Commit Graph

44 Commits

Author SHA1 Message Date
Jesse Boyd
af79100f7d Update README / pom / merge with 8629c4a6f5
closes #809
2016-01-11 07:00:56 +11:00
Jesse Boyd
35589dcc5f Fixe
Fixes #753
2015-12-04 20:00:30 +11:00
Jesse Boyd
fa442f5903 Fixes
closes #679
closes #676
2015-10-19 17:27:51 +11:00
Jesse Boyd
0c4b703510 Fix for sponge 2015-10-07 17:33:33 +11:00
boy0001
3336d302ac Potential fixes 2015-09-27 16:43:11 +10:00
boy0001
d42ef3cf63 restructure a couple things. 2015-09-22 23:23:28 +10:00
boy0001
5137b23357 Hows this? 2015-09-13 14:04:31 +10:00
boy0001
c386f33df8 cleanup 2015-09-11 20:09:22 +10:00
boy0001
8606319340 Fix world caching + block interaction
Fixes #608
2015-09-05 11:35:43 +10:00
boy0001
5b44e39bec documentation + fix toggles for admins 2015-08-26 16:44:50 +10:00
boy0001
d52e9b4c8c Minor fixes 2015-08-23 22:04:52 +10:00
boy0001
b059de5098 Several changes:
- Several API improvements
- persistent WorldEdit bypass toggle
- persistent plot chat toggle
- Plot BO3 exporting (useful f
- Fix fastmode clearing unclaim border
- Add player-interact flag for NPC interaction etc. Fixes #543
- Several fixes for sponge
- some code cleanup
- Closes #529
2015-08-18 23:20:11 +10:00
boy0001
ccbd2ab30f Sponge stuff + done flag 2015-08-14 08:52:31 +10:00
boy0001
7d3de207aa Sponge stuff
Added entity / mob / vehicle / animal / monster caps + entity clearing
on plot clear.
2015-08-12 04:04:17 +10:00
boy0001
b40c464da9 Tweaks (perms, debug, scripting) 2015-08-11 23:42:46 +10:00
boy0001
994ca12102 Sponge fixes 2015-08-11 22:05:44 +10:00
boy0001
46e48857bf Database correction / Code cleanup, Fixes #490 2015-08-07 02:05:15 +10:00
boy0001
8e240b5274 stuff 2015-08-04 22:21:12 +10:00
boy0001
76ca8a7376 Some fixes 2015-08-04 04:20:04 +10:00
boy0001
0a0c72bc7d Sorting / Tweaks / Fixes
Fixes #499
Add sortPlotsByTimestamp method to PS
tweak to debugexec
2015-08-04 00:54:35 +10:00
boy0001
b77c2d1049 optimizations + more sponge work 2015-08-02 21:56:18 +10:00
boy0001
4acf88e09d Permission stuff 2015-08-02 06:11:28 +10:00
boy0001
e314f46c47 Random scripting stuff 2015-08-02 04:01:41 +10:00
boy0001
0a3ec5dcd8 Scripting stuff + remove PlotSquared-Null 2015-08-02 02:12:49 +10:00
boy0001
4eae78590f Refactor + optimizations 2015-07-31 03:24:01 +10:00
boy0001
e1dad77d8f Fixing some more things 2015-07-31 00:25:16 +10:00
boy0001
904b75a7cd Trying to reduce reliance on Bukkit 2015-07-28 16:06:19 +10:00
Sauilitired
3a15254d8d -m \'So I hear you like commits ...\' 2015-07-27 19:50:05 +02:00
boy0001
a39ec22c8c commit 2015-07-27 23:10:14 +10:00
boy0001
dce25ba07a Fix errors *again 2015-07-27 19:14:28 +10:00
boy0001
58ebf9d232 Restructure UUID handler 2015-07-27 17:26:50 +10:00
boy0001
56fbeb60e5 Add your command caller back 2015-07-27 14:30:50 +10:00
sauilitired
6df9024ff1 No more errors made my me, they're all yours :) 2015-07-27 00:26:19 +02:00
Sauilitired
9184010c9f Move bukkit specific files 2015-07-26 16:51:13 +02:00
boy0001
08cc8c58f2 Fixes #459 2015-07-26 14:11:18 +10:00
boy0001
b76899c6e2 Fix multiple schematic issues (which I caused) 2015-07-26 04:12:35 +10:00
Sauilitired
2a52ad4702 Huge UUID Update. 2015-07-24 16:06:58 +02:00
boy0001
9c635810b0 Multiple changes
Working on async schematic saving
Default plot clearing is now properly async (and somewhat slower)
Offline mode servers now default to lowercase (there has been ample time
to update)
Fixed some issues with plot expiry
Fixed some issues with UUID caching
Optimized UUID fetching from cache (marginal)
2015-07-19 23:12:48 +10:00
boy0001
6907f1c447 clean imports 2015-07-18 22:21:36 +10:00
boy0001
a7cd8d995e More plot analysis + made it more obvious that plot listing is interactive 2015-07-18 15:02:44 +10:00
boy0001
e026ec31eb Fix redstone comparators + more work on plot analysis 2015-07-18 13:19:36 +10:00
boy0001
30b5d89dde More plot analysis 2015-07-18 02:50:40 +10:00
boy0001
b2fbd74d4b Fixes #419 , among other things 2015-07-17 20:48:13 +10:00
Sauilitired
cff47cbac0 Move all files! Hahah 2015-07-16 16:16:16 +02:00