dordsor21
434d219f41
Add plots.admin.area.sudo for permission to commands of the form "/plot <area> <command...>" as well as plots.admin
2019-08-23 17:18:25 +01:00
MattBDev
ec84b91f84
added a stupid check because of a spigot issue.
2019-08-19 14:51:14 -04:00
MattBDev
76dc60194d
Added an invalid world name check.
2019-08-17 19:17:01 -04:00
MattBDev
cc9c1f63d8
When an exception is actually being used it shouldn't be named ignored
2019-08-17 18:45:07 -04:00
MattBDev
920796d8ec
Fixed #2468
2019-08-17 16:28:53 -04:00
MattBDev
3473f5dc85
Fixed compatibility with FAWE and compile issue.
2019-08-14 20:47:01 -04:00
MattBDev
b4c33aaa18
Midnight work
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Also fixes #2463
2019-08-14 14:36:20 -04:00
MattBDev
a910b542a0
Replace annotations with JetBrains annotations
2019-08-13 23:43:11 -04:00
MattBDev
403916748c
Variable renaming
2019-08-13 23:37:15 -04:00
MattBDev
3e6b0b8394
Work on directions and merging
2019-08-13 22:01:23 -04:00
MattBDev
56e055c671
Second attempt at a sign fix.
2019-08-13 18:39:38 -04:00
MattBDev
1341100f03
Merge branch 'breaking' of https://github.com/IntellectualSites/PlotSquared into breaking
2019-08-13 18:28:54 -04:00
MattBDev
d7c72d5f75
Variable renames
2019-08-13 18:26:55 -04:00
MattBDev
265f0c6615
Potential fix for #1930
2019-08-13 18:06:10 -04:00
MattBDev
9642777750
If NMF can have midnight work, so can I
2019-08-13 17:33:32 -04:00
NotMyFault
0ac4b7728f
Merge pull request #2460 from jewome62/feature/toggle-time
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Add toggle for time
2019-08-13 18:44:32 +02:00
NotMyFault
bb97fb8e19
Update Templates to sponge schematic format
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Skyblock has been removed as it was simply the default island if ASkyBlock
2019-08-13 04:08:17 +02:00
NotMyFault
b1391bd6d7
Fix template export
2019-08-13 03:13:03 +02:00
NotMyFault
f1c190028e
Fixes #2013
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Tested with LuckPerms, result successful.
2019-08-12 23:59:14 +02:00
MattBDev
ad7bcd19d4
Added a debug command to diagnose the issues in #2411
2019-08-12 13:40:22 -04:00
jewome62
ca954ccc97
Add toggle for time
2019-08-11 21:15:02 +02:00
Sauilitired
8ab10de4ad
Fix plot title toggling ( fixes #2456 )
2019-08-10 17:54:44 +02:00
MattBDev
df9d5ae2ac
Merge remote-tracking branch 'origin/breaking' into breaking
2019-08-07 19:16:55 -04:00
MattBDev
5ddbf3def4
Update gradle
2019-08-07 19:16:44 -04:00
MattBDev
289f01f7a2
Import changes and variable renames
2019-08-06 21:46:38 -04:00
MattBDev
f3aa9c43ef
Fixed a potential NPE
2019-08-06 21:44:39 -04:00
NotMyFault
165cf26818
Fix typo
2019-08-07 03:43:49 +02:00
MattBDev
e6a7f4e5a7
Add null checks to validation task
...
Fixes #2407
2019-08-06 20:45:01 -04:00
MattBDev
8f685b754a
Modifications to formatting and UUID Handler
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Fixes #2423
2019-08-06 20:35:36 -04:00
MattBDev
539ad9f05c
Small changes
2019-08-06 16:08:56 -04:00
MattBDev
5b8f6e466a
Minor gradle edit
2019-08-06 15:05:04 -04:00
Leomixer17
520be48198
Create fixborders.js
2019-08-05 14:47:19 -04:00
Leomixer17
e4a345880e
Update addsigns.js
2019-08-05 14:46:54 -04:00
MattBDev
f06903f1b8
Merge remote-tracking branch 'origin/paperstuff' into paperstuff
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# Conflicts:
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Help.java
2019-08-05 14:07:09 -04:00
MattBDev
fe83ef0975
Get chunks asynchronously
2019-08-05 14:03:09 -04:00
NotMyFault
cd26b1647d
Add kelp-grow flag
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Simply as the name says, add a controlled way to let kelp grow.
2019-08-05 14:03:07 -04:00
NotMyFault
cdc01a5bc4
Reformat debugpaste
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And upgrade from IC -> IS
2019-08-05 14:03:07 -04:00
MattBDev
1295f7c4bf
Merge with breaking
2019-08-05 14:03:06 -04:00
Sauilitired
20dd98d3b9
Use PaperLib and make command task return completable futures
2019-08-05 14:02:30 -04:00
MattBDev
bd51292f4c
Get chunks asynchronously
2019-08-05 13:33:27 -04:00
MattBDev
cc45208605
Merge remote-tracking branch 'origin/breaking' into paperstuff
2019-08-05 13:32:19 -04:00
MattBDev
01dfdbe2ef
Merge with breaking
2019-08-03 23:26:16 -04:00
MattBDev
bb21abb110
Merge branch 'breaking' into paperstuff
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# Conflicts:
# Bukkit/build.gradle
# Bukkit/src/main/java/com/github/intellectualsites/plotsquared/bukkit/BukkitMain.java
# Bukkit/src/main/java/com/github/intellectualsites/plotsquared/bukkit/events/PlayerPlotTrustedEvent.java
# Bukkit/src/main/java/com/github/intellectualsites/plotsquared/bukkit/object/BukkitPlayer.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/commands/Command.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Add.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Buy.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Clear.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/DebugExec.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Grant.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Help.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/MainCommand.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Near.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Relight.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/SubCommand.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Trust.java
# Core/src/main/java/com/github/intellectualsites/plotsquared/plot/commands/Visit.java
2019-08-03 23:11:02 -04:00
NotMyFault
6d0849eb66
Merge pull request #2431 from IntellectualSites/kelp-grow
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Add kelp-grow flag
2019-07-27 21:55:39 +02:00
NotMyFault
dbf5084fa1
Reformat debugpaste
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And upgrade from IC -> IS
2019-07-25 20:02:39 +02:00
NotMyFault
feda094273
Add kelp-grow flag
...
Simply as the name says, add a controlled way to let kelp grow.
2019-07-20 01:29:30 +02:00
dordsor21
095dccd30f
Revert changes to intersection generation
2019-06-28 13:59:57 +01:00
Alexander Krivács Schrøder
d6401d1638
Allow running the road regeneration on a single region
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The plot-based road regeneration from before does not have the same behavior as the real road regeneration code. This new debug operation will regenerate the roads within the region the player is standing using the same code that regenerates all roads. This makes it much easier to tell if things are working correctly and as expected.
2019-06-16 11:57:35 -04:00
Alexander Krivács Schrøder
7f404e1cf5
Fix plot walls after running regenallroads
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Also clears whatever was above the plot wall, such as pieces of the road.
2019-06-16 11:57:35 -04:00
Alexander Krivács Schrøder
a94c588a17
Check if location has PlotArea to avoid NPE
2019-06-03 16:26:20 -04:00