/* * PlotSquared, a land and world management plugin for Minecraft. * Copyright (C) IntellectualSites * Copyright (C) IntellectualSites team and contributors * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.plotsquared.core.util; import com.plotsquared.core.configuration.Settings; import com.plotsquared.core.configuration.caption.TranslatableCaption; import com.plotsquared.core.permissions.Permission; import com.plotsquared.core.permissions.PermissionHolder; import com.plotsquared.core.player.PlotPlayer; import net.kyori.adventure.text.minimessage.Template; import org.checkerframework.checker.nullness.qual.NonNull; /** * The Permissions class handles checking user permissions.
* - This will respect * nodes and plots.admin and can be used to check permission ranges (e.g. plots.plot.5)
* - Checking the PlotPlayer class directly will not take the above into account
* * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes */ @Deprecated(forRemoval = true, since = "6.9.3") public class Permissions { /** * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PlotPlayer#hasPermission(String, boolean)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static boolean hasPermission(PlotPlayer player, Permission permission, boolean notify) { return hasPermission(player, permission.toString(), notify); } /** * Check if the owner of the profile has a given (global) permission * * @param caller permission holder * @param permission Permission * @return {@code true} if the owner has the given permission, else {@code false} * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PermissionHolder#hasPermission(Permission)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static boolean hasPermission(final @NonNull PermissionHolder caller, final @NonNull Permission permission) { return caller.hasPermission(permission.toString()); } /** * Check if the owner of the profile has a given (global) permission. There is no guarantee that per-world permissions will * be checked because unmaintained crap plugins like PEX exist. * * @param caller permission holder * @param permission Permission * @return {@code true} if the owner has the given permission, else {@code false} * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PermissionHolder#hasPermission(String)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static boolean hasPermission(final @NonNull PermissionHolder caller, final @NonNull String permission) { return caller.hasPermission(permission); } /** * Check if the owner of the profile has a given (global) keyed permission. Checks both {@code permission.key} * and {@code permission.*} * * @param caller permission holder * @param permission Permission * @param key Permission "key" * @return {@code true} if the owner has the given permission, else {@code false} * @since 6.0.10 * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PermissionHolder#hasKeyedPermission(String, String)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static boolean hasKeyedPermission( final @NonNull PermissionHolder caller, final @NonNull String permission, final @NonNull String key ) { return caller.hasKeyedPermission(permission, key); } /** * Checks if a PlotPlayer has a permission, and optionally send the no permission message if applicable. * * @param player permission holder * @param permission permission * @param notify if to notify the permission holder * @return if permission is had * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PlotPlayer#hasPermission(String, boolean)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static boolean hasPermission(PlotPlayer player, String permission, boolean notify) { if (!hasPermission(player, permission)) { if (notify) { player.sendMessage( TranslatableCaption.of("permission.no_permission_event"), Template.of("node", permission) ); } return false; } return true; } /** * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PlotPlayer#hasPermissionRange(Permission, int)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static int hasPermissionRange(PlotPlayer player, Permission Permission, int range) { return hasPermissionRange(player, Permission.toString(), range); } /** * Check the highest permission a PlotPlayer has within a specified range.
* - Excessively high values will lag
* - The default range that is checked is {@link Settings.Limit#MAX_PLOTS}
* * @param player Player to check for * @param stub The permission stub to check e.g. for `plots.plot.#` the stub is `plots.plot` * @param range The range to check * @return The highest permission they have within that range * @deprecated all logic that may once have been in the class lives elsewhere. We also want to do away with statically-accessed * classes. Use {@link PlotPlayer#hasPermissionRange(String, int)} */ @Deprecated(forRemoval = true, since = "6.9.3") public static int hasPermissionRange(PlotPlayer player, String stub, int range) { return player.hasPermissionRange(stub, range); } }