PlotSquared/Core/src/main/java/com/plotsquared/core/util/WEManager.java
Jordan 9f632af0ae
Implement extended world heights from Y-64 to Y319 #3473 (#3473)
* Begin to implement extended world heights:
 - Implemented in Bukkit module (and where required in Core module)

* Implement extended world heights into core module

* Add min gen height to setup,

* Default gen/build heights based on minecraft version

* Few fixes

* Fix up queues

* Address comments

* Make road schematic stuff slightly more efficient by sharing queues

* Minor fixes, don't overlay error many times for the same y

* Fix incorrect schematic paste height, undo changes to HybridUtils

* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish

* Process chunks in order when regenerating all roads

* Address comments

* Address comments

* Ground level//bedrock is at min gen height
 - Add comment on == rather than <= being used
 - It's because it's only checking for the bedrock layer being broken if that's disabled

* Fix offset for min build height in SchematicHandler

* Better javadoc

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>

* Address inclusivity issues for max world height

* Javadocs/comments/deprecation

* Use world min/max heights if present in QueueCoordinator

* Address some deprecations for regions and biome setting

* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit

* Use minGenHeight + 1 rather than build height in AugmentedUtils

* Create utility method for layer index in GenChunk

* Correct height in HybridUtils, also use minGenHeight + 1

* Don't magically split to 128 height in regeneration

* Add utility methods for world height in QueueCoordinator

* Clean up ClassicPlotManager road creation/removal

* Start generation at min gen height if bedrock is disabled

* min gen height is set in PlotArea

* Add note on schem y normalisation

* Improve plot getVolume method readability

* Don't overly extend height when regenerating road region

* y index utility method in ChunknQueueCoordinator

* Layer index utility method in LocalChunk

* Use version min/max heights if world not present in QueueCoordinator

* Fix min -> max

* Don't allow players to modify outside build height when using plot set  / schematics.
 - Also fixes schematic height issues

* Remove debug

* Address comments

* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)

* Fix "security" issue that was already present

* Ensure sign isn't physicsed

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
2022-03-05 19:03:39 +01:00

138 lines
5.6 KiB
Java

/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2014 - 2022 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.core.util;
import com.fastasyncworldedit.core.regions.RegionWrapper;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.configuration.Settings;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.player.MetaDataAccess;
import com.plotsquared.core.player.PlayerMetaDataKeys;
import com.plotsquared.core.player.PlotPlayer;
import com.plotsquared.core.plot.Plot;
import com.plotsquared.core.plot.PlotArea;
import com.plotsquared.core.plot.flag.implementations.DoneFlag;
import com.plotsquared.core.plot.flag.implementations.NoWorldeditFlag;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
public class WEManager {
public static boolean maskContains(Set<CuboidRegion> mask, int x, int y, int z) {
for (CuboidRegion region : mask) {
if (RegionUtil.contains(region, x, y, z)) {
return true;
}
}
return false;
}
public static boolean maskContains(Set<CuboidRegion> mask, int x, int z) {
for (CuboidRegion region : mask) {
if (RegionUtil.contains(region, x, z)) {
return true;
}
}
return false;
}
public static boolean maskContains(Set<CuboidRegion> mask, double dx, double dy, double dz) {
int x = Math.toIntExact(Math.round(dx >= 0 ? dx - 0.5 : dx + 0.5));
int y = Math.toIntExact(Math.round(dy - 0.5));
int z = Math.toIntExact(Math.round(dz >= 0 ? dz - 0.5 : dz + 0.5));
for (CuboidRegion region : mask) {
if (RegionUtil.contains(region, x, y, z)) {
return true;
}
}
return false;
}
public static boolean maskContains(Set<CuboidRegion> mask, double dx, double dz) {
int x = Math.toIntExact(Math.round(dx >= 0 ? dx - 0.5 : dx + 0.5));
int z = Math.toIntExact(Math.round(dz >= 0 ? dz - 0.5 : dz + 0.5));
for (CuboidRegion region : mask) {
if (RegionUtil.contains(region, x, z)) {
return true;
}
}
return false;
}
public static HashSet<CuboidRegion> getMask(PlotPlayer<?> player) {
HashSet<CuboidRegion> regions = new HashSet<>();
UUID uuid = player.getUUID();
Location location = player.getLocation();
String world = location.getWorldName();
if (!PlotSquared.get().getPlotAreaManager().hasPlotArea(world)) {
regions.add(RegionWrapper.GLOBAL());
return regions;
}
PlotArea area = player.getApplicablePlotArea();
if (area == null) {
return regions;
}
boolean allowMember = player.hasPermission("plots.worldedit.member");
Plot plot = player.getCurrentPlot();
try (final MetaDataAccess<Plot> metaDataAccess =
player.accessTemporaryMetaData(PlayerMetaDataKeys.TEMPORARY_WORLD_EDIT_REGION_PLOT)) {
if (plot == null) {
plot = metaDataAccess.get().orElse(null);
}
if (plot != null && (!Settings.Done.RESTRICT_BUILDING || !DoneFlag.isDone(plot)) && (
(allowMember && plot.isAdded(uuid)) || (!allowMember && plot.isOwner(uuid) || plot
.getTrusted().contains(uuid))) && !plot.getFlag(NoWorldeditFlag.class)) {
for (CuboidRegion region : plot.getRegions()) {
BlockVector3 pos1 = region.getMinimumPoint().withY(area.getMinBuildHeight());
BlockVector3 pos2 = region.getMaximumPoint().withY(area.getMaxBuildHeight());
CuboidRegion copy = new CuboidRegion(pos1, pos2);
regions.add(copy);
}
metaDataAccess.set(plot);
}
}
return regions;
}
public static boolean intersects(CuboidRegion region1, CuboidRegion region2) {
return RegionUtil.intersects(region1, region2);
}
public static boolean regionContains(CuboidRegion selection, HashSet<CuboidRegion> mask) {
for (CuboidRegion region : mask) {
if (intersects(region, selection)) {
return true;
}
}
return false;
}
}