mirror of
https://github.com/IntellectualSites/PlotSquared.git
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Entity cloning (TODO leashes)
This commit is contained in:
parent
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package com.intellectualcrafters.plot.object.entity;
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public class AgeableStats {
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public int age;
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public boolean locked;
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public boolean adult;
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}
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package com.intellectualcrafters.plot.object.entity;
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public class EntityBaseStats {
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public EntityWrapper passenger;
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public float fall;
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public short fire;
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public int age;
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public double v_z;
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public double v_y;
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public double v_x;
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}
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package com.intellectualcrafters.plot.object.entity;
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import org.bukkit.Art;
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import org.bukkit.DyeColor;
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import org.bukkit.Location;
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import org.bukkit.Rotation;
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import org.bukkit.World;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Ageable;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Guardian;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.Horse.Color;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.entity.Horse.Variant;
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import org.bukkit.entity.Rabbit.Type;
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import org.bukkit.entity.Skeleton.SkeletonType;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Painting;
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import org.bukkit.entity.Rabbit;
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import org.bukkit.entity.Sheep;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.entity.Tameable;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import com.intellectualcrafters.plot.PlotMain;
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public class EntityWrapper {
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public short id;
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public float yaw;
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public float pitch;
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public double x;
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public double y;
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public double z;
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public short depth;
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public EntityBaseStats base = null;
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// Extended
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public ItemStack stack;
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public ItemStack[] inventory;
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public byte dataByte;
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public byte dataByte2;
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public String dataString;
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public LivingEntityStats lived;
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public AgeableStats aged;
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public TameableStats tamed;
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private HorseStats horse;
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public void storeInventory(final InventoryHolder held) {
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this.inventory = held.getInventory().getContents().clone();
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}
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private void restoreLiving(final LivingEntity entity) {
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if (this.lived.loot) {
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entity.setCanPickupItems(this.lived.loot);
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}
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if (this.lived.name != null) {
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entity.setCustomName(this.lived.name);
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entity.setCustomNameVisible(this.lived.visible);
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}
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entity.setRemainingAir(this.lived.air);
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entity.setRemoveWhenFarAway(this.lived.persistent);
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if (lived.equipped) {
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EntityEquipment equipment = entity.getEquipment();
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equipment.setItemInHand(this.lived.hands);
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equipment.setHelmet(this.lived.helmet);
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equipment.setChestplate(this.lived.chestplate);
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equipment.setLeggings(this.lived.leggings);
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equipment.setBoots(this.lived.boots);
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}
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if (lived.leashed) {
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// TODO leashes
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// World world = entity.getWorld();
