PlotSquared/Bukkit/src/main/java/com/plotsquared/bukkit/listener/ForceFieldListener.java

127 lines
4.7 KiB
Java

/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.bukkit.listener;
import com.google.common.collect.Iterables;
import com.plotsquared.bukkit.player.BukkitPlayer;
import com.plotsquared.bukkit.util.BukkitUtil;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.permissions.Permission;
import com.plotsquared.core.player.PlotPlayer;
import com.plotsquared.core.plot.Plot;
import com.plotsquared.core.plot.flag.implementations.ForcefieldFlag;
import com.plotsquared.core.util.Permissions;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
@SuppressWarnings("unused")
public class ForceFieldListener {
private static Set<PlotPlayer<?>> getNearbyPlayers(Player player, Plot plot) {
Set<PlotPlayer<?>> players = new HashSet<>();
for (Player nearPlayer : Iterables
.filter(player.getNearbyEntities(5d, 5d, 5d), Player.class)) {
PlotPlayer<?> plotPlayer;
if ((plotPlayer = BukkitUtil.adapt(nearPlayer)) == null || !plot
.equals(plotPlayer.getCurrentPlot())) {
continue;
}
if (!plot.isAdded(plotPlayer.getUUID())) {
players.add(plotPlayer);
}
}
return players;
}
private static PlotPlayer<?> hasNearbyPermitted(Player player, Plot plot) {
for (Player nearPlayer : Iterables
.filter(player.getNearbyEntities(5d, 5d, 5d), Player.class)) {
PlotPlayer<?> plotPlayer;
if ((plotPlayer = BukkitUtil.adapt(nearPlayer)) == null || !plot
.equals(plotPlayer.getCurrentPlot())) {
continue;
}
if (plot.isAdded(plotPlayer.getUUID())) {
return plotPlayer;
}
}
return null;
}
private static Vector calculateVelocity(PlotPlayer<?> player, PlotPlayer<?> e) {
Location playerLocation = player.getLocationFull();
Location oPlayerLocation = e.getLocation();
double playerX = playerLocation.getX();
double playerY = playerLocation.getY();
double playerZ = playerLocation.getZ();
double oPlayerX = oPlayerLocation.getX();
double oPlayerY = oPlayerLocation.getY();
double oPlayerZ = oPlayerLocation.getZ();
double x = 0d;
if (playerX < oPlayerX) {
x = 1.0d;
} else if (playerX > oPlayerX) {
x = -1.0d;
}
double y = 0d;
if (playerY < oPlayerY) {
y = 0.5d;
} else if (playerY > oPlayerY) {
y = -0.5d;
}
double z = 0d;
if (playerZ < oPlayerZ) {
z = 1.0d;
} else if (playerZ > oPlayerZ) {
z = -1.0d;
}
return new Vector(x, y, z);
}
public static void handleForcefield(Player player, PlotPlayer<?> plotPlayer, Plot plot) {
if (plot.getFlag(ForcefieldFlag.class)) {
UUID uuid = plotPlayer.getUUID();
if (plot.isAdded(uuid)) {
Set<PlotPlayer<?>> players = getNearbyPlayers(player, plot);
for (PlotPlayer<?> oPlayer : players) {
if (!Permissions
.hasPermission(oPlayer, Permission.PERMISSION_ADMIN_ENTRY_FORCEFIELD)) {
((BukkitPlayer) oPlayer).player
.setVelocity(calculateVelocity(plotPlayer, oPlayer));
}
}
} else {
PlotPlayer<?> oPlayer = hasNearbyPermitted(player, plot);
if (oPlayer == null) {
return;
}
if (!Permissions
.hasPermission(plotPlayer, Permission.PERMISSION_ADMIN_ENTRY_FORCEFIELD)) {
player.setVelocity(calculateVelocity(oPlayer, plotPlayer));
}
}
}
}
}