/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2014 - 2022 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see
extends PlotInventory
{ private final PlotInventory
delegate; public ExtendablePlotInventory(PlotInventory
delegate) { super(delegate.player(), delegate.size(), delegate.titleCaption(), delegate.titleResolvers()); this.delegate = delegate; } public ExtendablePlotInventory( PlotInventoryProvider
provider, PlotPlayer> player, int size, Caption title, TagResolver... titleResolver ) { this(provider.createInventory(player, size, title, titleResolver)); } @Override public void setItem(final int slot, final PlotItemStack item, final PlotInventoryClickHandler onClick) { delegate.setItem(slot, item, onClick); } @Override public void addItem(final PlotItemStack item, final PlotInventoryClickHandler onClick) { delegate.addItem(item, onClick); } @Override public void open() { delegate.open(); } @Override public void close() { delegate.close(); } @Override public I toPlatformItem(final PlotItemStack item) { return delegate.toPlatformItem(item); } }