
|
||||
// TODO return a set of configuration nodes (used for setup command)
|
||||
return
|
||||
new ConfigurationNode[] {
|
||||
new ConfigurationNode("natural_mob_spawning", MOB_SPAWNING, "Enable mob spawning", Configuration.BOOLEAN, false),
|
||||
new ConfigurationNode("plot.auto_merge", AUTO_MERGE, "Enable Auto plot merging", Configuration.BOOLEAN, false),
|
||||
new ConfigurationNode("plot.height", PLOT_HEIGHT, "Plot height", Configuration.INTEGER, true),
|
||||
new ConfigurationNode("plot.width", PLOT_WIDTH, "Plot width", Configuration.INTEGER, true),
|
||||
@ -216,6 +219,7 @@ public class DefaultPlotWorld extends PlotWorld {
|
||||
|
||||
@Override
|
||||
public void loadConfiguration(ConfigurationSection config) {
|
||||
this.MOB_SPAWNING = config.getBoolean("natural_mob_spawning");
|
||||
this.AUTO_MERGE = config.getBoolean("plot.auto_merge");
|
||||
this.PLOT_HEIGHT = config.getInt("plot.height");
|
||||
this.PLOT_WIDTH = config.getInt("plot.width");
|
||||
|
@ -11,6 +11,8 @@ import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
|
||||
import com.intellectualcrafters.plot.PlotBlock;
|
||||
import com.intellectualcrafters.plot.PlotGenerator;
|
||||
import com.intellectualcrafters.plot.PlotManager;
|
||||
import com.intellectualcrafters.plot.PlotWorld;
|
||||
|
||||
/**
|
||||
@ -19,9 +21,61 @@ import com.intellectualcrafters.plot.PlotWorld;
|
||||
* @author Citymonstret
|
||||
*
|
||||
*/
|
||||
public class WorldGenerator extends ChunkGenerator {
|
||||
private long state;
|
||||
public class WorldGenerator extends PlotGenerator {
|
||||
/*
|
||||
* result object is returned for each generated chunk, do stuff to it
|
||||
*/
|
||||
short[][] result;
|
||||
|
||||
/*
|
||||
* plotworld object
|
||||
*/
|
||||
DefaultPlotWorld plotworld;
|
||||
/*
|
||||
* Set to static to re-use the same managet for all Default World Generators
|
||||
*/
|
||||
private static PlotManager manager = null;
|
||||
|
||||
/*
|
||||
* Some generator specific variables (implementation dependent)
|
||||
*/
|
||||
int plotsize;
|
||||
int pathsize;
|
||||
PlotBlock wall;
|
||||
PlotBlock wallfilling;
|
||||
PlotBlock floor1;
|
||||
PlotBlock floor2;
|
||||
int size;
|
||||
Biome biome;
|
||||
int roadheight;
|
||||
int wallheight;
|
||||
int plotheight;
|
||||
PlotBlock[] plotfloors;
|
||||
PlotBlock[] filling;
|
||||
|
||||
/*
|
||||
* Return the plot manager for this type of generator, or create one
|
||||
*
|
||||
*/
|
||||
@Override
|
||||
public PlotManager getPlotManager() {
|
||||
if (manager==null) {
|
||||
manager = new DefaultPlotManager();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// return the PlotWorld
|
||||
|
||||
@Override
|
||||
public PlotWorld getPlotWorld() {
|
||||
return this.plotworld;
|
||||
}
|
||||
|
||||
/*
|
||||
* Faster sudo-random number generator than java.util.random
|
||||
*/
|
||||
private long state;
|
||||
public final long nextLong() {
|
||||
long a = this.state;
|
||||
this.state = xorShift64(a);
|
||||
@ -39,69 +93,11 @@ public class WorldGenerator extends ChunkGenerator {
|
||||
long r = ((nextLong() >>> 32) * n) >> 32;
|
||||
return (int) r;
|
||||
}
|
||||
|
||||
DefaultPlotWorld plotworld;
|
||||
short[][] result;
|
||||
int plotsize;
|
||||
int pathsize;
|
||||
PlotBlock wall;
|
||||
PlotBlock wallfilling;
|
||||
PlotBlock floor1;
|
||||
PlotBlock floor2;
|
||||
int size;
|
||||
Biome biome;
|
||||
int roadheight;
|
||||
int wallheight;
|
||||
int plotheight;
|
||||
|
||||
PlotBlock[] plotfloors;
|
||||
PlotBlock[] filling;
|
||||
|
||||
public Short getBlock(String block) {
|
||||
if (block.contains(":")) {
|
||||
String[] split = block.split(":");
|
||||
return Short.parseShort(split[0]);
|
