mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-07-01 11:15:36 +02:00
142 lines
5.1 KiB
Java
142 lines
5.1 KiB
Java
/*
|
|
* _____ _ _ _____ _
|
|
* | __ \| | | | / ____| | |
|
|
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
|
|
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
|
|
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
|
|
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
|
|
* | |
|
|
* |_|
|
|
* PlotSquared plot management system for Minecraft
|
|
* Copyright (C) 2020 IntellectualSites
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.plotsquared.core.queue;
|
|
|
|
import com.plotsquared.core.location.Location;
|
|
import com.sk89q.worldedit.function.pattern.Pattern;
|
|
import com.sk89q.worldedit.math.BlockVector3;
|
|
import com.sk89q.worldedit.world.World;
|
|
import com.sk89q.worldedit.world.biome.BiomeType;
|
|
import com.sk89q.worldedit.world.block.BaseBlock;
|
|
import com.sk89q.worldedit.world.block.BlockState;
|
|
|
|
import javax.annotation.Nonnull;
|
|
import javax.annotation.Nullable;
|
|
|
|
public class ChunkQueueCoordinator extends ScopedQueueCoordinator {
|
|
|
|
public final BiomeType[][][] biomeResult;
|
|
public final BlockState[][][] result;
|
|
private final int width;
|
|
private final int length;
|
|
private final BlockVector3 bot;
|
|
private final BlockVector3 top;
|
|
|
|
public ChunkQueueCoordinator(@Nonnull BlockVector3 bot, @Nonnull BlockVector3 top, boolean biomes) {
|
|
super(null, Location.at("", 0, 0, 0), Location.at("", 15, 255, 15));
|
|
this.width = top.getX() - bot.getX() + 1;
|
|
this.length = top.getZ() - bot.getZ() + 1;
|
|
this.result = new BlockState[256][][];
|
|
this.biomeResult = biomes ? new BiomeType[256][][] : null;
|
|
this.bot = bot;
|
|
this.top = top;
|
|
}
|
|
|
|
@Nonnull public BlockState[][][] getBlocks() {
|
|
return result;
|
|
}
|
|
|
|
@Override public boolean setBiome(int x, int z, @Nonnull BiomeType biomeType) {
|
|
if (this.biomeResult != null) {
|
|
for (int y = 0; y < 256; y++) {
|
|
this.storeCacheBiome(x, y, z, biomeType);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override public boolean setBiome(int x, int y, int z, @Nonnull BiomeType biomeType) {
|
|
if (this.biomeResult != null) {
|
|
this.storeCacheBiome(x, y, z, biomeType);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override public boolean setBlock(int x, int y, int z, @Nonnull BlockState id) {
|
|
this.storeCache(x, y, z, id);
|
|
return true;
|
|
}
|
|
|
|
@Override public boolean setBlock(int x, int y, int z, @Nonnull Pattern pattern) {
|
|
this.storeCache(x, y, z, pattern.apply(BlockVector3.at(x, y, z)).toImmutableState());
|
|
return true;
|
|
}
|
|
|
|
private void storeCache(final int x, final int y, final int z, @Nonnull final BlockState id) {
|
|
BlockState[][] resultY = result[y];
|
|
if (resultY == null) {
|
|
result[y] = resultY = new BlockState[length][];
|
|
}
|
|
BlockState[] resultYZ = resultY[z];
|
|
if (resultYZ == null) {
|
|
resultY[z] = resultYZ = new BlockState[width];
|
|
}
|
|
resultYZ[x] = id;
|
|
}
|
|
|
|
private void storeCacheBiome(final int x, final int y, final int z, @Nonnull final BiomeType id) {
|
|
BiomeType[][] resultY = biomeResult[y];
|
|
if (resultY == null) {
|
|
biomeResult[y] = resultY = new BiomeType[length][];
|
|
}
|
|
BiomeType[] resultYZ = resultY[z];
|
|
if (resultYZ == null) {
|
|
resultY[z] = resultYZ = new BiomeType[width];
|
|
}
|
|
resultYZ[x] = id;
|
|
}
|
|
|
|
@Override public boolean setBlock(int x, int y, int z, @Nonnull final BaseBlock id) {
|
|
this.storeCache(x, y, z, id.toImmutableState());
|
|
return true;
|
|
}
|
|
|
|
@Override @Nullable public BlockState getBlock(int x, int y, int z) {
|
|
BlockState[][] blocksY = result[y];
|
|
if (blocksY != null) {
|
|
BlockState[] blocksYZ = blocksY[z];
|
|
if (blocksYZ != null) {
|
|
return blocksYZ[x];
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@Override @Nonnull public World getWorld() {
|
|
return super.getWorld();
|
|
}
|
|
|
|
@Override @Nonnull public Location getMax() {
|
|
return Location.at(getWorld().getName(), top.getX(), top.getY(), top.getZ());
|
|
}
|
|
|
|
@Override @Nonnull public Location getMin() {
|
|
return Location.at(getWorld().getName(), bot.getX(), bot.getY(), bot.getZ());
|
|
}
|
|
}
|