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// Entity leash = world.spawnEntity(new Location(world, Math.floor(x) + lived.leash_x, Math.floor(y) + lived.leash_y, Math.floor(z) + lived.leash_z), EntityType.LEASH_HITCH);
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// entity.setLeashHolder(leash);
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}
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}
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private void restoreInventory(final InventoryHolder entity) {
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entity.getInventory().setContents(this.inventory);
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}
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public void storeLiving(final LivingEntity lived) {
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this.lived = new LivingEntityStats();
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this.lived.loot = lived.getCanPickupItems();
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this.lived.name = lived.getCustomName();
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this.lived.visible = lived.isCustomNameVisible();
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this.lived.health = (float) lived.getHealth();
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this.lived.air = (short) lived.getRemainingAir();
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this.lived.persistent = lived.getRemoveWhenFarAway();
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this.lived.leashed = lived.isLeashed();
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if (this.lived.leashed) {
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final Location loc = lived.getLeashHolder().getLocation();
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this.lived.leash_x = (short) (this.x - loc.getBlockX());
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this.lived.leash_y = (short) (this.y - loc.getBlockY());
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this.lived.leash_z = (short) (this.z - loc.getBlockZ());
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}
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final EntityEquipment equipment = lived.getEquipment();
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this.lived.equipped = equipment != null;
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if (this.lived.equipped) {
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this.lived.hands = equipment.getItemInHand().clone();
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this.lived.boots = equipment.getBoots().clone();
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this.lived.leggings = equipment.getLeggings().clone();
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this.lived.chestplate = equipment.getChestplate().clone();
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this.lived.helmet = equipment.getHelmet().clone();
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}
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}
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private void restoreTameable(final Tameable entity) {
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if (this.tamed.tamed) {
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if (this.tamed.owner != null) {
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entity.setTamed(true);
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entity.setOwner(this.tamed.owner);
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}
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}
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}
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private void restoreAgeable(final Ageable entity) {
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if (!this.aged.adult) {
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entity.setBaby();
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}
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if (this.aged.locked) {
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entity.setAgeLock(this.aged.locked);
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}
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entity.setAge(this.aged.age);
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}
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public void storeAgeable(final Ageable aged) {
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this.aged = new AgeableStats();
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this.aged.age = aged.getAge();
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this.aged.locked = aged.getAgeLock();
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this.aged.adult = aged.isAdult();
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}
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public void storeTameable(final Tameable tamed) {
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this.tamed = new TameableStats();
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this.tamed.owner = tamed.getOwner();
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this.tamed.tamed = tamed.isTamed();
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}
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@SuppressWarnings("deprecation")
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public EntityWrapper(final org.bukkit.entity.Entity entity, final short depth) {
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this.depth = depth;
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final Location loc = entity.getLocation();
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this.yaw = loc.getYaw();
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this.pitch = loc.getPitch();
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this.x = loc.getX();
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this.y = loc.getY();
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this.z = loc.getZ();
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this.id = entity.getType().getTypeId();
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if (depth == 0) {
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return;
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}