||||
}
|
||||
return Short.parseShort(block);
|
||||
}
|
||||
|
||||
public WorldGenerator(PlotWorld pw, String world) {
|
||||
|
||||
//
|
||||
this.plotworld = (DefaultPlotWorld) pw;
|
||||
|
||||
// save configuration
|
||||
|
||||
plotsize = plotworld.PLOT_WIDTH;
|
||||
pathsize = plotworld.ROAD_WIDTH;
|
||||
|
||||
floor1 = plotworld.ROAD_BLOCK;
|
||||
floor2 = plotworld.ROAD_STRIPES;
|
||||
|
||||
wallfilling = plotworld.WALL_FILLING;
|
||||
size = pathsize + plotsize;
|
||||
wall = plotworld.WALL_BLOCK;
|
||||
|
||||
plotfloors = plotworld.TOP_BLOCK;
|
||||
filling = plotworld.MAIN_BLOCK;
|
||||
wallheight = plotworld.WALL_HEIGHT;
|
||||
roadheight = plotworld.ROAD_HEIGHT;
|
||||
plotheight = plotworld.PLOT_HEIGHT;
|
||||
|
||||
biome = plotworld.PLOT_BIOME;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPopulator> getDefaultPopulators(World world) {
|
||||
world.setSpawnFlags(false, false);
|
||||
return Arrays.asList((BlockPopulator) new XPopulator(plotworld));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Location getFixedSpawnLocation(World world, Random random) {
|
||||
return new Location(world, 0, plotworld.ROAD_HEIGHT + 2, 0);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Cuboid based plot generation is quick, as it requires no calculations inside the loop
|
||||
* - You don't have to use this this method, but you may find it useful.
|
||||
*/
|
||||
public void setCuboidRegion(int x1, int x2, int y1, int y2, int z1, int z2, PlotBlock block) {
|
||||
for (int x = x1; x < x2; x++) {
|
||||
for (int z = z1; z < z2; z++) {
|
||||
@ -125,9 +121,72 @@ public class WorldGenerator extends ChunkGenerator {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Standard setblock method for world generation
|
||||
*/
|
||||
private void setBlock(short[][] result, int x, int y, int z, short blkid) {
|
||||
if (result[y >> 4] == null) {
|
||||
result[y >> 4] = new short[4096];
|
||||
}
|
||||
result[y >> 4][((y & 0xF) << 8) | (z << 4) | x] = blkid;
|
||||
}
|
||||
|
||||
/*
|
||||
* Initialize variables, and create plotworld object used in calculations
|
||||
*/
|
||||
public WorldGenerator(String world) {
|
||||
this.plotworld = new DefaultPlotWorld(world);
|
||||
|
||||
plotsize = plotworld.PLOT_WIDTH;
|
||||
pathsize = plotworld.ROAD_WIDTH;
|
||||
|
||||
floor1 = plotworld.ROAD_BLOCK;
|
||||
floor2 = plotworld.ROAD_STRIPES;
|
||||
|
||||
wallfilling = plotworld.WALL_FILLING;
|
||||
size = pathsize + plotsize;
|
||||
wall = plotworld.WALL_BLOCK;
|
||||
|
||||
plotfloors = plotworld.TOP_BLOCK;
|
||||
filling = plotworld.MAIN_BLOCK;
|
||||
wallheight = plotworld.WALL_HEIGHT;
|
||||
roadheight = plotworld.ROAD_HEIGHT;
|
||||
plotheight = plotworld.PLOT_HEIGHT;
|
||||
|
||||
biome = plotworld.PLOT_BIOME;
|
||||
}
|
||||
|
||||
/*
|
||||
* Return the block populator
|
||||
*/
|
||||
@Override
|
||||
public List<BlockPopulator> getDefaultPopulators(World world) {
|
||||
// disabling spawning for this world
|
||||
if (!this.plotworld.MOB_SPAWNING) {
|
||||
world.setSpawnFlags(false, false);
|
||||
world.setAmbientSpawnLimit(0);
|
||||
world.setAnimalSpawnLimit(0);
|
||||
world.setMonsterSpawnLimit(0);
|
||||
world.setWaterAnimalSpawnLimit(0);
|
||||
}
|
||||
// You can have as many populators as you would like, e.g. tree populator, ore populator
|
||||
return Arrays.asList((BlockPopulator) new XPopulator(plotworld));
|
||||
}
|
||||
|
||||
/*
|
||||
* Return the default spawn location for this world
|
||||
*/
|
||||
@Override
|
||||
public Location getFixedSpawnLocation(World world, Random random) {
|
||||
return new Location(world, 0, plotworld.ROAD_HEIGHT + 2, 0);
|
||||
}
|
||||
|
||||
/*
|
||||
* This part is a fucking mess.
