PlotSquared/Core/src/main/java/com/plotsquared/core/queue/ChunkQueueCoordinator.java
2022-06-15 20:17:17 +02:00

164 lines
5.5 KiB
Java

/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites <https://intellectualsites.com>
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.plotsquared.core.queue;
import com.plotsquared.core.location.Location;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* Queue that is limited to a single chunk. It does not allow a delegate queue and should be treated as a cache for changes to
* be set to. Does not support tile entities or entities.
*
* @deprecated This class is poorly designed and will no longer be used in PlotSquared
*/
@Deprecated(forRemoval = true, since = "6.8.0")
public class ChunkQueueCoordinator extends ScopedQueueCoordinator {
public final BiomeType[][][] biomeResult;
public final BlockState[][][] result;
private final int width;
private final int length;
private final BlockVector3 bot;
private final BlockVector3 top;
private final World weWorld;
public ChunkQueueCoordinator(
final @NonNull World weWorld,
@NonNull BlockVector3 bot,
@NonNull BlockVector3 top,
boolean biomes
) {
super(null, Location.at("", 0, weWorld.getMinY(), 0), Location.at("", 15, weWorld.getMaxY(), 15));
this.weWorld = weWorld;
this.width = top.getX() - bot.getX() + 1;
this.length = top.getZ() - bot.getZ() + 1;
this.result = new BlockState[weWorld.getMaxY() - weWorld.getMinY() + 1][width][length];
this.biomeResult = biomes ? new BiomeType[weWorld.getMaxY() - weWorld.getMinY() + 1][width][length] : null;
this.bot = bot;
this.top = top;
}
public @NonNull BlockState[][][] getBlocks() {
return result;
}
@Override
public boolean setBiome(int x, int z, @NonNull BiomeType biomeType) {
if (this.biomeResult != null) {
for (int y = weWorld.getMinY(); y <= weWorld.getMaxY(); y++) {
this.storeCacheBiome(x, y, z, biomeType);
}
return true;
}
return false;
}
@Override
public boolean setBiome(int x, int y, int z, @NonNull BiomeType biomeType) {
if (this.biomeResult != null) {
this.storeCacheBiome(x, y, z, biomeType);
return true;
}
return false;
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull BlockState id) {
this.storeCache(x, y, z, id);
return true;
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull Pattern pattern) {
this.storeCache(x, y, z, pattern.applyBlock(BlockVector3.at(x, y, z)).toImmutableState());
return true;
}
private void storeCache(final int x, final int y, final int z, final @NonNull BlockState id) {
int yIndex = getYIndex(y);
BlockState[][] resultY = result[yIndex];
if (resultY == null) {
result[yIndex] = resultY = new BlockState[length][];
}
BlockState[] resultYZ = resultY[z];
if (resultYZ == null) {
resultY[z] = resultYZ = new BlockState[width];
}
resultYZ[x] = id;
}
private void storeCacheBiome(final int x, final int y, final int z, final @NonNull BiomeType id) {
int yIndex = getYIndex(y);
BiomeType[][] resultY = biomeResult[yIndex];
if (resultY == null) {
biomeResult[yIndex] = resultY = new BiomeType[length][];
}
BiomeType[] resultYZ = resultY[z];
if (resultYZ == null) {
resultY[z] = resultYZ = new BiomeType[width];
}
resultYZ[x] = id;
}
@Override
public boolean setBlock(int x, int y, int z, final @NonNull BaseBlock id) {
this.storeCache(x, y, z, id.toImmutableState());
return true;
}
@Override
public @Nullable BlockState getBlock(int x, int y, int z) {
BlockState[][] blocksY = result[getYIndex(y)];
if (blocksY != null) {
BlockState[] blocksYZ = blocksY[z];
if (blocksYZ != null) {
return blocksYZ[x];
}
}
return null;
}
@Override
public @Nullable World getWorld() {
return weWorld;
}
@Override
public @NonNull Location getMax() {
return Location.at(getWorld().getName(), top.getX(), top.getY(), top.getZ());
}
@Override
public @NonNull Location getMin() {
return Location.at(getWorld().getName(), bot.getX(), bot.getY(), bot.getZ());
}
private int getYIndex(int y) {
return y - weWorld.getMinY();
}
}