/* * PlotSquared, a land and world management plugin for Minecraft. * Copyright (C) IntellectualSites * Copyright (C) IntellectualSites team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.plotsquared.core.util; import com.plotsquared.core.location.Location; import com.sk89q.worldedit.math.BlockVector2; import org.checkerframework.checker.nullness.qual.NonNull; /** * This cache is used for world generation and just saves a bit of calculation time when checking if something is in the plot area. */ public class ChunkUtil { /** * Cache of mapping x,y,z coordinates to the chunk array
* - Used for efficient world generation
*/ private static final short[] x_loc; private static final short[] y_loc; private static final short[] z_loc; private static final short[][][] CACHE_J; static { x_loc = new short[4096]; y_loc = new short[4096]; z_loc = new short[4096]; for (int j = 0; j < 4096; j++) { int y = j >> 8; int a = j - ((y & 0xF) << 8); int z1 = a >> 4; int x1 = a - (z1 << 4); x_loc[j] = (short) x1; y_loc[j] = (short) y; z_loc[j] = (short) z1; } CACHE_J = new short[16][16][16]; for (int x = 0; x < 16; x++) { for (int z = 0; z < 16; z++) { for (int y = 0; y < 16; y++) { short j = (short) ((y & 0xF) << 8 | z << 4 | x); CACHE_J[y][x][z] = j; } } } } private ChunkUtil() { } /** * Get the J value for Chunk block storage from the chunk xyz coordinates. * J is in the range 0 to 4095 where it represents a position in an array of 16x16x16 xyz (ChunkSection Array[4096]). * * @param x Relative x coordinate * @param y Relative y coordinate * @param z Relative z coordinate * @return J value for xyz position in Array[4096]. */ public static int getJ(int x, int y, int z) { return CACHE_J[y & 15][x & 15][z & 15]; } /** * Gets the x coordinate for a specific J value for a ChunkSection 16x16x16 xyz Array[4096]. * * @param j Position in the xyz Array[4096]. * @return x coordinate within the chunk */ public static int getX(int j) { return x_loc[j]; } /** * Gets the y coordinate for specific I and J values for a Chunk Nx16x16x16 layerxyz Array[N][4096]. * * @param i Relative layer of the position in the layerxyz Array[16][4096]. May be negative. * @param j Position in the xyz Array[4096]. * @return x coordinate within the chunk */ public static int getY(int i, int j) { return (i << 4) + y_loc[j]; } /** * Gets the z coordinate for a specific J value for a ChunkSection 16x16x16 xyz Array[4096]. * * @param j Position in the xyz Array[4096]. * @return z coordinate within the chunk */ public static int getZ(int j) { return z_loc[j]; } /** * Returns true if the region pos1-pos2 contains the chunk * * @param pos1 Region minimum point * @param pos2 Region maximum point * @param chunk BlockVector2 of chunk coordinates * @return {@code true} if the region pos1-pos2 contains the chunk */ public static boolean isWholeChunk(@NonNull Location pos1, @NonNull Location pos2, @NonNull BlockVector2 chunk) { int x1 = pos1.getX(); int z1 = pos1.getZ(); int x2 = pos2.getX(); int z2 = pos2.getZ(); int cx = chunk.getX() << 4; int cz = chunk.getZ() << 4; return cx > x1 && cz > z1 && cx < x2 && cz < z2; } }