|
||||
* - Refer to a proper tutorial if you would like to learn how to make a world generator
|
||||
*/
|
||||
@Override
|
||||
public short[][] generateExtBlockSections(World world, Random random, int cx, int cz, BiomeGrid biomes) {
|
||||
|
||||
@ -456,13 +515,8 @@ public class WorldGenerator extends ChunkGenerator {
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, this.wallheight + 1, this.wallheight + 2, start, 16, this.wall);
|
||||
}
|
||||
}
|
||||
// Return the chunk
|
||||
return this.result;
|
||||
}
|
||||
|
||||
private void setBlock(short[][] result, int x, int y, int z, short blkid) {
|
||||
if (result[y >> 4] == null) {
|
||||
result[y >> 4] = new short[4096];
|
||||
}
|
||||
result[y >> 4][((y & 0xF) << 8) | (z << 4) | x] = blkid;
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,10 @@ import java.util.Random;
|
||||
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
|
||||
import com.intellectualcrafters.plot.PlotBlock;
|
||||
import com.intellectualcrafters.plot.PlotWorld;
|
||||
|
||||
/**
|
||||
@ -36,29 +38,29 @@ public class XPopulator extends BlockPopulator {
|
||||
return (int) result;
|
||||
}
|
||||
|
||||
public void setCuboidRegion(int x1, int x2, int y1, int y2, int z1, int z2, short id, byte data, World w) {
|
||||
if (data == 0) {
|
||||
public void setCuboidRegion(int x1, int x2, int y1, int y2, int z1, int z2, PlotBlock block, World w) {
|
||||
if (block.data == 0) {
|
||||
return;
|
||||
}
|
||||
for (int x = x1; x < x2; x++) {
|
||||
for (int z = z1; z < z2; z++) {
|
||||
for (int y = y1; y < y2; y++) {
|
||||
setBlock(w, x, y, z, id, data);
|
||||
setBlock(w, x, y, z, block.id, block.data);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void setCuboidRegion(int x1, int x2, int y1, int y2, int z1, int z2, short[] id, short[] v, World w) {
|
||||
if (id.length == 1) {
|
||||
setCuboidRegion(x1, x2, y1, y2, z1, z2, id[0], (byte) v[0], w);
|
||||
private void setCuboidRegion(int x1, int x2, int y1, int y2, int z1, int z2, PlotBlock[] blocks, World w) {
|
||||
if (blocks.length == 1) {
|
||||
setCuboidRegion(x1, x2, y1, y2, z1, z2, blocks[0], w);
|
||||
} else {
|
||||
for (int x = x1; x < x2; x++) {
|
||||
for (int z = z1; z < z2; z++) {
|
||||
for (int y = y1; y < y2; y++) {
|
||||
int i = random(id.length);
|
||||
if (v[i] != 0) {
|
||||
setBlock(w, x, y, z, id[i], (byte) v[i]);
|
||||
int i = random(blocks.length);
|
||||
if (blocks[i].data != 0) {
|
||||
setBlock(w, x, y, z, blocks[i].id, blocks[i].data);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -75,10 +77,20 @@ public class XPopulator extends BlockPopulator {
|
||||
return new short[] { Short.parseShort(block), 0 };
|
||||
}
|
||||
|
||||
private int plotsize, pathsize, plotheight, wallheight, roadheight, size;
|
||||
private byte w_v, f1_v, wf_v, f2_v;
|
||||
private short w_id, f1_id, wf_id, f2_id;
|
||||
private short[] p_id, p_v, f_id, f_v;
|
||||
int plotsize;
|
||||
int pathsize;
|
||||
PlotBlock wall;
|
||||
PlotBlock wallfilling;
|
||||
PlotBlock floor1;
|
||||
PlotBlock floor2;
|
||||
int size;
|
||||
Biome biome;
|
||||
int roadheight;
|
||||
int wallheight;
|
||||
int plotheight;
|
||||
PlotBlock[] plotfloors;
|
||||
PlotBlock[] filling;
|
||||
|
||||
private double pathWidthLower;
|
||||
private DefaultPlotWorld plotworld;
|
||||
|
||||
@ -99,46 +111,11 @@ public class XPopulator extends BlockPopulator {
|
||||
|
||||
plotfloors = plotworld.TOP_BLOCK;
|
||||
filling = plotworld.MAIN_BLOCK;
|
||||
|
||||
wallheight = plotworld.WALL_HEIGHT;
|
||||
roadheight = plotworld.ROAD_HEIGHT;
|
||||
plotheight = plotworld.PLOT_HEIGHT;
|
||||
|
||||
// WALL
|
||||
short[] result_w = getBlock(plotworld.WALL_BLOCK);
|
||||
this.w_id = result_w[0];
|
||||
this.w_v = (byte) result_w[1];
|
||||
|
||||
// WALL FILLING
|
||||
short[] result_wf = getBlock(plotworld.WALL_FILLING);
|