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this.base = new EntityBaseStats();
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final Entity p = entity.getPassenger();
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if (p != null) {
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this.base.passenger = new EntityWrapper(p, depth);
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}
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this.base.fall = entity.getFallDistance();
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this.base.fire = (short) entity.getFireTicks();
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this.base.age = entity.getTicksLived();
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final Vector velocity = entity.getVelocity();
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this.base.v_x = velocity.getX();
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this.base.v_y = velocity.getY();
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this.base.v_z = velocity.getZ();
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if (depth == 1) {
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return;
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}
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switch (entity.getType()) {
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case ARROW:
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case BOAT:
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case COMPLEX_PART:
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case EGG:
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case ENDER_CRYSTAL:
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case ENDER_PEARL:
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case ENDER_SIGNAL:
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case EXPERIENCE_ORB:
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case FALLING_BLOCK:
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case FIREBALL:
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case FIREWORK:
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case FISHING_HOOK:
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case LEASH_HITCH:
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case LIGHTNING:
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case MINECART:
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case MINECART_COMMAND:
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case MINECART_MOB_SPAWNER:
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case MINECART_TNT:
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case PLAYER:
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case PRIMED_TNT:
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case SLIME:
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case SMALL_FIREBALL:
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case SNOWBALL:
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case MINECART_FURNACE:
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case SPLASH_POTION:
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case THROWN_EXP_BOTTLE:
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case WEATHER:
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case WITHER_SKULL:
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case UNKNOWN: {
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// Do this stuff later
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return;
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}
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default: {
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PlotMain.sendConsoleSenderMessage("&cCOULD NOT IDENTIFY ENTITY: " + entity.getType());
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return;
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}
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// MISC //
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case DROPPED_ITEM: {
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final Item item = (Item) entity;
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this.stack = item.getItemStack();
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return;
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}
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case ITEM_FRAME: {
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final ItemFrame itemframe = (ItemFrame) entity;
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this.x = Math.floor(this.x);
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this.y = Math.floor(this.y);
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this.z = Math.floor(this.z);
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this.dataByte = getOrdinal(Rotation.values(), itemframe.getRotation());
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this.stack = itemframe.getItem().clone();
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return;
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}
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case PAINTING: {
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final Painting painting = (Painting) entity;
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this.x = Math.floor(this.x);
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this.y = Math.floor(this.y);
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this.z = Math.floor(this.z);
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final Art a = painting.getArt();
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this.dataByte = getOrdinal(BlockFace.values(), painting.getFacing());
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int h = a.getBlockHeight();
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if (h % 2 == 0) {
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y -= 1;
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}
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this.dataString = a.name();
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return;
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}
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// END MISC //
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// INVENTORY HOLDER //
