* feature: implement road flags as widely as seems reasonable
- Closes#3047
- Any further road flag implementations would be very specific from what I can gather, and thus the gist of #3047 is now implemented
* Add javadoc since tag
Co-authored-by: Alexander Brandes <mc.cache@web.de>
* Create util class for method
Co-authored-by: Alexander Brandes <mc.cache@web.de>
* feat: Move ExpireManager to Guice by removing legacy IMP references
* Mark ExpireManager IMP as deprecated and add comments
* Add import for PlotPlatform for function reference
* Add ExpireManager instance call and optimize performance
* Implement build height limits into more events
* Implement util method to check if y is within world build limits
* Extract duplicate player-build-height-checking to plot area
- Extract to core module to allow any possible future platforms to access the method, as they will always duplicate
* Add code tag to javadoc
Co-authored-by: Alexander Brandes <mc.cache@web.de>
Co-authored-by: Alexander Brandes <mc.cache@web.de>
* Begin to implement extended world heights:
- Implemented in Bukkit module (and where required in Core module)
* Implement extended world heights into core module
* Add min gen height to setup,
* Default gen/build heights based on minecraft version
* Few fixes
* Fix up queues
* Address comments
* Make road schematic stuff slightly more efficient by sharing queues
* Minor fixes, don't overlay error many times for the same y
* Fix incorrect schematic paste height, undo changes to HybridUtils
* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish
* Process chunks in order when regenerating all roads
* Address comments
* Address comments
* Ground level//bedrock is at min gen height
- Add comment on == rather than <= being used
- It's because it's only checking for the bedrock layer being broken if that's disabled
* Fix offset for min build height in SchematicHandler
* Better javadoc
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
* Address inclusivity issues for max world height
* Javadocs/comments/deprecation
* Use world min/max heights if present in QueueCoordinator
* Address some deprecations for regions and biome setting
* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit
* Use minGenHeight + 1 rather than build height in AugmentedUtils
* Create utility method for layer index in GenChunk
* Correct height in HybridUtils, also use minGenHeight + 1
* Don't magically split to 128 height in regeneration
* Add utility methods for world height in QueueCoordinator
* Clean up ClassicPlotManager road creation/removal
* Start generation at min gen height if bedrock is disabled
* min gen height is set in PlotArea
* Add note on schem y normalisation
* Improve plot getVolume method readability
* Don't overly extend height when regenerating road region
* y index utility method in ChunknQueueCoordinator
* Layer index utility method in LocalChunk
* Use version min/max heights if world not present in QueueCoordinator
* Fix min -> max
* Don't allow players to modify outside build height when using plot set / schematics.
- Also fixes schematic height issues
* Remove debug
* Address comments
* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)
* Fix "security" issue that was already present
* Ensure sign isn't physicsed
Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
* feat: only show categories with access in help-menu
* chore: cleanup imports
* feat: tab complete should respect category permissions as well
* chore: cleanup imports again
* chore: rename ambiguous method name and update access modifier
* fix: NPE on unavailable music discs
* chore: documentation for InventoryUtil changes
* fix: no need for additional decrement
* chore: address requested changes
* fix: prevent binary mismatch
Co-authored-by: Alex <mc.cache@web.de>
* Fix: getName should return something
* Fix caption typo
* Deprecate old getName methods + add new methods for username retrieval
* Remove wildcard import
* Use @since TODO instead of hard coded version
* chore: Update `@since` tags to TODO
Co-authored-by: NotMyFault <mc.cache@web.de>
* Respect non-visible players in tab completion (Closes#3263)
* Deprecate old Tab-Complete methods instead of hard-replacing them
* wtf git
* Mark for removal, useless new-lines
* Pass ConsolePlayer.getConsole() instead of Nullable param