||||
this.wf_id = result_wf[0];
|
||||
this.wf_v = (byte) result_wf[1];
|
||||
|
||||
// ROAD
|
||||
short[] result_f1 = getBlock(plotworld.ROAD_BLOCK);
|
||||
this.f1_id = result_f1[0];
|
||||
this.f1_v = (byte) result_f1[1];
|
||||
//
|
||||
|
||||
// Floor 2
|
||||
short[] result_f2 = getBlock(plotworld.ROAD_STRIPES);
|
||||
this.f2_id = result_f2[0];
|
||||
this.f2_v = (byte) result_f2[1];
|
||||
//
|
||||
|
||||
this.p_id = new short[plotworld.MAIN_BLOCK.length];
|
||||
this.p_v = new short[plotworld.MAIN_BLOCK.length];
|
||||
this.f_id = new short[plotworld.TOP_BLOCK.length];
|
||||
this.f_v = new short[plotworld.TOP_BLOCK.length];
|
||||
for (int i = 0; i < plotworld.MAIN_BLOCK.length; i++) {
|
||||
short[] result = getBlock(plotworld.MAIN_BLOCK[i]);
|
||||
this.p_id[i] = result[0];
|
||||
this.p_v[i] = result[1];
|
||||
}
|
||||
for (int i = 0; i < plotworld.TOP_BLOCK.length; i++) {
|
||||
short[] result = getBlock(plotworld.TOP_BLOCK[i]);
|
||||
this.f_id[i] = result[0];
|
||||
this.f_v[i] = result[1];
|
||||
}
|
||||
if ((this.pathsize % 2) == 0) {
|
||||
this.pathWidthLower = Math.floor(this.pathsize / 2) - 1;
|
||||
} else {
|
||||
@ -175,7 +152,7 @@ public class XPopulator extends BlockPopulator {
|
||||
// ROADS
|
||||
|
||||
if ((this.pathsize > 16) && ((plotMinX > roadStartX) || (plotMinZ > roadStartZ)) && !((roadStartX < 16) && (roadStartZ < 16)) && (((roadStartX > 16) && (roadStartZ > 16)) || ((plotMinX > roadStartX) && (plotMinZ > roadStartZ)))) {
|
||||
setCuboidRegion(0, 16, 1, this.roadheight + 1, 0, 16, this.f1_id, this.f1_v, w);
|
||||
setCuboidRegion(0, 16, 1, this.roadheight + 1, 0, 16, this.floor1, w);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -185,7 +162,7 @@ public class XPopulator extends BlockPopulator {
|
||||
if ((start >= 0) && (start <= 16) && (end < 0)) {
|
||||
end = 16;
|
||||
}
|
||||
setCuboidRegion(0, 16, 1, this.roadheight + 1, Math.max(start, 0), Math.min(16, end), this.f1_id, this.f1_v, w);
|
||||
setCuboidRegion(0, 16, 1, this.roadheight + 1, Math.max(start, 0), Math.min(16, end), this.floor1, w);
|
||||
}
|
||||
if (((plotMinX + 1) <= 16) || ((roadStartX <= 16) && (roadStartX > 0))) {
|
||||
int start = Math.max((16 - plotMinX - this.pathsize) + 1, (16 - roadStartX) + 1);
|
||||
@ -193,7 +170,7 @@ public class XPopulator extends BlockPopulator {
|
||||
if ((start >= 0) && (start <= 16) && (end < 0)) {
|
||||
end = 16;
|
||||
}
|
||||
setCuboidRegion(Math.max(start, 0), Math.min(16, end), 1, this.roadheight + 1, 0, 16, this.f1_id, this.f1_v, w);
|
||||
setCuboidRegion(Math.max(start, 0), Math.min(16, end), 1, this.roadheight + 1, 0, 16, this.floor1, w);
|
||||
}
|
||||
|
||||
// STRIPES
|
||||
@ -214,8 +191,8 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinX + 2) <= 16) || ((roadStartX - 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(0, end, this.roadheight, this.roadheight + 1, 16 - value, (16 - value) + 1, this.f2_id, this.f2_v, w); //
|
||||
setCuboidRegion(start, 16, this.roadheight, this.roadheight + 1, 16 - value, (16 - value) + 1, this.f2_id, this.f2_v, w); //
|
||||
setCuboidRegion(0, end, this.roadheight, this.roadheight + 1, 16 - value, (16 - value) + 1, this.floor2, w); //
|
||||
setCuboidRegion(start, 16, this.roadheight, this.roadheight + 1, 16 - value, (16 - value) + 1, this.floor2, w); //
|
||||
}
|
||||
if ((plotMinX + 2) <= 16) {
|
||||
int value = (plotMinX + 2);
|
||||
@ -233,8 +210,8 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinZ + 2) <= 16) || ((roadStartZ - 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(16 - value, (16 - value) + 1, this.roadheight, this.roadheight + 1, 0, end, this.f2_id, this.f2_v, w); //
|
||||
setCuboidRegion(16 - value, (16 - value) + 1, this.roadheight, this.roadheight + 1, start, 16, this.f2_id, this.f2_v, w); //
|
||||
