PlotSquared/Core/src/main/java/com/plotsquared/core/util/MainUtil.java
Jordan 9f632af0ae
Implement extended world heights from Y-64 to Y319 #3473 (#3473)
* Begin to implement extended world heights:
 - Implemented in Bukkit module (and where required in Core module)

* Implement extended world heights into core module

* Add min gen height to setup,

* Default gen/build heights based on minecraft version

* Few fixes

* Fix up queues

* Address comments

* Make road schematic stuff slightly more efficient by sharing queues

* Minor fixes, don't overlay error many times for the same y

* Fix incorrect schematic paste height, undo changes to HybridUtils

* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish

* Process chunks in order when regenerating all roads

* Address comments

* Address comments

* Ground level//bedrock is at min gen height
 - Add comment on == rather than <= being used
 - It's because it's only checking for the bedrock layer being broken if that's disabled

* Fix offset for min build height in SchematicHandler

* Better javadoc

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>

* Address inclusivity issues for max world height

* Javadocs/comments/deprecation

* Use world min/max heights if present in QueueCoordinator

* Address some deprecations for regions and biome setting

* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit

* Use minGenHeight + 1 rather than build height in AugmentedUtils

* Create utility method for layer index in GenChunk

* Correct height in HybridUtils, also use minGenHeight + 1

* Don't magically split to 128 height in regeneration

* Add utility methods for world height in QueueCoordinator

* Clean up ClassicPlotManager road creation/removal

* Start generation at min gen height if bedrock is disabled

* min gen height is set in PlotArea

* Add note on schem y normalisation

* Improve plot getVolume method readability

* Don't overly extend height when regenerating road region

* y index utility method in ChunknQueueCoordinator

* Layer index utility method in LocalChunk

* Use version min/max heights if world not present in QueueCoordinator

* Fix min -> max

* Don't allow players to modify outside build height when using plot set  / schematics.
 - Also fixes schematic height issues

* Remove debug

* Address comments

* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)

* Fix "security" issue that was already present

* Ensure sign isn't physicsed

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
2022-03-05 19:03:39 +01:00

90 lines
3.4 KiB
Java

/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2014 - 2022 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.core.util;
/**
* plot functions
*
* @deprecated Do not use
*/
@Deprecated(forRemoval = true, since = "6.0.0")
public class MainUtil {
/**
* Cache of mapping x,y,z coordinates to the chunk array<br>
* - Used for efficient world generation<br>
*/
@Deprecated(forRemoval = true, since = "6.0.0")
public static short[][] x_loc;
@Deprecated(forRemoval = true, since = "6.0.0")
public static short[][] y_loc;
@Deprecated(forRemoval = true, since = "6.0.0")
public static short[][] z_loc;
@Deprecated(forRemoval = true, since = "6.0.0")
public static short[][][] CACHE_I = null;
@Deprecated(forRemoval = true, since = "6.0.0")
public static short[][][] CACHE_J = null;
/**
* This cache is used for world generation and just saves a bit of calculation time when checking if something is in the plot area.
*/
@Deprecated(forRemoval = true, since = "6.0.0")
public static void initCache() {
if (x_loc == null) {
x_loc = new short[16][4096];
y_loc = new short[16][4096];
z_loc = new short[16][4096];
for (int i = 0; i < 16; i++) {
int i4 = i << 4;
for (int j = 0; j < 4096; j++) {
int y = i4 + (j >> 8);
int a = j - ((y & 0xF) << 8);
int z1 = a >> 4;
int x1 = a - (z1 << 4);
x_loc[i][j] = (short) x1;
y_loc[i][j] = (short) y;
z_loc[i][j] = (short) z1;
}
}
}
if (CACHE_I == null) {
CACHE_I = new short[256][16][16];
CACHE_J = new short[256][16][16];
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
for (int y = 0; y < 256; y++) {
short i = (short) (y >> 4);
short j = (short) ((y & 0xF) << 8 | z << 4 | x);
CACHE_I[y][x][z] = i;
CACHE_J[y][x][z] = j;
}
}
}
}
}
}