feat: Add border bypass permission (#3302)

* Add border bypass permission
 - Fixes #3297

* Add permission to plots.admin permpack

* Implement messages on leaving/entering border area

* Rename to border.denied and make border msg red

* change too le/ge as tthey are likely to be equal to border when hit.
 - Since we check for being across the border beforehand, it will hopefully not be spammed too much?
 - If it's spammed then either we use meta to set if a player's left the border, or we just remove the come-back-in altogether because it's a little looong
This commit is contained in:
Jordan 2021-10-28 09:13:36 +01:00 committed by GitHub
parent f2368f97df
commit be85708e5a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 62 additions and 29 deletions

View File

@ -564,19 +564,31 @@ public class PlayerEventListener extends PlotListener implements Listener {
return;
}
int border = area.getBorder();
int x1;
if (x2 > border && this.tmpTeleport) {
to.setX(border - 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.border"));
}
if (x2 < -border && this.tmpTeleport) {
to.setX(-border + 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.border"));
if (!Permissions.hasPermission(pp, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
to.setX(border - 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.denied"));
} else {
pp.sendMessage(TranslatableCaption.of("border.bypass.exited"));
}
} else if (x2 < -border && this.tmpTeleport) {
if (!Permissions.hasPermission(pp, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
to.setX(-border + 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.denied"));
} else {
pp.sendMessage(TranslatableCaption.of("border.bypass.exited"));
}
} else if (((x1 = MathMan.roundInt(from.getX())) >= border && x2 <= border) || (x1 <= -border && x2 >= -border)) {
if (Permissions.hasPermission(pp, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
pp.sendMessage(TranslatableCaption.of("border.bypass.entered"));
}
}
}
int z2;
@ -643,18 +655,31 @@ public class PlayerEventListener extends PlotListener implements Listener {
return;
}
int border = area.getBorder();
int z1;
if (z2 > border && this.tmpTeleport) {
to.setZ(border - 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.border"));
if (!Permissions.hasPermission(pp, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
to.setZ(border - 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.denied"));
} else {
pp.sendMessage(TranslatableCaption.of("border.bypass.exited"));
}
} else if (z2 < -border && this.tmpTeleport) {
to.setZ(-border + 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.border"));
if (!Permissions.hasPermission(pp, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
to.setZ(-border + 1);
this.tmpTeleport = false;
player.teleport(event.getTo());
this.tmpTeleport = true;
pp.sendMessage(TranslatableCaption.of("border.denied"));
} else {
pp.sendMessage(TranslatableCaption.of("border.bypass.exited"));
}
} else if (((z1 = MathMan.roundInt(from.getZ())) >= border && z2 <= border) || (z1 <= -border && z2 >= -border)) {
if (Permissions.hasPermission(pp, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
pp.sendMessage(TranslatableCaption.of("border.bypass.entered"));
}
}
}
}

View File

@ -248,9 +248,12 @@ permissions:
plots.admin.components.other: true
plots.admin.vehicle.break.unowned: true
plots.admin.pve.unowned: true
plots.admin.border.bypass: true
plots.teleport.delay.bypass:
default: op
plots.admin.border.bypass:
default: op
plots.worldedit.bypass:
default: op
plots.gamemode.bypass:

View File

@ -183,10 +183,12 @@ public class Claim extends SubCommand {
);
}
}
int border = area.getBorder();
if (border != Integer.MAX_VALUE && plot.getDistanceFromOrigin() > border && !force) {
player.sendMessage(TranslatableCaption.of("border.border"));
return false;
if (!Permissions.hasPermission(player, Permission.PERMISSION_ADMIN_BYPASS_BORDER)) {
int border = area.getBorder();
if (border != Integer.MAX_VALUE && plot.getDistanceFromOrigin() > border && !force) {
player.sendMessage(TranslatableCaption.of("border.denied"));
return false;
}
}
plot.setOwnerAbs(player.getUUID());
final String finalSchematic = schematic;

View File

@ -274,7 +274,7 @@ public class MainCommand extends Command {
}
tp = true;
} else {
player.sendMessage(TranslatableCaption.of("border.border"));
player.sendMessage(TranslatableCaption.of("border.denied"));
}
// Trim command
args = Arrays.copyOfRange(args, 1, args.length);

View File

@ -204,7 +204,8 @@ public enum Permission {
PERMISSION_ADMIN_DEBUG_OTHER("plots.admin.debug.other"),
PERMISSION_RATE("plots.rate"),
PERMISSION_ADMIN_FLIGHT("plots.admin.flight"),
PERMISSION_ADMIN_COMPONENTS_OTHER("plots.admin.component.other");
PERMISSION_ADMIN_COMPONENTS_OTHER("plots.admin.component.other"),
PERMISSION_ADMIN_BYPASS_BORDER("plots.admin.border.bypass");
//</editor-fold>
private final String text;

View File

@ -53,7 +53,9 @@
"cluster.cluster_regenerated": "<prefix><dark_aqua>Successfully started cluster regeneration.</dark_aqua>",
"cluster.cluster_teleporting": "<prefix><dark_aqua>Teleporting...</dark_aqua>",
"cluster.cluster_info": "<prefix><gold>Current cluster: </gold><gray><id></gray>\n<gold>Name: </gold><gray><name></gray>\n<gold>Owner: </gold><gray><owner></gray>\n<gold>Size: </gold><gray><size></gray>\n<gold>Rights: </gold><gray><rights></gray>",
"border.border": "<prefix><gray>You are outside the current map border.</gray>",
"border.denied": "<prefix><red>You are outside the current map border.</red>",
"border.bypass.exited": "<prefix><red>You have bypassed the current map border area.</red>",
"border.bypass.entered": "<prefix><gray>You have re-entered the current map border area.</gray>",
"worldedit.worldedit_bypass": "<prefix><gray><italic>To bypass your restrictions use </gray><dark_aqua><command></dark_aqua></italic>",
"worldedit.worldedit_bypassed": "<prefix><gray>Currently bypassing WorldEdit restriction.</gray>",
"gamemode.gamemode_was_bypassed": "<prefix><gold>You bypassed the gamemode (</gold><gray><gamemode></gray><gold>) <gold>set for </gold><gray><plot>.</gray>",