setCuboidRegion(16 - value, (16 - value) + 1, this.roadheight, this.roadheight + 1, 0, end, this.floor2, w); //
|
||||
setCuboidRegion(16 - value, (16 - value) + 1, this.roadheight, this.roadheight + 1, start, 16, this.floor2, w); //
|
||||
}
|
||||
if ((roadStartZ <= 16) && (roadStartZ > 1)) {
|
||||
int val = roadStartZ;
|
||||
@ -252,8 +229,8 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinX + 2) <= 16) || ((roadStartX - 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(0, end, this.roadheight, this.roadheight + 1, (16 - val) + 1, (16 - val) + 2, this.f2_id, this.f2_v, w);
|
||||
setCuboidRegion(start, 16, this.roadheight, this.roadheight + 1, (16 - val) + 1, (16 - val) + 2, this.f2_id, this.f2_v, w);
|
||||
setCuboidRegion(0, end, this.roadheight, this.roadheight + 1, (16 - val) + 1, (16 - val) + 2, this.floor2, w);
|
||||
setCuboidRegion(start, 16, this.roadheight, this.roadheight + 1, (16 - val) + 1, (16 - val) + 2, this.floor2, w);
|
||||
}
|
||||
if ((roadStartX <= 16) && (roadStartX > 1)) {
|
||||
int val = roadStartX;
|
||||
@ -271,8 +248,8 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinZ + 2) <= 16) || ((roadStartZ - 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion((16 - val) + 1, (16 - val) + 2, this.roadheight, this.roadheight + 1, 0, end, this.f2_id, this.f2_v, w); //
|
||||
setCuboidRegion((16 - val) + 1, (16 - val) + 2, this.roadheight, this.roadheight + 1, start, 16, this.f2_id, this.f2_v, w); //
|
||||
setCuboidRegion((16 - val) + 1, (16 - val) + 2, this.roadheight, this.roadheight + 1, 0, end, this.floor2, w); //
|
||||
setCuboidRegion((16 - val) + 1, (16 - val) + 2, this.roadheight, this.roadheight + 1, start, 16, this.floor2, w); //
|
||||
}
|
||||
}
|
||||
// WALLS
|
||||
@ -292,10 +269,10 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinX + 2) <= 16) || ((roadStartX - 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(0, end, 1, this.wallheight + 1, 16 - plotMinZ - 1, 16 - plotMinZ, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(0, end, this.wallheight + 1, this.wallheight + 2, 16 - plotMinZ - 1, 16 - plotMinZ, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(start, 16, 1, this.wallheight + 1, 16 - plotMinZ - 1, 16 - plotMinZ, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(start, 16, this.wallheight + 1, this.wallheight + 2, 16 - plotMinZ - 1, 16 - plotMinZ, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(0, end, 1, this.wallheight + 1, 16 - plotMinZ - 1, 16 - plotMinZ, this.wallfilling, w);
|
||||
setCuboidRegion(0, end, this.wallheight + 1, this.wallheight + 2, 16 - plotMinZ - 1, 16 - plotMinZ, this.wall, w);
|
||||
setCuboidRegion(start, 16, 1, this.wallheight + 1, 16 - plotMinZ - 1, 16 - plotMinZ, this.wallfilling, w);
|
||||
setCuboidRegion(start, 16, this.wallheight + 1, this.wallheight + 2, 16 - plotMinZ - 1, 16 - plotMinZ, this.wall, w);
|
||||
}
|
||||
if ((plotMinX + 1) <= 16) {
|
||||
int start, end;
|
||||
@ -312,10 +289,10 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinZ + 2) <= 16) || ((roadStartZ - 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, 1, this.wallheight + 1, 0, end, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, this.wallheight + 1, this.wallheight + 2, 0, end, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, 1, this.wallheight + 1, start, 16, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, this.wallheight + 1, this.wallheight + 2, start, 16, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, 1, this.wallheight + 1, 0, end, this.wallfilling, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, this.wallheight + 1, this.wallheight + 2, 0, end, this.wall, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, 1, this.wallheight + 1, start, 16, this.wallfilling, w);
|
||||
setCuboidRegion(16 - plotMinX - 1, 16 - plotMinX, this.wallheight + 1, this.wallheight + 2, start, 16, this.wall, w);
|