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case MINECART_CHEST: {
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storeInventory((InventoryHolder) entity);
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return;
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}
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case MINECART_HOPPER: {
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storeInventory((InventoryHolder) entity);
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return;
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}
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// START LIVING ENTITY //
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// START AGEABLE //
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// START TAMEABLE //
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case HORSE: {
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final Horse horse = (Horse) entity;
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this.horse = new HorseStats();
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this.horse.jump = horse.getJumpStrength();
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this.horse.chest = horse.isCarryingChest();
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this.horse.variant = getOrdinal(Variant.values(), horse.getVariant());
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this.horse.style = getOrdinal(Style.values(), horse.getStyle());
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this.horse.color = getOrdinal(Color.values(), horse.getColor());
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storeTameable((Tameable) entity);
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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storeInventory((InventoryHolder) entity);
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return;
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}
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// END INVENTORY HOLDER //
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case WOLF:
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case OCELOT: {
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storeTameable((Tameable) entity);
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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// END AMEABLE //
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case SHEEP: {
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final Sheep sheep = (Sheep) entity;
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this.dataByte = (byte) ((sheep).isSheared() ? 1 : 0);
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this.dataByte2 = sheep.getColor().getDyeData();
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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case VILLAGER:
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case CHICKEN:
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case COW:
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case MUSHROOM_COW:
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case PIG: {
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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// END AGEABLE //
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case RABBIT: { // NEW
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this.dataByte = getOrdinal(Type.values(), ((Rabbit) entity).getRabbitType());
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storeAgeable((Ageable) entity);
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storeLiving((LivingEntity) entity);
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return;
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}
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case GUARDIAN: { // NEW
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this.dataByte = (byte) (((Guardian) entity).isElder() ? 1 : 0);
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storeLiving((LivingEntity) entity);
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return;
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}
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case SKELETON: { // NEW
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this.dataByte = (byte) ((Skeleton) entity).getSkeletonType().getId();
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storeLiving((LivingEntity) entity);
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return;
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}
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case ARMOR_STAND: { // NEW
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// CHECK positions
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final ArmorStand stand = (ArmorStand) entity;
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this.inventory = new ItemStack[] { stand.getItemInHand().clone(), stand.getHelmet().clone(), stand.getChestplate().clone(), stand.getLeggings().clone(), stand.getBoots().clone() };
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storeLiving((LivingEntity) entity);
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return;
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}
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case ENDERMITE: // NEW
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case BAT:
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case ENDER_DRAGON:
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case GHAST:
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case MAGMA_CUBE:
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case SQUID:
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case PIG_ZOMBIE:
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case ZOMBIE:
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case WITHER:
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case WITCH:
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case SPIDER:
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case CAVE_SPIDER:
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case SILVERFISH:
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case GIANT:
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case ENDERMAN:
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case CREEPER:
