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https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-06 09:33:45 +01:00
Plot border fix + remove debug
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7d3de207aa
commit
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@ -216,7 +216,7 @@ public abstract class ClassicPlotManager extends SquarePlotManager {
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final PlotId pos1 = plotIds.get(0);
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final PlotId pos1 = plotIds.get(0);
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final PlotBlock block = ((ClassicPlotWorld) plotworld).CLAIMED_WALL_BLOCK;
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final PlotBlock block = ((ClassicPlotWorld) plotworld).CLAIMED_WALL_BLOCK;
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final PlotBlock unclaim = ((ClassicPlotWorld) plotworld).WALL_BLOCK;
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final PlotBlock unclaim = ((ClassicPlotWorld) plotworld).WALL_BLOCK;
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if (!block.equals(unclaim)) {
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if (block.id != 0 || !block.equals(unclaim)) {
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setWall(plotworld, pos1, new PlotBlock[] { block });
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setWall(plotworld, pos1, new PlotBlock[] { block });
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}
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}
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return true;
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return true;
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@ -218,7 +218,9 @@ public class HybridPlotManager extends ClassicPlotManager {
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public void run() {
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public void run() {
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// When we are done with the inside of the plot, we can reset the wall / border
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// When we are done with the inside of the plot, we can reset the wall / border
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final PlotBlock wall = isDelete ? dpw.WALL_BLOCK : dpw.CLAIMED_WALL_BLOCK;
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final PlotBlock wall = isDelete ? dpw.WALL_BLOCK : dpw.CLAIMED_WALL_BLOCK;
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if (wall.id != 0 || !dpw.WALL_BLOCK.equals(dpw.CLAIMED_WALL_BLOCK)) {
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setWall(dpw, plot.id, new PlotBlock[] { wall });
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setWall(dpw, plot.id, new PlotBlock[] { wall });
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}
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// And notify whatever called this when plot clearing is done
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// And notify whatever called this when plot clearing is done
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SetBlockQueue.addNotify(whenDone);
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SetBlockQueue.addNotify(whenDone);
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}
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}
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@ -85,10 +85,8 @@ public class BukkitPlayer extends PlotPlayer {
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return true;
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return true;
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}
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}
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if (offline && EconHandler.manager != null) {
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if (offline && EconHandler.manager != null) {
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System.out.print("CHECKIGN VAULT!");
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return EconHandler.manager.hasPermission(getName(), perm);
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return EconHandler.manager.hasPermission(getName(), perm);
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}
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}
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System.out.print("CHECKING: " + perm + " -> " + player.hasPermission(perm));
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return this.player.hasPermission(perm);
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return this.player.hasPermission(perm);
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}
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}
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