||||
}
|
||||
if ((roadStartZ <= 16) && (roadStartZ > 0)) {
|
||||
int start, end;
|
||||
@ -332,10 +309,10 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinX + 1) <= 16) || (roadStartX <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(0, end, 1, this.wallheight + 1, 16 - roadStartZ, (16 - roadStartZ) + 1, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(0, end, this.wallheight + 1, this.wallheight + 2, 16 - roadStartZ, (16 - roadStartZ) + 1, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(start, 16, 1, this.wallheight + 1, 16 - roadStartZ, (16 - roadStartZ) + 1, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(start, 16, this.wallheight + 1, this.wallheight + 2, 16 - roadStartZ, (16 - roadStartZ) + 1, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(0, end, 1, this.wallheight + 1, 16 - roadStartZ, (16 - roadStartZ) + 1, this.wallfilling, w);
|
||||
setCuboidRegion(0, end, this.wallheight + 1, this.wallheight + 2, 16 - roadStartZ, (16 - roadStartZ) + 1, this.wall, w);
|
||||
setCuboidRegion(start, 16, 1, this.wallheight + 1, 16 - roadStartZ, (16 - roadStartZ) + 1, this.wallfilling, w);
|
||||
setCuboidRegion(start, 16, this.wallheight + 1, this.wallheight + 2, 16 - roadStartZ, (16 - roadStartZ) + 1, this.wall, w);
|
||||
}
|
||||
if ((roadStartX <= 16) && (roadStartX > 0)) {
|
||||
int start, end;
|
||||
@ -352,10 +329,10 @@ public class XPopulator extends BlockPopulator {
|
||||
if (!(((plotMinZ + 1) <= 16) || ((roadStartZ + 1) <= 16))) {
|
||||
start = 0;
|
||||
}
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, 1, this.wallheight + 1, 0, end, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, this.wallheight + 1, this.roadheight + 2, 0, end, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, 1, this.wallheight + 1, start, 16, this.wf_id, this.wf_v, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, this.wallheight + 1, this.wallheight + 2, start, 16, this.w_id, this.w_v, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, 1, this.wallheight + 1, 0, end, this.wallfilling, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, this.wallheight + 1, this.roadheight + 2, 0, end, this.wall, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, 1, this.wallheight + 1, start, 16, this.wallfilling, w);
|
||||
setCuboidRegion(16 - roadStartX, (16 - roadStartX) + 1, this.wallheight + 1, this.wallheight + 2, start, 16, this.wall, w);
|
||||
}
|
||||
}
|
||||
|
||||
@ -364,36 +341,36 @@ public class XPopulator extends BlockPopulator {
|
||||
if (this.plotsize > 16) {
|
||||
if (roadStartX <= 16) {
|
||||
if (roadStartZ <= 16) {
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 0, 16 - roadStartZ, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 0, 16 - roadStartZ, this.filling, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.plotfloors, w);
|
||||
}
|
||||
if (plotMinZ <= 16) {
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 16 - plotMinZ, 16, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 16 - plotMinZ, 16, this.filling, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.plotfloors, w);
|
||||
}
|
||||
} else {
|
||||
if (roadStartZ <= 16) {
|
||||
if (plotMinX > 16) {
|
||||
setCuboidRegion(0, 16, 1, this.plotheight, 0, 16 - roadStartZ, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, 16, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, 16, 1, this.plotheight, 0, 16 - roadStartZ, this.filling, w);
|
||||
setCuboidRegion(0, 16, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.plotfloors, w);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (plotMinX <= 16) {
|
||||
if (plotMinZ <= 16) {
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 16 - plotMinZ, 16, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 16 - plotMinZ, 16, this.filling, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.plotfloors, w);
|