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case BLAZE:
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case SNOWMAN:
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case IRON_GOLEM: {
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storeLiving((LivingEntity) entity);
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return;
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}
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// END LIVING //
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}
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}
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@SuppressWarnings("deprecation")
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public Entity spawn(final World world, final int x_offset, final int z_offset) {
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final Location loc = new Location(world, this.x + x_offset, this.y, this.z + z_offset);
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loc.setYaw(this.yaw);
|
||||||
|
loc.setPitch(this.pitch);
|
||||||
|
EntityType type = EntityType.fromId(this.id);
|
||||||
|
if (type == EntityType.DROPPED_ITEM) {
|
||||||
|
return world.dropItem(loc, this.stack);
|
||||||
|
}
|
||||||
|
if (type == EntityType.LEASH_HITCH) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
final Entity entity = world.spawnEntity(loc, type);
|
||||||
|
if (this.depth == 0) {
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
if (this.base.passenger != null) {
|
||||||
|
try {
|
||||||
|
entity.setPassenger(this.base.passenger.spawn(world, x_offset, z_offset));
|
||||||
|
} catch (final Exception e) {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
entity.setFallDistance(this.base.fall);
|
||||||
|
entity.setFireTicks(this.base.fire);
|
||||||
|
entity.setTicksLived(this.base.age);
|
||||||
|
entity.setVelocity(new Vector(this.base.v_x, this.base.v_y, this.base.v_z));
|
||||||
|
if (this.depth == 1) {
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
switch (entity.getType()) {
|
||||||
|
case ARROW:
|
||||||
|
case BOAT:
|
||||||
|
case COMPLEX_PART:
|
||||||
|
case EGG:
|
||||||
|
case ENDER_CRYSTAL:
|
||||||
|
case ENDER_PEARL:
|
||||||
|
case ENDER_SIGNAL:
|
||||||
|
case EXPERIENCE_ORB:
|
||||||
|
case FALLING_BLOCK:
|
||||||
|
case FIREBALL:
|
||||||
|
case FIREWORK:
|
||||||
|
case FISHING_HOOK:
|
||||||
|
case LEASH_HITCH:
|
||||||
|
case LIGHTNING:
|
||||||
|
case MINECART:
|
||||||
|
case MINECART_COMMAND:
|
||||||
|
case MINECART_MOB_SPAWNER:
|
||||||
|
case MINECART_TNT:
|
||||||
|
case PLAYER:
|
||||||
|
case PRIMED_TNT:
|
||||||
|
case SLIME:
|
||||||
|
case SMALL_FIREBALL:
|
||||||
|
case SNOWBALL:
|
||||||
|
case SPLASH_POTION:
|
||||||
|
case THROWN_EXP_BOTTLE:
|
||||||
|
case WEATHER:
|
||||||
|
case WITHER_SKULL:
|
||||||
|
case MINECART_FURNACE:
|
||||||
|
case UNKNOWN: {
|
||||||
|
// Do this stuff later
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
default: {
|
||||||
|
PlotMain.sendConsoleSenderMessage("&cCOULD NOT IDENTIFY ENTITY: " + entity.getType());
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
// MISC //
|
||||||
|
case ITEM_FRAME: {
|
||||||
|
final ItemFrame itemframe = (ItemFrame) entity;
|
||||||
|
itemframe.setRotation(Rotation.values()[this.dataByte]);
|
||||||
|
itemframe.setItem(this.stack);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
case PAINTING: {
|
||||||
|
final Painting painting = (Painting) entity;
|
||||||
|
painting.setFacingDirection(BlockFace.values()[this.dataByte], true);
|
||||||
|
painting.setArt(Art.getByName(this.dataString), true);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
// END MISC //
|
||||||
|
|
||||||
|
// INVENTORY HOLDER //
|
||||||
|
case MINECART_CHEST: {
|
||||||
|
restoreInventory((InventoryHolder) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
case MINECART_HOPPER: {
|
||||||
|
restoreInventory((InventoryHolder) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
// START LIVING ENTITY //
|
||||||
|
// START AGEABLE //
|
||||||
|
// START TAMEABLE //
|
||||||
|
case HORSE: {
|
||||||
|
final Horse horse = (Horse) entity;
|
||||||
|
horse.setJumpStrength(this.horse.jump);
|
||||||
|
horse.setCarryingChest(this.horse.chest);
|
||||||
|
horse.setVariant(Variant.values()[this.horse.variant]);
|
||||||
|
horse.setStyle(Style.values()[this.horse.style]);
|
||||||
|
horse.setColor(Color.values()[this.horse.color]);
|
||||||
|
restoreTameable((Tameable) entity);
|
||||||
|
restoreAgeable((Ageable) entity);
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
restoreInventory((InventoryHolder) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
// END INVENTORY HOLDER //
|
||||||
|
case WOLF:
|
||||||
|
case OCELOT: {
|
||||||
|
restoreTameable((Tameable) entity);
|
||||||
|
restoreAgeable((Ageable) entity);
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
// END AMEABLE //
|
||||||
|
|
||||||
|
case SHEEP: {
|
||||||
|
final Sheep sheep = (Sheep) entity;
|
||||||
|
if (this.dataByte == 1) {
|
||||||
|
sheep.setSheared(true);
|
||||||
|
}
|
||||||
|
if (this.dataByte2 != 0) {
|
||||||
|
sheep.setColor(DyeColor.getByDyeData(this.dataByte2));
|
||||||
|
}
|
||||||
|
restoreAgeable((Ageable) entity);
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
case VILLAGER:
|
||||||
|
case CHICKEN:
|
||||||
|
case COW:
|
||||||
|
case MUSHROOM_COW:
|
||||||
|
case PIG: {
|
||||||
|
restoreAgeable((Ageable) entity);
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
// END AGEABLE //
|
||||||
|
case RABBIT: { // NEW
|
||||||
|
if (this.dataByte != 0) {
|
||||||
|
((Rabbit) entity).setRabbitType(Type.values()[this.dataByte]);
|
||||||
|
}
|
||||||
|
restoreAgeable((Ageable) entity);
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
case GUARDIAN: { // NEW
|
||||||
|
if (this.dataByte != 0) {
|
||||||
|
((Guardian) entity).setElder(true);
|
||||||
|
}
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
case SKELETON: { // NEW
|
||||||
|
if (this.dataByte != 0) {
|
||||||
|
((Skeleton) entity).setSkeletonType(SkeletonType.values()[this.dataByte]);
|
||||||
|
}
|
||||||
|
storeLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
case ARMOR_STAND: { // NEW
|
||||||
|
// CHECK positions
|
||||||
|
final ArmorStand stand = (ArmorStand) entity;
|
||||||
|
if (this.inventory[0] != null) {
