PlotSquared/Bukkit
Jordan a238ff19bf
Implement tile entities to generation using Populators (#3665)
* Implement tile entities to generation using Populators
 - Fixes #3051

* Javadocs

* Don't do the big error if heads don't work

* Address comments regarding javadocs/comments

* Ensure Location is still sealed, and add api description annotation to public methods in UncheckedWorldLocation

* Clean up HybridGen
 - There's no need for while loops acting as a modulo after we've already performed a modulo
 - Make the code-sections calculating if positions are in the wall/road more readable
 - Collaps duplicate if-elseif bodies

* Better exception handling when setting data to LimitedRegion during chunk population

* Address comments

Co-authored-by: Alexander Brandes <mc.cache@web.de>

* Better naming for "legacy" block state populator

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-12 10:47:25 +02:00
..
src/main Implement tile entities to generation using Populators (#3665) 2022-06-12 10:47:25 +02:00
build.gradle.kts build: Switch to bill of materials (#3653) 2022-06-09 12:57:37 +02:00