boy0001
870495ac1a
.
2015-07-28 01:25:35 +10:00
boy0001
5a98c5410e
CommandCaller
2015-07-28 01:14:38 +10:00
boy0001
a39ec22c8c
commit
2015-07-27 23:10:14 +10:00
boy0001
dce25ba07a
Fix errors *again
2015-07-27 19:14:28 +10:00
boy0001
58ebf9d232
Restructure UUID handler
2015-07-27 17:26:50 +10:00
boy0001
d0a5de1c0f
.
2015-07-27 16:22:46 +10:00
boy0001
7fb06d624b
Add sponge / bukkit jars
2015-07-27 16:20:24 +10:00
boy0001
ed7a720470
Fix errors
2015-07-27 16:00:20 +10:00
boy0001
56fbeb60e5
Add your command caller back
2015-07-27 14:30:50 +10:00
sauilitired
6df9024ff1
No more errors made my me, they're all yours :)
2015-07-27 00:26:19 +02:00
Sauilitired
a41925117f
Merge remote-tracking branch 'origin/master'
2015-07-26 21:34:06 +02:00
Sauilitired
8ebcbda52b
Continue fixing commands
2015-07-26 21:33:54 +02:00
boy0001
56970b85e8
Refactor
2015-07-27 04:51:07 +10:00
Sauilitired
e1c8dcc4be
Starting to convert commands to a smarter system :3
2015-07-26 20:50:54 +02:00
boy0001
6b229ac504
chat color
2015-07-27 04:42:27 +10:00
boy0001
393a5bffd5
StringMan instead of StringUtils
2015-07-27 04:38:08 +10:00
boy0001
042a295a55
Restructure generators
2015-07-27 03:00:09 +10:00
boy0001
a3d5326da3
Sponge
2015-07-27 02:14:34 +10:00
boy0001
f12fdae4c2
tweals
2015-07-27 01:08:06 +10:00
Sauilitired
9184010c9f
Move bukkit specific files
2015-07-26 16:51:13 +02:00
boy0001
85d68455e4
Sponge in pom
2015-07-27 00:39:20 +10:00
boy0001
c1c8a6d26d
Remove some stuff
2015-07-27 00:03:47 +10:00
sauilitired
6b52ce941d
Update README.md
2015-07-26 14:22:42 +02:00
sauilitired
07ab874220
Add script files to gitignore
2015-07-26 14:14:51 +02:00
sauilitired
c349fcb85d
Remake .gitignore
2015-07-26 14:11:38 +02:00
sauilitired
f66b42662f
Fixes #453
2015-07-26 14:03:34 +02:00
sauilitired
9f608861c9
Fixes #449
2015-07-26 13:51:36 +02:00
sauilitired
90318f1e1c
Fixes #452
2015-07-26 13:40:48 +02:00
boy0001
0988ef7311
Tweak
2015-07-26 15:14:01 +10:00
boy0001
08cc8c58f2
Fixes #459
2015-07-26 14:11:18 +10:00
boy0001
4231ae6755
Fixes #457
2015-07-26 04:32:37 +10:00
boy0001
ed60c80410
Increment version number
2015-07-26 04:12:58 +10:00
boy0001
b76899c6e2
Fix multiple schematic issues (which I caused)
2015-07-26 04:12:35 +10:00
boy0001
c2fff8cbd7
Incremented version number / removed debug
2015-07-26 01:21:59 +10:00
boy0001
e0b17886fb
.
2015-07-26 00:47:41 +10:00
boy0001
7db9c0b9a2
Fixed a couple issues related to world generation / clearing
...
- Fixed competition of multiple augmented populators if there are
several augmented plot clusters of specific terrain type
- Fixed fastmode clearing sometimes doing strange things if chunks
connected to the road have not previously been generated
- Fixed fastmode clearing not setting block data correctly on unloaded
chunks under specific conditions.
2015-07-26 00:43:19 +10:00
boy0001
00ab472ba6
Tweaks
2015-07-25 17:09:47 +10:00
boy0001
6758628cba
Fixes #447
2015-07-25 15:26:14 +10:00
boy0001
02b2431f77
Fixes #446
2015-07-25 15:17:27 +10:00
boy0001
8a3f6c5eca
Remove debug
2015-07-25 03:40:17 +10:00
boy0001
c0101695c6
Schematic stuff
2015-07-25 03:37:46 +10:00
Sauilitired
2a52ad4702
Huge UUID Update.
2015-07-24 16:06:58 +02:00
boy0001
57c849cbaa
City is a nub
2015-07-24 03:14:36 +10:00
boy0001
d09dbee3c7
Optimizations to schematic loading / pasting -> ~10,000,000 bps
...
The downside is it completely ignores entities and such, so WorldEdit is
the way to go if you need precision but don't care for large sizes or
speed.
2015-07-23 02:33:30 +10:00
Jesse Boyd
5ec4c244d2
Merge pull request #441 from LaxWasHere/master
...
Don't TP players on clear
2015-07-23 01:20:13 +10:00
boy0001
5507193782
Fix duplicate entries for denied
2015-07-22 20:08:52 +10:00
Lax
12eafa01ef
Don't TP players on clear
2015-07-22 00:47:23 -07:00
boy0001
7cedc3befe
Fixes #438
2015-07-22 16:28:11 +10:00
boy0001
95ad199f52
Lazy initialization
2015-07-22 04:31:12 +10:00
boy0001
59c672d9a8
Optimized plot sorting
2015-07-22 03:08:51 +10:00