|
||||||
|
stand.setItemInHand(this.inventory[0]);
|
||||||
|
}
|
||||||
|
if (this.inventory[1] != null) {
|
||||||
|
stand.setHelmet(this.inventory[1]);
|
||||||
|
}
|
||||||
|
if (this.inventory[2] != null) {
|
||||||
|
stand.setChestplate(this.inventory[2]);
|
||||||
|
}
|
||||||
|
if (this.inventory[3] != null) {
|
||||||
|
stand.setLeggings(this.inventory[3]);
|
||||||
|
}
|
||||||
|
if (this.inventory[4] != null) {
|
||||||
|
stand.setBoots(this.inventory[4]);
|
||||||
|
}
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
|
||||||
|
case ENDERMITE: // NEW
|
||||||
|
case BAT:
|
||||||
|
case ENDER_DRAGON:
|
||||||
|
case GHAST:
|
||||||
|
case MAGMA_CUBE:
|
||||||
|
case SQUID:
|
||||||
|
case PIG_ZOMBIE:
|
||||||
|
case ZOMBIE:
|
||||||
|
case WITHER:
|
||||||
|
case WITCH:
|
||||||
|
case SPIDER:
|
||||||
|
case CAVE_SPIDER:
|
||||||
|
case SILVERFISH:
|
||||||
|
case GIANT:
|
||||||
|
case ENDERMAN:
|
||||||
|
case CREEPER:
|
||||||
|
case BLAZE:
|
||||||
|
case SNOWMAN:
|
||||||
|
case IRON_GOLEM: {
|
||||||
|
restoreLiving((LivingEntity) entity);
|
||||||
|
return entity;
|
||||||
|
}
|
||||||
|
// END LIVING //
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte getOrdinal(Object[] list, Object value) {
|
||||||
|
for (byte i = 0; i < list.length; i++) {
|
||||||
|
if (list[i].equals(value)) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,10 @@
|
|||||||
|
package com.intellectualcrafters.plot.object.entity;
|
||||||
|
|
||||||
|
public class HorseStats {
|
||||||
|
|
||||||
|
public double jump;
|
||||||
|
public boolean chest;
|
||||||
|
public int variant;
|
||||||
|
public int color;
|
||||||
|
public int style;
|
||||||
|
}
|
@ -0,0 +1,26 @@
|
|||||||
|
package com.intellectualcrafters.plot.object.entity;
|
||||||
|
|
||||||
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
|
public class LivingEntityStats {
|
||||||
|
|
||||||
|
public boolean loot;
|
||||||
|
public String name;
|
||||||
|
public boolean visible;
|
||||||
|
public float health;
|
||||||
|
public short air;
|
||||||
|
public boolean persistent;
|
||||||
|
|
||||||
|
public boolean leashed;
|
||||||
|
public short leash_x;
|
||||||
|
public short leash_y;
|
||||||
|
public short leash_z;
|
||||||
|
|
||||||
|
public boolean equipped;
|
||||||
|
public ItemStack hands;
|
||||||
|
public ItemStack helmet;
|
||||||
|
public ItemStack boots;
|
||||||
|
public ItemStack leggings;
|
||||||
|
public ItemStack chestplate;
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,10 @@
|
|||||||
|
package com.intellectualcrafters.plot.object.entity;
|
||||||
|
|
||||||
|
import org.bukkit.entity.AnimalTamer;
|
||||||
|
|
||||||
|
public class TameableStats {
|
||||||
|
|
||||||
|
public AnimalTamer owner;
|
||||||
|
public boolean tamed;
|
||||||
|
|
||||||
|
}
|
@ -3,6 +3,7 @@ package com.intellectualcrafters.plot.util;
|
|||||||
import java.io.File;
|
import java.io.File;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
|
import java.util.HashSet;
|
||||||
|
|
||||||
import org.bukkit.Chunk;
|
import org.bukkit.Chunk;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
@ -25,6 +26,8 @@ import org.bukkit.block.Jukebox;
|
|||||||
import org.bukkit.block.NoteBlock;
|
import org.bukkit.block.NoteBlock;
|
||||||
import org.bukkit.block.Sign;
|
import org.bukkit.block.Sign;
|
||||||
import org.bukkit.block.Skull;
|
import org.bukkit.block.Skull;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
|
|
||||||
import com.intellectualcrafters.plot.PlotMain;
|
import com.intellectualcrafters.plot.PlotMain;
|
||||||
@ -32,6 +35,7 @@ import com.intellectualcrafters.plot.object.BlockLoc;
|
|||||||
import com.intellectualcrafters.plot.object.ChunkLoc;
|
import com.intellectualcrafters.plot.object.ChunkLoc;
|
||||||
import com.intellectualcrafters.plot.object.Plot;
|
import com.intellectualcrafters.plot.object.Plot;
|
||||||
import com.intellectualcrafters.plot.object.RegionWrapper;
|
import com.intellectualcrafters.plot.object.RegionWrapper;
|
||||||
|
import com.intellectualcrafters.plot.object.entity.EntityWrapper;
|
||||||
|
|
||||||
public class ChunkManager {
|
public class ChunkManager {
|
||||||
|
|
||||||
@ -104,10 +108,10 @@ public class ChunkManager {
|
|||||||
private static HashMap<BlockLoc, String[]> signContents;
|
private static HashMap<BlockLoc, String[]> signContents;
|
||||||
private static HashMap<BlockLoc, Note> noteBlockContents;
|
private static HashMap<BlockLoc, Note> noteBlockContents;
|
||||||
|
|
||||||
public static boolean clearPlotExperimental(final World world, final Plot plot, final boolean isDelete) {
|
private static HashSet<EntityWrapper> entities;
|
||||||
final Location pos1 = PlotHelper.getPlotBottomLoc(world, plot.id).add(1, 0, 1);
|
|
||||||
final Location pos2 = PlotHelper.getPlotTopLoc(world, plot.id);
|
public static boolean regenerateRegion(Location pos1, Location pos2) {
|
||||||
|
World world = pos1.getWorld();
|
||||||
Chunk c1 = world.getChunkAt(pos1);
|
Chunk c1 = world.getChunkAt(pos1);
|
||||||
Chunk c2 = world.getChunkAt(pos2);
|
Chunk c2 = world.getChunkAt(pos2);
|
||||||
|
|
||||||
@ -122,14 +126,12 @@ public class ChunkManager {
|
|||||||
int c1z = c1.getZ();
|
int c1z = c1.getZ();
|
||||||
int c2x = c2.getX();
|
int c2x = c2.getX();
|
||||||
int c2z = c2.getZ();
|
int c2z = c2.getZ();
|
||||||
|
|
||||||
int maxY = world.getMaxHeight();
|
|
||||||
|
|
||||||
|
int maxY = world.getMaxHeight();
|
||||||
for (int x = c1x; x <= c2x; x ++) {
|
for (int x = c1x; x <= c2x; x ++) {
|
||||||
for (int z = c1z; z <= c2z; z ++) {
|
for (int z = c1z; z <= c2z; z ++) {
|
||||||
Chunk chunk = world.getChunkAt(x, z);
|
Chunk chunk = world.getChunkAt(x, z);
|
||||||
boolean loaded = true;
|
boolean loaded = true;
|
||||||
|
|
||||||
if (!chunk.isLoaded()) {
|
if (!chunk.isLoaded()) {
|
||||||
boolean result = chunk.load(false);
|
boolean result = chunk.load(false);
|
||||||
if (!result) {
|
if (!result) {
|
||||||
@ -139,31 +141,10 @@ public class ChunkManager {
|
|||||||
loaded = false;
|
loaded = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (loaded) {
|
if (loaded) {
|
||||||
|
initMaps();
|
||||||
int absX = x << 4;
|
int absX = x << 4;
|
||||||
int absZ = z << 4;
|
int absZ = z << 4;
|
||||||
|
|
||||||
GENERATE_BLOCKS = new HashMap<>();
|
|
||||||
