PlotSquared/Bukkit/src/main/java/com/plotsquared/bukkit/uuid/OfflinePlayerUUIDService.java

82 lines
3.4 KiB
Java

/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.bukkit.uuid;
import com.google.common.base.Charsets;
import com.plotsquared.core.configuration.Settings;
import com.plotsquared.core.uuid.UUIDMapping;
import com.plotsquared.core.uuid.UUIDService;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.checkerframework.checker.nullness.qual.NonNull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.UUID;
/**
* UUID service that use {@link org.bukkit.OfflinePlayer offline players}
*/
public class OfflinePlayerUUIDService implements UUIDService {
@Override
public @NonNull List<UUIDMapping> getNames(final @NonNull List<UUID> uuids) {
if (Settings.UUID.FORCE_LOWERCASE || Bukkit.getWorlds().isEmpty()) {
return Collections.emptyList(); // This is useless now
}
final List<UUIDMapping> wrappers = new ArrayList<>(uuids.size());
for (final UUID uuid : uuids) {
final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(uuid);
try {
if (offlinePlayer.hasPlayedBefore()) {
wrappers.add(new UUIDMapping(uuid, offlinePlayer.getName()));
}
} catch (final Exception ignored) {
} /* This can be safely ignored. If this happens, it is
probably because it's called before the worlds have
been loaded. This is bad, but does not break anything */
}
return wrappers;
}
@Override
public @NonNull List<UUIDMapping> getUUIDs(final @NonNull List<String> usernames) {
final List<UUIDMapping> wrappers = new ArrayList<>(usernames.size());
for (final String username : usernames) {
if (Settings.UUID.OFFLINE) {
if (Settings.UUID.FORCE_LOWERCASE) {
wrappers.add(new UUIDMapping(UUID.nameUUIDFromBytes(("OfflinePlayer:" +
username.toLowerCase()).getBytes(Charsets.UTF_8)), username));
} else {
wrappers.add(new UUIDMapping(UUID.nameUUIDFromBytes(("OfflinePlayer:" +
username).getBytes(Charsets.UTF_8)), username));
}
} else {
final OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(username);
if (offlinePlayer.hasPlayedBefore()) {
wrappers.add(new UUIDMapping(offlinePlayer.getUniqueId(), offlinePlayer.getName()));
}
}
}
return wrappers;
}
}