mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-06-27 10:35:04 +02:00
* Begin to implement extended world heights: - Implemented in Bukkit module (and where required in Core module) * Implement extended world heights into core module * Add min gen height to setup, * Default gen/build heights based on minecraft version * Few fixes * Fix up queues * Address comments * Make road schematic stuff slightly more efficient by sharing queues * Minor fixes, don't overlay error many times for the same y * Fix incorrect schematic paste height, undo changes to HybridUtils * Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish * Process chunks in order when regenerating all roads * Address comments * Address comments * Ground level//bedrock is at min gen height - Add comment on == rather than <= being used - It's because it's only checking for the bedrock layer being broken if that's disabled * Fix offset for min build height in SchematicHandler * Better javadoc Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com> * Address inclusivity issues for max world height * Javadocs/comments/deprecation * Use world min/max heights if present in QueueCoordinator * Address some deprecations for regions and biome setting * Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit * Use minGenHeight + 1 rather than build height in AugmentedUtils * Create utility method for layer index in GenChunk * Correct height in HybridUtils, also use minGenHeight + 1 * Don't magically split to 128 height in regeneration * Add utility methods for world height in QueueCoordinator * Clean up ClassicPlotManager road creation/removal * Start generation at min gen height if bedrock is disabled * min gen height is set in PlotArea * Add note on schem y normalisation * Improve plot getVolume method readability * Don't overly extend height when regenerating road region * y index utility method in ChunknQueueCoordinator * Layer index utility method in LocalChunk * Use version min/max heights if world not present in QueueCoordinator * Fix min -> max * Don't allow players to modify outside build height when using plot set / schematics. - Also fixes schematic height issues * Remove debug * Address comments * Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded) * Fix "security" issue that was already present * Ensure sign isn't physicsed Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
138 lines
5.6 KiB
Java
138 lines
5.6 KiB
Java
/*
|
|
* _____ _ _ _____ _
|
|
* | __ \| | | | / ____| | |
|
|
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
|
|
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
|
|
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
|
|
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
|
|
* | |
|
|
* |_|
|
|
* PlotSquared plot management system for Minecraft
|
|
* Copyright (C) 2014 - 2022 IntellectualSites
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.plotsquared.core.util;
|
|
|
|
import com.fastasyncworldedit.core.regions.RegionWrapper;
|
|
import com.plotsquared.core.PlotSquared;
|
|
import com.plotsquared.core.configuration.Settings;
|
|
import com.plotsquared.core.location.Location;
|
|
import com.plotsquared.core.player.MetaDataAccess;
|
|
import com.plotsquared.core.player.PlayerMetaDataKeys;
|
|
import com.plotsquared.core.player.PlotPlayer;
|
|
import com.plotsquared.core.plot.Plot;
|
|
import com.plotsquared.core.plot.PlotArea;
|
|
import com.plotsquared.core.plot.flag.implementations.DoneFlag;
|
|
import com.plotsquared.core.plot.flag.implementations.NoWorldeditFlag;
|
|
import com.sk89q.worldedit.math.BlockVector3;
|
|
import com.sk89q.worldedit.regions.CuboidRegion;
|
|
|
|
import java.util.HashSet;
|
|
import java.util.Set;
|
|
import java.util.UUID;
|
|
|
|
public class WEManager {
|
|
|
|
public static boolean maskContains(Set<CuboidRegion> mask, int x, int y, int z) {
|
|
for (CuboidRegion region : mask) {
|
|
if (RegionUtil.contains(region, x, y, z)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static boolean maskContains(Set<CuboidRegion> mask, int x, int z) {
|
|
for (CuboidRegion region : mask) {
|
|
if (RegionUtil.contains(region, x, z)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static boolean maskContains(Set<CuboidRegion> mask, double dx, double dy, double dz) {
|
|
int x = Math.toIntExact(Math.round(dx >= 0 ? dx - 0.5 : dx + 0.5));
|
|
int y = Math.toIntExact(Math.round(dy - 0.5));
|
|
int z = Math.toIntExact(Math.round(dz >= 0 ? dz - 0.5 : dz + 0.5));
|
|
for (CuboidRegion region : mask) {
|
|
if (RegionUtil.contains(region, x, y, z)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static boolean maskContains(Set<CuboidRegion> mask, double dx, double dz) {
|
|
int x = Math.toIntExact(Math.round(dx >= 0 ? dx - 0.5 : dx + 0.5));
|
|
int z = Math.toIntExact(Math.round(dz >= 0 ? dz - 0.5 : dz + 0.5));
|
|
for (CuboidRegion region : mask) {
|
|
if (RegionUtil.contains(region, x, z)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public static HashSet<CuboidRegion> getMask(PlotPlayer<?> player) {
|
|
HashSet<CuboidRegion> regions = new HashSet<>();
|
|
UUID uuid = player.getUUID();
|
|
Location location = player.getLocation();
|
|
String world = location.getWorldName();
|
|
if (!PlotSquared.get().getPlotAreaManager().hasPlotArea(world)) {
|
|
regions.add(RegionWrapper.GLOBAL());
|
|
return regions;
|
|
}
|
|
PlotArea area = player.getApplicablePlotArea();
|
|
if (area == null) {
|
|
return regions;
|
|
}
|
|
boolean allowMember = player.hasPermission("plots.worldedit.member");
|
|
Plot plot = player.getCurrentPlot();
|
|
try (final MetaDataAccess<Plot> metaDataAccess =
|
|
player.accessTemporaryMetaData(PlayerMetaDataKeys.TEMPORARY_WORLD_EDIT_REGION_PLOT)) {
|
|
if (plot == null) {
|
|
plot = metaDataAccess.get().orElse(null);
|
|
}
|
|
if (plot != null && (!Settings.Done.RESTRICT_BUILDING || !DoneFlag.isDone(plot)) && (
|
|
(allowMember && plot.isAdded(uuid)) || (!allowMember && plot.isOwner(uuid) || plot
|
|
.getTrusted().contains(uuid))) && !plot.getFlag(NoWorldeditFlag.class)) {
|
|
for (CuboidRegion region : plot.getRegions()) {
|
|
BlockVector3 pos1 = region.getMinimumPoint().withY(area.getMinBuildHeight());
|
|
BlockVector3 pos2 = region.getMaximumPoint().withY(area.getMaxBuildHeight());
|
|
CuboidRegion copy = new CuboidRegion(pos1, pos2);
|
|
regions.add(copy);
|
|
}
|
|
metaDataAccess.set(plot);
|
|
}
|
|
}
|
|
return regions;
|
|
}
|
|
|
|
public static boolean intersects(CuboidRegion region1, CuboidRegion region2) {
|
|
return RegionUtil.intersects(region1, region2);
|
|
}
|
|
|
|
public static boolean regionContains(CuboidRegion selection, HashSet<CuboidRegion> mask) {
|
|
for (CuboidRegion region : mask) {
|
|
if (intersects(region, selection)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
}
|