Implement restoring tags directly using a supplied block (#3616)

- Reduces overhead when setting blocks via fallback
 - Also means blocks will not be accessed via world when they should be access via chunk (https://github.com/IntellectualSites/PlotSquared/pull/3612)
This commit is contained in:
Jordan 2022-05-11 13:12:19 +01:00 committed by GitHub
parent 85911646f3
commit f7d55ce105
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 25 additions and 6 deletions

View File

@ -289,7 +289,7 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
CompoundTag tag = block.getNbtData();
StateWrapper sw = new StateWrapper(tag);
sw.restoreTag(getWorld().getName(), existing.getX(), existing.getY(), existing.getZ());
sw.restoreTag(existing);
}
}
}

View File

@ -44,6 +44,7 @@ import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.checkerframework.checker.nullness.qual.NonNull;
import java.util.ArrayList;
import java.util.HashMap;
@ -166,14 +167,32 @@ public class StateWrapper {
return str;
}
@SuppressWarnings("deprecation") // #setLine is needed for Spigot compatibility
/**
* Restore the TileEntity data to the given world at the given coordinates.
*
* @param worldName World name
* @param x x position
* @param y y position
* @param z z position
* @return true if successful
*/
public boolean restoreTag(String worldName, int x, int y, int z) {
if (this.tag == null) {
World world = BukkitUtil.getWorld(worldName);
if (world == null) {
return false;
}
World world = BukkitUtil.getWorld(worldName);
Block block = world.getBlockAt(x, y, z);
if (block == null) {
return restoreTag(world.getBlockAt(x, y, z));
}
/**
* Restore the TileEntity data to the given block
*
* @param block Block to restore to
* @return true if successful
*/
@SuppressWarnings("deprecation") // #setLine is needed for Spigot compatibility
public boolean restoreTag(@NonNull Block block) {
if (this.tag == null) {
return false;
}
org.bukkit.block.BlockState state = block.getState();