mirror of
https://github.com/IntellectualSites/PlotSquared.git
synced 2024-06-25 10:15:04 +02:00
195 lines
8.2 KiB
Java
195 lines
8.2 KiB
Java
/*
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* PlotSquared, a land and world management plugin for Minecraft.
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* Copyright (C) IntellectualSites <https://intellectualsites.com>
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* Copyright (C) IntellectualSites team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.plotsquared.core.generator;
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import com.plotsquared.core.PlotSquared;
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import com.plotsquared.core.location.Location;
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import com.plotsquared.core.plot.PlotArea;
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import com.plotsquared.core.plot.PlotAreaTerrainType;
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import com.plotsquared.core.plot.PlotAreaType;
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import com.plotsquared.core.plot.PlotManager;
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import com.plotsquared.core.queue.AreaBoundDelegateQueueCoordinator;
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import com.plotsquared.core.queue.LocationOffsetDelegateQueueCoordinator;
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import com.plotsquared.core.queue.QueueCoordinator;
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import com.plotsquared.core.queue.ScopedQueueCoordinator;
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import com.plotsquared.core.util.RegionUtil;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.checkerframework.checker.nullness.qual.Nullable;
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import java.util.Set;
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public class AugmentedUtils {
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private static boolean enabled = true;
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public static void bypass(boolean bypass, Runnable run) {
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enabled = bypass;
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run.run();
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enabled = true;
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}
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/**
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* Generate an augmented world chunk at the given location. If a queue is given, the data will be written to it, else a new
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* queue will be created and written to world. Returns true if generation occurred.
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*
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* @param world World name to generate data for. Must be a PlotSquared world containing one or more areas else nothing will
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* happen.
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* @param chunkX Chunk X position
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* @param chunkZ Chunk Z position
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* @param queue Queue to write to, if desired.
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* @return true if generation occurred.
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* @since 6.8.0
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*/
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public static boolean generateChunk(
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final @NonNull String world,
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final int chunkX,
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final int chunkZ,
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@Nullable QueueCoordinator queue
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) {
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if (!enabled) {
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return false;
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}
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// The coordinates of the block on the
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// least positive corner of the chunk
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final int blockX = chunkX << 4;
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final int blockZ = chunkZ << 4;
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// Create a region that contains the
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// entire chunk
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CuboidRegion region = RegionUtil.createRegion(blockX, blockX + 15, 0, 0, blockZ, blockZ + 15);
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// Query for plot areas in the chunk
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final Set<PlotArea> areas = PlotSquared.get().getPlotAreaManager().getPlotAreasSet(world, region);
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if (areas.isEmpty()) {
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return false;
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}
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boolean enqueue = false;
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boolean generationResult = false;
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for (final PlotArea area : areas) {
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// A normal plot world may not contain any clusters
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// and so there's no reason to continue searching
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if (area.getType() == PlotAreaType.NORMAL) {
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return false;
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}
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// This means that full vanilla generation is used
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// so we do not interfere
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if (area.getTerrain() == PlotAreaTerrainType.ALL || !area.contains(blockX, blockZ)) {
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continue;
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}
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IndependentPlotGenerator generator = area.getGenerator();
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// Mask
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if (queue == null) {
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enqueue = true;
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queue = PlotSquared.platform().globalBlockQueue().getNewQueue(PlotSquared
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.platform()
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.worldUtil()
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.getWeWorld(world));
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}
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QueueCoordinator primaryMask;
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// coordinates
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int relativeBottomX;
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int relativeBottomZ;
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int relativeTopX;
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int relativeTopZ;
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// Generation
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if (area.getType() == PlotAreaType.PARTIAL) {
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relativeBottomX = Math.max(0, area.getRegion().getMinimumPoint().getX() - blockX);
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relativeBottomZ = Math.max(0, area.getRegion().getMinimumPoint().getZ() - blockZ);
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relativeTopX = Math.min(15, area.getRegion().getMaximumPoint().getX() - blockX);
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relativeTopZ = Math.min(15, area.getRegion().getMaximumPoint().getZ() - blockZ);
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primaryMask = new AreaBoundDelegateQueueCoordinator(area, queue);
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} else {
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relativeBottomX = relativeBottomZ = 0;
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relativeTopX = relativeTopZ = 15;
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primaryMask = queue;
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}
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QueueCoordinator secondaryMask;
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BlockState air = BlockTypes.AIR.getDefaultState();
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int startYOffset = !(area instanceof ClassicPlotWorld) || ((ClassicPlotWorld) area).PLOT_BEDROCK ? 1 : 0;
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if (area.getTerrain() == PlotAreaTerrainType.ROAD) {
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PlotManager manager = area.getPlotManager();
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final boolean[][] canPlace = new boolean[16][16];
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boolean has = false;
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for (int x = relativeBottomX; x <= relativeTopX; x++) {
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for (int z = relativeBottomZ; z <= relativeTopZ; z++) {
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int worldX = x + blockX;
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int worldZ = z + blockZ;
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boolean can = manager.getPlotId(worldX, 0, worldZ) == null;
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if (can) {
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for (int y = area.getMinGenHeight() + startYOffset; y <= area.getMaxGenHeight(); y++) {
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queue.setBlock(worldX, y, worldZ, air);
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}
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canPlace[x][z] = true;
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has = true;
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}
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}
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}
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if (!has) {
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continue;
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}
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generationResult = true;
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secondaryMask = new LocationOffsetDelegateQueueCoordinator(canPlace, blockX, blockZ, primaryMask);
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} else {
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secondaryMask = primaryMask;
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for (int x = relativeBottomX; x <= relativeTopX; x++) {
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for (int z = relativeBottomZ; z <= relativeTopZ; z++) {
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for (int y = area.getMinGenHeight() + startYOffset; y <= area.getMaxGenHeight(); y++) {
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queue.setBlock(blockX + x, y, blockZ + z, air);
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}
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}
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}
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generationResult = true;
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}
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// This queue should not be enqueued as it is simply used to restrict block setting, and then delegate to the
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// actual queue
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ScopedQueueCoordinator scoped =
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new ScopedQueueCoordinator(
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secondaryMask,
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Location.at(world, blockX, area.getMinGenHeight(), blockZ),
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Location.at(world, blockX + 15, area.getMaxGenHeight(), blockZ + 15)
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);
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generator.generateChunk(scoped, area);
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generator.populateChunk(scoped, area);
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}
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if (enqueue) {
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queue.enqueue();
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}
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return generationResult;
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}
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/**
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* @deprecated Use {@link AugmentedUtils#generateChunk(String, int, int, QueueCoordinator)} as chunkObject is not required
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* in the above method
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*/
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@Deprecated(forRemoval = true, since = "6.8.0")
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public static boolean generate(
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@Nullable Object chunkObject,
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final @NonNull String world,
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final int chunkX,
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final int chunkZ,
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QueueCoordinator queue
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) {
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return generateChunk(world, chunkX, chunkZ, queue);
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}
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}
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