GENERATE_DATA = new HashMap<>();
|
|
||||||
|
|
||||||
chestContents = new HashMap<>();
|
|
||||||
furnaceContents = new HashMap<>();
|
|
||||||
dispenserContents = new HashMap<>();
|
|
||||||
dropperContents = new HashMap<>();
|
|
||||||
brewingStandContents = new HashMap<>();
|
|
||||||
beaconContents = new HashMap<>();
|
|
||||||
hopperContents = new HashMap<>();
|
|
||||||
furnaceTime = new HashMap<>();
|
|
||||||
skullData = new HashMap<>();
|
|
||||||
brewTime = new HashMap<>();
|
|
||||||
jukeDisc = new HashMap<>();
|
|
||||||
spawnerData= new HashMap<>();
|
|
||||||
noteBlockContents = new HashMap<>();
|
|
||||||
signContents = new HashMap<>();
|
|
||||||
cmdData = new HashMap<>();
|
|
||||||
|
|
||||||
|
|
||||||
if (x == c1x || z == c1z) {
|
if (x == c1x || z == c1z) {
|
||||||
for (int X = 0; X < 16; X++) {
|
for (int X = 0; X < 16; X++) {
|
||||||
for (int Z = 0; Z < 16; Z++) {
|
for (int Z = 0; Z < 16; Z++) {
|
||||||
@ -182,31 +163,92 @@ public class ChunkManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
saveEntities(chunk, CURRENT_PLOT_CLEAR);
|
||||||
world.regenerateChunk(x, z);
|
world.regenerateChunk(x, z);
|
||||||
restoreBlocks(world);
|
restoreBlocks(world, 0, 0);
|
||||||
|
restoreEntities(world, 0, 0);
|
||||||
chunk.unload();
|
chunk.unload();
|
||||||
chunk.load();
|
chunk.load();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
CURRENT_PLOT_CLEAR = null;
|
CURRENT_PLOT_CLEAR = null;
|
||||||
|
initMaps();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void restoreBlocks(World world) {
|
public static void initMaps() {
|
||||||
|
GENERATE_BLOCKS = new HashMap<>();
|
||||||
|
GENERATE_DATA = new HashMap<>();
|
||||||
|
|
||||||
|
chestContents = new HashMap<>();
|
||||||
|
furnaceContents = new HashMap<>();
|
||||||
|
dispenserContents = new HashMap<>();
|
||||||
|
dropperContents = new HashMap<>();
|
||||||
|
brewingStandContents = new HashMap<>();
|
||||||
|
beaconContents = new HashMap<>();
|
||||||
|
hopperContents = new HashMap<>();
|
||||||
|
furnaceTime = new HashMap<>();
|
||||||
|
skullData = new HashMap<>();
|
||||||
|
brewTime = new HashMap<>();
|
||||||
|
jukeDisc = new HashMap<>();
|
||||||
|
spawnerData= new HashMap<>();
|
||||||
|
noteBlockContents = new HashMap<>();
|
||||||
|
signContents = new HashMap<>();
|
||||||
|
cmdData = new HashMap<>();
|
||||||
|
|
||||||
|
entities = new HashSet<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isIn(RegionWrapper region, int x, int z) {
|
||||||
|
return (x >= region.minX && x <= region.maxX && z >= region.minZ && z <= region.maxZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void saveEntities(Chunk chunk, RegionWrapper region) {
|
||||||
|
for (Entity entity : chunk.getEntities()) {
|
||||||
|
Location loc = entity.getLocation();
|
||||||
|
int x = loc.getBlockX();
|
||||||
|
int z = loc.getBlockZ();
|
||||||
|
if (isIn(region, x, z)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (entity.getVehicle() != null) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
EntityWrapper wrap = new EntityWrapper(entity, (short) 2);
|
||||||
|
entities.add(wrap);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// int y = loc.getBlockY();
|
||||||
|
// BlockLoc bl = new BlockLoc(x, y, z);
|
||||||
|
// EntityWrapper wrap = new EntityWrapper(entity.getType().getTypeId());
|
||||||
|
// entities.put(wrap, bl);
|
||||||
|
// System.out.print(entity.isDead());
|
||||||
|
// entity.teleport(new Location(chunk.getWorld(), 0, 65, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void restoreEntities(World world, int x_offset, int z_offset) {
|
||||||
|
for (EntityWrapper entity : entities) {
|
||||||
|
entity.spawn(world, x_offset, z_offset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void restoreBlocks(World world, int x_offset, int z_offset) {
|
||||||
for (BlockLoc loc: chestContents.keySet()) {
|
for (BlockLoc loc: chestContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Chest) {
|
if (state instanceof Chest) {
|
||||||
Chest chest = (Chest) state;
|
Chest chest = (Chest) state;
|
||||||
chest.getInventory().setContents(chestContents.get(loc));
|
chest.getInventory().setContents(chestContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate chest: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate chest: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockLoc loc: signContents.keySet()) {
|
for (BlockLoc loc: signContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Sign) {
|
if (state instanceof Sign) {
|
||||||
Sign sign = (Sign) state;
|
Sign sign = (Sign) state;
|
||||||
@ -217,51 +259,52 @@ public class ChunkManager {
|
|||||||
}
|
}
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate sign: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate sign: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockLoc loc: dispenserContents.keySet()) {
|
for (BlockLoc loc: dispenserContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Dispenser) {
|
if (state instanceof Dispenser) {
|
||||||
((Dispenser) (state)).getInventory().setContents(dispenserContents.get(loc));
|
((Dispenser) (state)).getInventory().setContents(dispenserContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate dispenser: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate dispenser: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: dropperContents.keySet()) {
|
for (BlockLoc loc: dropperContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Dropper) {
|
if (state instanceof Dropper) {
|
||||||
((Dropper) (state)).getInventory().setContents(dropperContents.get(loc));
|
((Dropper) (state)).getInventory().setContents(dropperContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate dispenser: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate dispenser: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: beaconContents.keySet()) {
|
for (BlockLoc loc: beaconContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Beacon) {
|
if (state instanceof Beacon) {
|
||||||
((Beacon) (state)).getInventory().setContents(beaconContents.get(loc));
|
((Beacon) (state)).getInventory().setContents(beaconContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate beacon: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate beacon: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: jukeDisc.keySet()) {
