boy0001
1511db8d12
not much actually changed, but it seems to be working fine now.
2014-10-03 23:20:33 +10:00
boy0001
8597117d7a
Fixed large roads, server crashes, and DB upgrades
...
Roads of 100 blocks or more will now work (WHO HAS ROADS THAT LARGE
THOUGH!?)
- We could see if we could block beacon effects from other plots...
*The crash was due to a misconstructed for loop.
Older databases will now add the missing table plot_ratings
2014-10-03 14:01:01 +10:00
boy0001
980499a193
Time for our weekly code cleanup!
...
Please tell me if doing this annoys you.
2014-10-03 12:36:30 +10:00
Sauilitired
58ed037fad
Started working on rate system :D
2014-10-02 17:38:31 +02:00
Sauilitired
ff05ef840b
Fixed some items on the to-do list.
2014-10-02 17:00:34 +02:00
boy0001
aa81704f80
We should fix up the event system
...
Some of it is my fault. Half the events don't get called properly, or
aren't cancellable when they say they are.
Tell me your ideas for how we should sort out this mess.
2014-10-02 22:54:49 +10:00
boy0001
560921ebc5
fixed setup command (it wasn't working)
2014-10-02 22:30:25 +10:00
boy0001
e0c5c285bb
Finished setup command
2014-10-02 18:21:34 +10:00
boy0001
8b50bdd330
WorldEdit 6 + /plot setup (in progress)
2014-10-02 14:35:20 +10:00
boy0001
9409ebd7cb
Fixed plot clear, Added WorldGuard flags
2014-10-02 09:36:00 +10:00
boy0001
e6ed231e05
Fixed plotme converter sorta
...
It should also technically work for offline mode server (untested)
2014-10-01 23:41:31 +10:00
boy0001
0a61e516f3
Probably shouldn't still have that...
2014-10-01 22:50:53 +10:00
boy0001
49bf3b6694
Fixed some NPEs
2014-10-01 22:35:08 +10:00
boy0001
97c452e311
The damn reflection doesn't want to work.
...
Why did zachbora think it was a good idea to convert the UUIDs to player
names before returning them?
Anywho, I added a slower method that now works at okay speeds. (22
seconds for 2549 user checks)
2014-10-01 22:11:19 +10:00
boy0001
c4d328455e
PlotMe converter changes
2014-10-01 19:35:11 +10:00
boy0001
efd3cde86b
Fixed DB upgrade
2014-10-01 18:27:18 +10:00
boy0001
56537dcafc
Added trusted users
2014-10-01 18:01:41 +10:00
boy0001
3a653c2dea
worldguard fixes
2014-09-30 22:08:38 +10:00
boy0001
3c74874256
plot kick command
2014-09-30 21:17:55 +10:00
Sauilitired
3508431300
Well, I broke it, sorry :(
2014-09-29 19:20:48 +02:00
Sauilitired
c60bd3bbc8
Forgot to merge... Bleh...
2014-09-29 19:11:21 +02:00
Sauilitired
1e6ae5c467
Merge remote-tracking branch 'origin/master'
...
Conflicts:
PlotSquared/src/com/intellectualcrafters/plot/commands/Auto.java
2014-09-29 19:07:52 +02:00
Sauilitired
b28c44b0df
Economy Support (Stage 1, alpha xD)
...
Added schematic support for Auto
Continued working on setup command
Made sexy exception thingy
Tried to fix Errors in PWE
Added some epic captions
Added configuration options to PlotWorld
YAY
2014-09-29 19:05:03 +02:00
boy0001
e9a3b3cb9a
Added auto claiming of mega plots.
2014-09-29 22:07:38 +10:00
boy0001
fe035b97f5
Auto Plot merge + some other things
2014-09-29 21:07:28 +10:00
Sauilitired
c5195fc198
Schematic Support++
2014-09-28 10:43:44 +02:00
Sauilitired
aa0d97eb2d
Merge remote-tracking branch 'origin/master'
2014-09-28 10:21:27 +02:00
Sauilitired
7a6d0ef531
More on /p setup {world}
...
Fixed schematic support for claim
2014-09-28 10:21:18 +02:00
boy0001
eba94c4738
We should redo the permissions to support the '*' node.
2014-09-28 17:44:03 +10:00
boy0001
2eb82fe703
Clearing a mega-plot is now deemed safe
...
I also reorganized the configuration.
2014-09-27 14:34:43 +10:00
boy0001
38ec36f81d
Fixed texture packs
2014-09-27 14:15:59 +10:00
boy0001
7a6cef1d07
In eclipse you can use Window > Show view > Tasks
2014-09-27 11:02:10 +10:00
boy0001
f635ac219c
Added a bunch of TODO statements in case you get bored 😄
2014-09-27 10:52:12 +10:00
boy0001
5298486403
Oh yeah.. I was in offline mode. That explains a lot.
2014-09-27 10:21:00 +10:00
boy0001
d8137358f1
PlotMe conversion seems to be broken
2014-09-27 10:08:00 +10:00
boy0001
c71cadafe6
Buggy behavior on plot clear
...
- it's slower now until I figure out why it wasn't working properly
2014-09-27 09:41:15 +10:00
Sauilitired
ebe636047f
Well, started working on something totally uneeded... /p setup {world}
...
Fixed SQLite errors.
2014-09-26 22:53:42 +02:00
boy0001
241a70e648
Fixed unlink not adding roads correctly.
2014-09-26 22:49:34 +10:00
boy0001
e1cfde520e
Finished mega plots (unlink now removes roads)
2014-09-26 22:21:14 +10:00
boy0001
c4635be66b
Untested (plot unlink)
2014-09-26 21:38:18 +10:00
boy0001
7a55e8487b
made changes to the converter
2014-09-26 20:13:30 +10:00
boy0001
618e2dd211
Changed version number
2014-09-26 18:34:52 +10:00
boy0001
d0ec93b15c
Megaplots are pretty much done now
...
I still need to finish the unlinking, currently it doesn't recreate the
roads, but that's not a big deal.
2014-09-26 18:07:24 +10:00
boy0001
49f93cfb25
Plot merging now removes road
2014-09-26 15:18:13 +10:00
boy0001
ccb2e32c58
Added plot unlinking
2014-09-26 14:17:52 +10:00
boy0001
c6859a5d50
MegaPlots mostly done now
...
Fixed up methods throwing errors when not merged properly
Plot merge command now merges plots as far as the plugin is concerned
- Roads are not removed between the plots
- No way to unlink a merged plot
Added plot delete command (permission: plots.clear.delete)
Modified plot clear to simply clear the terrain.
2014-09-26 14:01:30 +10:00
boy0001
eb7106eb76
Fixes to merge methods
...
- Merged automatically added to DB
- Started work on commands
- Fixed getCurrentPlot not working for roads
2014-09-26 10:22:25 +10:00
boy0001
5d0f377d3b
Fixes
2014-09-25 23:30:26 +10:00
boy0001
1d1834699a
Mega plots: Tell me if I missed any important API methods
...
Modified methods:
- getCurrentPlot
- getPlotBottomLoc
- getPlotTopLoc
TODO:
- Commands
- Plot unlinking on unclaim
- Anything else?
2014-09-25 22:44:23 +10:00
boy0001
d54336f536
Made getCurrentPlot(location) 23.07 times faster
...
I apologize if you wrote the code, but it was REALLY poorly done (brute
force is bad btw). Was it taken from PlotMe?
2014-09-25 21:25:53 +10:00