||||
} else {
|
||||
int z = 16 - roadStartZ;
|
||||
if (z < 0) {
|
||||
z = 16;
|
||||
}
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 0, z, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 0, z, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 0, z, this.filling, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 0, z, this.plotfloors, w);
|
||||
}
|
||||
if (roadStartZ <= 16) {
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 0, 16 - roadStartZ, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 0, 16 - roadStartZ, this.filling, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.plotfloors, w);
|
||||
} else {
|
||||
if (roadStartX <= 16) {
|
||||
if (plotMinZ > 16) {
|
||||
@ -401,8 +378,8 @@ public class XPopulator extends BlockPopulator {
|
||||
if (x < 0) {
|
||||
x = 16;
|
||||
}
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 0, 16, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 0, 16, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 0, 16, this.filling, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 0, 16, this.plotfloors, w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -413,8 +390,8 @@ public class XPopulator extends BlockPopulator {
|
||||
if (x < 0) {
|
||||
x = 16;
|
||||
}
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 16 - plotMinZ, 16, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 16 - plotMinZ, 16, this.filling, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.plotfloors, w);
|
||||
}
|
||||
} else {
|
||||
if (roadStartZ > 16) {
|
||||
@ -427,11 +404,11 @@ public class XPopulator extends BlockPopulator {
|
||||
z = 16;
|
||||
}
|
||||
if (roadStartX > 16) {
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 0, z, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 0, z, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 0, z, this.filling, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 0, z, this.plotfloors, w);
|
||||
} else {
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 0, z, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 0, z, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, x, 1, this.plotheight, 0, z, this.filling, w);
|
||||
setCuboidRegion(0, x, this.plotheight, this.plotheight + 1, 0, z, this.plotfloors, w);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -439,22 +416,22 @@ public class XPopulator extends BlockPopulator {
|
||||
} else {
|
||||
if (roadStartX <= 16) {
|
||||
if (roadStartZ <= 16) {
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 0, 16 - roadStartZ, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 0, 16 - roadStartZ, this.filling, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.plotfloors, w);
|
||||
}
|
||||
if (plotMinZ <= 16) {
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 16 - plotMinZ, 16, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, 1, this.plotheight, 16 - plotMinZ, 16, this.filling, w);
|
||||
setCuboidRegion(0, 16 - roadStartX, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.plotfloors, w);
|
||||
}
|
||||
}
|
||||
if (plotMinX <= 16) {
|
||||
if (plotMinZ <= 16) {
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 16 - plotMinZ, 16, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 16 - plotMinZ, 16, this.filling, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 16 - plotMinZ, 16, this.plotfloors, w);
|
||||
}
|
||||
if (roadStartZ <= 16) {
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 0, 16 - roadStartZ, this.p_id, this.p_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.f_id, this.f_v, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, 1, this.plotheight, 0, 16 - roadStartZ, this.filling, w);
|
||||
setCuboidRegion(16 - plotMinX, 16, this.plotheight, this.plotheight + 1, 0, 16 - roadStartZ, this.plotfloors, w);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user