|
for (BlockLoc loc: jukeDisc.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Jukebox) {
|
if (state instanceof Jukebox) {
|
||||||
((Jukebox) (state)).setPlaying(Material.getMaterial(jukeDisc.get(loc)));
|
((Jukebox) (state)).setPlaying(Material.getMaterial(jukeDisc.get(loc)));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore jukebox: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore jukebox: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: skullData.keySet()) {
|
for (BlockLoc loc: skullData.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Skull) {
|
if (state instanceof Skull) {
|
||||||
Object[] data = skullData.get(loc);
|
Object[] data = skullData.get(loc);
|
||||||
if (data[0] != null) {
|
if (data[0] != null) {
|
||||||
|
System.out.print("SET OWNER");
|
||||||
((Skull) (state)).setOwner((String) data[0]);
|
((Skull) (state)).setOwner((String) data[0]);
|
||||||
}
|
}
|
||||||
if (((Integer) data[1]) != 0) {
|
if (((Integer) data[1]) != 0) {
|
||||||
@ -269,81 +312,81 @@ public class ChunkManager {
|
|||||||
}
|
}
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore jukebox: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore jukebox: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: hopperContents.keySet()) {
|
for (BlockLoc loc: hopperContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Hopper) {
|
if (state instanceof Hopper) {
|
||||||
((Hopper) (state)).getInventory().setContents(hopperContents.get(loc));
|
((Hopper) (state)).getInventory().setContents(hopperContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate hopper: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate hopper: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockLoc loc: noteBlockContents.keySet()) {
|
for (BlockLoc loc: noteBlockContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof NoteBlock) {
|
if (state instanceof NoteBlock) {
|
||||||
((NoteBlock) (state)).setNote(noteBlockContents.get(loc));
|
((NoteBlock) (state)).setNote(noteBlockContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate note block: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate note block: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: brewTime.keySet()) {
|
for (BlockLoc loc: brewTime.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof BrewingStand) {
|
if (state instanceof BrewingStand) {
|
||||||
((BrewingStand) (state)).setBrewingTime(brewTime.get(loc));
|
((BrewingStand) (state)).setBrewingTime(brewTime.get(loc));
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore brewing stand cooking: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore brewing stand cooking: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockLoc loc: spawnerData.keySet()) {
|
for (BlockLoc loc: spawnerData.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof CreatureSpawner) {
|
if (state instanceof CreatureSpawner) {
|
||||||
((CreatureSpawner) (state)).setCreatureTypeId(spawnerData.get(loc));
|
((CreatureSpawner) (state)).setCreatureTypeId(spawnerData.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore spawner type: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore spawner type: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: cmdData.keySet()) {
|
for (BlockLoc loc: cmdData.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof CommandBlock) {
|
if (state instanceof CommandBlock) {
|
||||||
((CommandBlock) (state)).setCommand(cmdData.get(loc));
|
((CommandBlock) (state)).setCommand(cmdData.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore command block: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore command block: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: brewingStandContents.keySet()) {
|
for (BlockLoc loc: brewingStandContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof BrewingStand) {
|
if (state instanceof BrewingStand) {
|
||||||
((BrewingStand) (state)).getInventory().setContents(brewingStandContents.get(loc));
|
((BrewingStand) (state)).getInventory().setContents(brewingStandContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate brewing stand: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate brewing stand: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: furnaceTime.keySet()) {
|
for (BlockLoc loc: furnaceTime.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Furnace) {
|
if (state instanceof Furnace) {
|
||||||
Short[] time = furnaceTime.get(loc);
|
Short[] time = furnaceTime.get(loc);
|
||||||
((Furnace) (state)).setBurnTime(time[0]);
|
((Furnace) (state)).setBurnTime(time[0]);
|
||||||
((Furnace) (state)).setCookTime(time[1]);
|
((Furnace) (state)).setCookTime(time[1]);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore furnace cooking: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to restore furnace cooking: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
for (BlockLoc loc: furnaceContents.keySet()) {
|
for (BlockLoc loc: furnaceContents.keySet()) {
|
||||||
Block block = world.getBlockAt(loc.x, loc.y, loc.z);
|
Block block = world.getBlockAt(loc.x + x_offset, loc.y, loc.z + z_offset);
|
||||||
BlockState state = block.getState();
|
BlockState state = block.getState();
|
||||||
if (state instanceof Furnace) {
|
if (state instanceof Furnace) {
|
||||||
((Furnace) (state)).getInventory().setContents(furnaceContents.get(loc));
|
((Furnace) (state)).getInventory().setContents(furnaceContents.get(loc));
|
||||||
state.update(true);
|
state.update(true);
|
||||||
}
|
}
|
||||||
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate furnace: "+loc.x+","+loc.y+","+loc.z); }
|
else { PlotMain.sendConsoleSenderMessage("&c[WARN] Plot clear failed to regenerate furnace: "+loc.x + x_offset+","+loc.y+","+loc.z + z_offset); }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -449,6 +492,7 @@ public class ChunkManager {
|
|||||||
hopperContents.put(bl, invHop);
|
hopperContents.put(bl, invHop);
|
||||||
break;
|
break;
|
||||||
case 397:
|
case 397:
|
||||||
|
System.out.print("SAVING SKULL");
|
||||||
bl = new BlockLoc(x, y, z);
|
bl = new BlockLoc(x, y, z);
|
||||||
Skull skull = (Skull) block.getState();
|
Skull skull = (Skull) block.getState();
|
||||||
String o = skull.getOwner();
|
String o = skull.getOwner();
|
||||||
|
Loading…
Reference in New Issue
Block a user