feat: allow for custom plot limit handling (#4261)

* feat: allow for custom plot limit handling

* feat: allow for custom plot limit handling

* chore: use fluent setter
This commit is contained in:
Pierre Maurice Schwang 2023-12-18 21:07:41 +01:00 committed by GitHub
parent c8b4a2fa39
commit dbfc43e3cd
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3 changed files with 86 additions and 1 deletions

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@ -0,0 +1,77 @@
/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.core.events;
import com.plotsquared.core.player.PlotPlayer;
import org.checkerframework.checker.index.qual.NonNegative;
import org.checkerframework.checker.nullness.qual.NonNull;
/**
* Called every time after PlotSquared calculated a players plot limit based on their permission.
* <p>
* May be used to grant a player more plots based on another rank or bought feature.
*
* @since TODO
*/
public class PlayerPlotLimitEvent {
private final PlotPlayer<?> player;
private int limit;
public PlayerPlotLimitEvent(@NonNull final PlotPlayer<?> player, @NonNegative final int limit) {
this.player = player;
this.limit = limit;
}
/**
* Overrides the previously calculated or set plot limit for {@link #player()}.
*
* @param limit The amount of plots a player may claim. Must be {@code 0} or greater.
* @since TODO
*/
public void limit(@NonNegative final int limit) {
if (limit < 0) {
throw new IllegalArgumentException("Player plot limit must be greater or equal 0");
}
this.limit = limit;
}
/**
* Returns the previous set limit, if none was overridden before this event handler the default limit based on the players
* permissions node is returned.
*
* @return The currently defined plot limit of this player.
* @since TODO
*/
public @NonNegative int limit() {
return limit;
}
/**
* The player for which the limit is queried.
*
* @return the player.
* @since TODO
*/
public @NonNull PlotPlayer<?> player() {
return player;
}
}

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@ -306,7 +306,8 @@ public abstract class PlotPlayer<P> implements CommandCaller, OfflinePlotPlayer,
* @return number of allowed plots within the scope (globally, or in the player's current world as defined in the settings.yml)
*/
public int getAllowedPlots() {
return hasPermissionRange("plots.plot", Settings.Limit.MAX_PLOTS);
final int calculatedLimit = hasPermissionRange("plots.plot", Settings.Limit.MAX_PLOTS);
return this.eventDispatcher.callPlayerPlotLimit(this, calculatedLimit).limit();
}
/**

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@ -30,6 +30,7 @@ import com.plotsquared.core.events.PlayerEnterPlotEvent;
import com.plotsquared.core.events.PlayerLeavePlotEvent;
import com.plotsquared.core.events.PlayerPlotDeniedEvent;
import com.plotsquared.core.events.PlayerPlotHelperEvent;
import com.plotsquared.core.events.PlayerPlotLimitEvent;
import com.plotsquared.core.events.PlayerPlotTrustedEvent;
import com.plotsquared.core.events.PlayerTeleportToPlotEvent;
import com.plotsquared.core.events.PlotAutoMergeEvent;
@ -308,6 +309,12 @@ public class EventDispatcher {
return event;
}
public PlayerPlotLimitEvent callPlayerPlotLimit(PlotPlayer<?> player, int calculatedLimit) {
PlayerPlotLimitEvent event = new PlayerPlotLimitEvent(player, calculatedLimit);
eventBus.post(event);
return event;
}
public void doJoinTask(final PlotPlayer<?> player) {
if (player == null) {
return; //possible future warning message to figure out where we are retrieving null